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* [[TEARZ:Design_Goals|Design Goals Of TEARZ™]] | * [[TEARZ:Design_Goals|Design Goals Of TEARZ™]] | ||
* [[TEARZ:Style_Guide|TEARZ™ Style Guide]] | * [[TEARZ:Style_Guide|TEARZ™ Style Guide]] | ||
* [[Talk:TEARZ:Personae|(OOC: The People of TEARZ Books/Chine Games)]] | |||
==Creating A Character== | ==Creating A Character== | ||
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** [[TEARZ:STECs|Superheroic Tale Enabling Classes (S.T.E.C.s™)]] | ** [[TEARZ:STECs|Superheroic Tale Enabling Classes (S.T.E.C.s™)]] | ||
** [[TEARZ:XTECs|Xenolifeform Tale Enabling Classes (X.T.E.C.s™)]] | ** [[TEARZ:XTECs|Xenolifeform Tale Enabling Classes (X.T.E.C.s™)]] | ||
** [[Talk:TEARZ:TECs|(OOC: TALK: TECs)]] | |||
* [[TEARZ:Skills|Skills and Weapon Wielding Familiarities (W.W.F.s™)]] | * [[TEARZ:Skills|Skills and Weapon Wielding Familiarities (W.W.F.s™)]] | ||
* [[TEARZ:Points|Wound Points (W.P.s™), Stun Points (S.P.s™), Qi Points (Q.P.s™), Telepathic Control Points (T.C.P.s™), Mana Accumulation Points (M.A.P.s™), and Experience Points (EX.P.s™)]] | * [[TEARZ:Points|Wound Points (W.P.s™), Stun Points (S.P.s™), Qi Points (Q.P.s™), Telepathic Control Points (T.C.P.s™), Mana Accumulation Points (M.A.P.s™), and Experience Points (EX.P.s™)]] | ||
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* [[TEARZ:Cybernetics|Cybernetics]] | * [[TEARZ:Cybernetics|Cybernetics]] | ||
* [[TEARZ:Superpowers|Superpowers]] | * [[TEARZ:Superpowers|Superpowers]] | ||
* [[TEARZ:Psi|Mystik MindSkapes™]] | |||
==Action!== | ==Action!== |
Latest revision as of 18:38, 18 September 2007
Welcome to Shanya Almafeta's TEARZ™ Roleplaying Game. Unlike most roleplaying games, TEARZ™ is a real roleplaying game, not a rollplaying game, where your Tale Enablers™ allow you to tell a story anywhere you want! TEARZ™ is a game where your Imagination Know No Limit™.
Before You Play[edit]
- The History Of TEARZ™
- The TEARZ™ Manifesto
- Design Goals Of TEARZ™
- TEARZ™ Style Guide
- (OOC: The People of TEARZ Books/Chine Games)
Creating A Character[edit]
In TEARZ™, we do not call our characters player characters, because that is for panzies. Instead, our Tale Enablers (T.E.s™) permit players to tell the type of story they WANT to play!!
- Backgrounds, which make your character more awesome than any RPG ever before by giving him a history before you start playing!
- Attributes
- Alignments
- Secondary Stats
- Classes: TEARZ™ gives you more character options than any other RPG out there -- not even D&D can touch our skill! TEARZ™ is truly a role playing game!
- Cyborg Tale Enabling Classes (C.T.E.C.s™)
- Educated Tale Enabling Classes (E.T.E.C.s™)
- Furry Tale Enabling Classes (F.T.E.C.s™)
- Magical Tale Enabling Classes (M.T.E.C.s™)
- Martial Artistic Tale Enabling Classes (M.A.T.E.C.s™)
- Occupational Tale Enabling Classes (O.T.E.C.s™)
- Psionic Tale Enabling Classes (P.T.E.C.s™)
- Racial Tale Enabling Classes (R.T.E.C.s™)
- Superheroic Tale Enabling Classes (S.T.E.C.s™)
- Xenolifeform Tale Enabling Classes (X.T.E.C.s™)
- (OOC: TALK: TECs)
- Skills and Weapon Wielding Familiarities (W.W.F.s™)
- Wound Points (W.P.s™), Stun Points (S.P.s™), Qi Points (Q.P.s™), Telepathic Control Points (T.C.P.s™), Mana Accumulation Points (M.A.P.s™), and Experience Points (EX.P.s™)
- Equipment:
- Spells
- Prana
- Cybernetics
- Superpowers
- Mystik MindSkapes™
Action![edit]
The rules of TEARZ™ are specially designed to make true roleplaying not only a possibility, but a necessity!