Running Sheet Kole: Difference between revisions

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<big>'''Kole, Original Arco Boy'''</big>
<big>'''Kole, Original Arco Boy'''</big>


[[File:Kole2.png|200px]] [[File:A--kole.jpg|200px]]
[[File:Kole2.png|200px]] [[File:A--kole Blade.jpg|200px]]
    
    
'''Father:''' ?
'''Father:''' ?
Line 16: Line 16:
*Lance Corporal; USMC
*Lance Corporal; USMC


=='''Points{84}'''==
=='''Points{90}'''==


'''''Total: 84 = 35 Stats+ 4 Powers+ 25 Skills+{20()} Items +0/0 allies/Enemies +0 Stuff +0 Storage'''''
'''''Total:90 = 40 Stats+ 6 Powers+ 25 Skills+{20()} Items +0/0 allies/Enemies (-1) Stuff +0 Storage'''''




Line 30: Line 30:
*Storage 20 spent
*Storage 20 spent
10 str, end
10 str, end
====ludus====
6: to psyche to raise to Amber psyche


=='''Statistics{35}'''==
====Ludus -Warrior to Blade====
*Psyche: CHAOS RANKED 
8 pips:4 pips to psyche to Amber Rank. 4 pips to psyche. Take 1 pip bad stuff, add to psyche.
 
=='''Statistics{40}'''==
*Psyche: 5
*Strength: 20
*Strength: 20
*Endurance: 15
*Endurance: 15
*Warfare: HUMAN RANKED
*Warfare: HUMAN RANKED


=='''Powers {4}'''==
=='''Powers {6}'''==
*2 '''Fort Garland Sigil of Avalon; Basic Imprint'''
*2 '''Fort Garland Sigil of Avalon; Basic Imprint''' :  [[Kole's Spells]]


*(3) '''Avalon Shape Shifting'''; Dwarf, Orc
*(3) '''Avalon Shape Shifting'''; Dwarf, Orc
*2 '''Partial Low Order Sorcery''' [[Sorcery in Jeweled Amber]]
*2 '''Partial Low Order Sorcery''' [[Sorcery in Jeweled Amber]]
*0 Cantrips  :  [[Kole's Spells]]
*2 Thievish


=='''Skills {20}'''==
=='''Skills {25}'''==
{| class="wikitable"
|-
|
*1 
*2 
**1 
**1
*3 Engine Mechanics
*3 Engine Mechanics
**2 Auto Body Work & Frame Work
**2 Auto Body Work & Frame Work
Line 49: Line 63:
**2 Fluid Drive Systems
**2 Fluid Drive Systems
**2 Frankensteining
**2 Frankensteining
*1 Stringed Instruments-Guitar
*2 Motorcycle Racing
**1 Motorcycle Trick Riding.
**1 Motorcycle Circus Trick riding-Jumping
*3 Machine Work-lathe
**2
**2
**1
**1
*1
*1
*2 Stringed Instruments-Guitar
**1 Stringed Instruments-Banjo
**1 Stringed Instruments-
*1
*1
|
*1
*2
*3
*4
*5
*6
*7
*8
*9
*10
|
*1
*1
*2
*3
*4
*5
|'''Thievish Tops'''
*Mixologist
*Brawling+2
*Buckler Defense +2
*Bypass 75%
*Climbing 60%
*Juggle 30%
*Jump & Leap 2Apr%
*Lip Reading 50%
*Mimic Animal Sounds 60%
*Pick locks 60%
*Pick pockets 60
*Sap 50%
*Slight of Hand 80%
*Streetwise 20%
*Ventriloquism 80%
*Move silently +20%
|-
|}


=='''Allies & Enemies {0/0 = 0}'''==
=='''Allies & Enemies {0/0 = 0}'''==
===Allies===
===Allies===
*various
====Pals====
*1 Candy Garland
*1 Olive, the Orion
*1 Fitz
*1 Wrecker
*1 Reggy
*1 Rafe?


===Enemies===
===Enemies===
*various
6 pips worth


=='''Companions'''==
=='''Companions'''==
*Rattlesnake; Bonded to Kole
====Rattlesnake  7====
*Candy Garland
[[File:Nipper-kole.jpg|100px]]
*Olive, the Orion
*2 Vitality
*2 Stamina
*1 VS Weapons
*1 Extra Hard
*1 Speak
**7
; Bonded to Kole
 
*[[Fort Garland Adventurers' Society]]
*[[Fort Garland Adventurers' Society]]
*[[Arco Boys]]
*[[Arco Boys]]


=='''Items {}'''==
=='''Items {20()}'''==
*Signature piece
*Signature piece


Line 73: Line 149:
====Weapons====
====Weapons====
*Light Saber: White; 3 Settings
*Light Saber: White; 3 Settings
*Hand Gun (1-4): TypeCaliber
*Hand Gun (1-4): Type Caliber 9mm
**Ammo & Spare Clips (if applicable) included
**Ammo & Spare Clips (if applicable) included
*Gun Cleaning Kit
*Gun Cleaning Kit
*Rifle; Sniper, Hunting or Assault style
*Rifle; Sniper, Hunting 50cal
**Ammo & Spare Clips included
**Ammo & Spare Clips included
*Melee Weapon: High Quality or Dwarven Magicked
*Melee Weapon:   or Dwarven Magicked
**Sword, Mass Weapon (Axe or Hammer)
**Sword, Mass Weapon Hammer
*Knife or Dagger: High Quality or Dwarven Magicked
*Knife or Dagger:   Dwarven Magicked
*SpecialtyWeapon: InfoNeeded
*Specialty Weapon: Steel-toed Boots
 
====Armor====
====Armor====
*Armor: TypeMaterial
*Armor: Type Material


====Clothing & Equipment====
====Clothing & Equipment====
*Clothing; Assorted
*Clothing; Assorted
*PersonalGear: InfoNeeded
*Personal Gear: Info Needed
*SpecialtyEquipment: InfoNeeded
*Specialty Equipment: Info Needed
*Circus Costumes & Props
*Circus Costumes & Props
*Adventurers Gear
*Adventurers Gear
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*Large Motorhome
*Large Motorhome
*Large Box Trailer
*Large Box Trailer
*Motorcycle; InfoNeeded
*Motorcycles; Info  Needed


====Trinkets & Luxuries====
====Trinkets & Luxuries====
*?
*?


=='''Shadows {}'''==
=='''Shadows {0}'''==
 
=='''Stuff{}'''==
 


=='''Stuff{0}'''==
*1 Bad Stuff


=='''WC&LGA'''==
=='''WC&LGA'''==
Warrior
Warrior


[[File:A--kole.jpg]]
[[File:A--kole Blade.jpg]]
===Record===
*R:
*Fights: Great Hammer
====Wins====
*Win One. Lockser
*Win Two. 
====Loses====
Defeat One. loses to Spear


====Draw====
Draw One.


=='''Miscellany'''==
=='''Miscellany'''==
*good with Snakes.
*good with Snakes. (Weirdness: Animal Friendship-Snakes)
==='''Powers write ups{4}'''===
==='''Powers write ups{4}'''===
*2 '''Fort Garland Sigil of Avalon; Basic Imprint'''
*2 '''Fort Garland Sigil of Avalon; Basic Imprint'''

Latest revision as of 06:01, 13 August 2024

Kole, Original Arco Boy

Father: ?

Mother: ?

Children: ?

Description: Male. Dwarf; magically changed from a Human. Excellent Mechanic.

Hobbies: ?

Ranks[edit]

  • Lance Corporal; USMC

Points{90}[edit]

Total:90 = 40 Stats+ 6 Powers+ 25 Skills+{20()} Items +0/0 allies/Enemies (-1) Stuff +0 Storage


Advancement[edit]

2024 Time in land for the Adventurer Society[edit]

  • 15 pips General Experience-- spent
    • 10 str, 5 to end
  • 5 pips in skills at level 1--Unspent
  • 5 pips spread across a few favorite items from constant use near wizards----Unspent
  • Storage 20 spent

10 str, end

ludus[edit]

6: to psyche to raise to Amber psyche

Ludus -Warrior to Blade[edit]

8 pips:4 pips to psyche to Amber Rank. 4 pips to psyche. Take 1 pip bad stuff, add to psyche.

Statistics{40}[edit]

  • Psyche: 5
  • Strength: 20
  • Endurance: 15
  • Warfare: HUMAN RANKED

Powers {6}[edit]

Skills {25}[edit]

  • 1
  • 2
    • 1
    • 1
  • 3 Engine Mechanics
    • 2 Auto Body Work & Frame Work
    • 2 Track Mechanics
    • 2 Fluid Drive Systems
    • 2 Frankensteining
  • 2 Motorcycle Racing
    • 1 Motorcycle Trick Riding.
    • 1 Motorcycle Circus Trick riding-Jumping
  • 3 Machine Work-lathe
    • 2
    • 2
    • 1
    • 1
  • 1
  • 1
  • 2 Stringed Instruments-Guitar
    • 1 Stringed Instruments-Banjo
    • 1 Stringed Instruments-
  • 1
  • 1
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
Thievish Tops
  • Mixologist
  • Brawling+2
  • Buckler Defense +2
  • Bypass 75%
  • Climbing 60%
  • Juggle 30%
  • Jump & Leap 2Apr%
  • Lip Reading 50%
  • Mimic Animal Sounds 60%
  • Pick locks 60%
  • Pick pockets 60
  • Sap 50%
  • Slight of Hand 80%
  • Streetwise 20%
  • Ventriloquism 80%
  • Move silently +20%

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

Pals[edit]

  • 1 Candy Garland
  • 1 Olive, the Orion
  • 1 Fitz
  • 1 Wrecker
  • 1 Reggy
  • 1 Rafe?

Enemies[edit]

6 pips worth

Companions[edit]

Rattlesnake 7[edit]

  • 2 Vitality
  • 2 Stamina
  • 1 VS Weapons
  • 1 Extra Hard
  • 1 Speak
    • 7
Bonded to Kole

Items {20()}[edit]

  • Signature piece

Non-Magical Items[edit]

Weapons[edit]

  • Light Saber: White; 3 Settings
  • Hand Gun (1-4): Type Caliber 9mm
    • Ammo & Spare Clips (if applicable) included
  • Gun Cleaning Kit
  • Rifle; Sniper, Hunting 50cal
    • Ammo & Spare Clips included
  • Melee Weapon: or Dwarven Magicked
    • Sword, Mass Weapon Hammer
  • Knife or Dagger: Dwarven Magicked
  • Specialty Weapon: Steel-toed Boots

Armor[edit]

  • Armor: Type Material

Clothing & Equipment[edit]

  • Clothing; Assorted
  • Personal Gear: Info Needed
  • Specialty Equipment: Info Needed
  • Circus Costumes & Props
  • Adventurers Gear
  • Mechanics Tools
  • Mechanics Equipment
  • Machining Tools (some)

Vehicles[edit]

  • Large Motorhome
  • Large Box Trailer
  • Motorcycles; Info Needed

Trinkets & Luxuries[edit]

  • ?

Shadows {0}[edit]

Stuff{0}[edit]

  • 1 Bad Stuff

WC&LGA[edit]

Warrior

Record[edit]

  • R:
  • Fights: Great Hammer

Wins[edit]

  • Win One. Lockser
  • Win Two.

Loses[edit]

Defeat One. loses to Spear

Draw[edit]

Draw One.

Miscellany[edit]

  • good with Snakes. (Weirdness: Animal Friendship-Snakes)

Powers write ups{4}[edit]

  • 2 Fort Garland Sigil of Avalon; Basic Imprint
    • Low Order Inscription located in Lily Lake, near Ft. Garland, CO, USA, Earth; Shadow Garland aka Change World.
    • Sigil can be used as a Lens for Detection purposes.
    • Sigil can be used Defensively.
    • Sigil reacts violently vs Woven Logrus; blue lightning (NEW)
    • Sigil can be used as a Spell Framework. Holds Spells like a Web. (re: Zachary and Fortunadus)
      • High Order Sorcery Spell (2): Holder Frame ONLY (no need to Cast)
      • Low Order Sorcery Spells (5): Holder & Casting Frame.
      • Other Low Order Spells (?): Holder Frame ONLY
  • (3) Avalon Shape Shifting; Specific Alternate Forms ONLY:
    • Gained assaying the Ft. Garland Sigil of Avalon.
    • Forms: Dwarf(True Form), Orc, Human, Elf & Magical Creature?.
  • 2 Partial Low Order Sorcery Sorcery in Jeweled Amber
    • Low Order versions of High Order Sorcery Spells
      • Less power overall; less intensity, effectiveness, duration.
    • This is NOT a Low Order Magic System, such as; Magery, Wizardry, Listery, etc.
    • Only able to Create some Spells using the Shadow Manipulation Micro-Spell ONLY

Spells[edit]

  • Framework: Low Order Inscription; Basic Imprint; Fort Garland Sigil of Avalon
    • High Order Sorcery Spell Slots (2): Holder Frame ONLY; no need to Cast.
      • [Empty], [Empty]
    • Low Order Sorcery Spell Slots (5): Holder and Casting Frame.
      • Invisibility (good for a Low Order Sorcerer. the main difference between High and Low versions is duration)
      • Giant Slap (good enough to shut doors but not kick open strong doors. But it could play hell with a table setting)
      • Cardiac Arrest (a killing spell for High Order but for Low Order it is mainly a massive chest pain distraction unless someone has heart problems)
      • Defensive Shield (as a Low Order spell is mainly useful against Low Order Magic, but its a must)
      • Single Wound Healing (stops a single wound from causing someone to bleed out. The size of the wound is important. A High Order version will stop almost any wound short of decapitation)
    • Low Order Magic System Spell Slots (?): Holder Frame ONLY; no need to Cast.
      • Currently Empty