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* [[TEARZ:Alignments|Alignments]] | * [[TEARZ:Alignments|Alignments]] | ||
* [[TEARZ:Secondary_Stats|Secondary Stats]] | * [[TEARZ:Secondary_Stats|Secondary Stats]] | ||
* Classes: TEARZ™ gives you more character options than any other RPG out there -- not even D | * Classes: TEARZ™ gives you more character options than any other RPG out there -- not even D&D can touch our skill! TEARZ™ is <b>truly</b> a <i>role</i> playing game! | ||
** [[TEARZ:CTECs|Cyborg Tale Enabling Classes (C.T.E.C.s™)]] | |||
** [[TEARZ:ETECs|Educated Tale Enabling Classes (E.T.E.C.s™)]] | |||
** [[TEARZ:FTECs|Furry Tale Enabling Classes (F.T.E.C.s™)]] | |||
** [[TEARZ:MTECs|Magical Tale Enabling Classes (M.T.E.C.s™)]] | |||
** [[TEARZ:MATECs|Martial Artistic Tale Enabling Classes (M.A.T.E.C.s™)]] | |||
** [[TEARZ:OTECs|Occupational Tale Enabling Classes (O.T.E.C.s™)]] | |||
** [[TEARZ:PTECs|Psionic Tale Enabling Classes (P.T.E.C.s™)]] | |||
** [[TEARZ:RTECs|Racial Tale Enabling Classes (R.T.E.C.s™)]] | |||
** [[TEARZ:STECs|Superheroic Tale Enabling Classes (S.T.E.C.s™)]] | |||
** [[TEARZ:XTECs|Xenolifeform Tale Enabling Classes (X.T.E.C.s™)]] | |||
** [[Talk:TEARZ:TECs|(OOC: TALK: TECs)]] | |||
* [[TEARZ:Skills|Skills and Weapon Wielding Familiarities (W.W.F.s™)]] | |||
* [[TEARZ:Points|Wound Points (W.P.s™), Stun Points (S.P.s™), Qi Points (Q.P.s™), Telepathic Control Points (T.C.P.s™), Mana Accumulation Points (M.A.P.s™), and Experience Points (EX.P.s™)]] | |||
* Equipment: | |||
** [[TEARZ:TALEs|Technology Advancement Level Equivalents (T.A.L.E.s™)]] | |||
** [[TEARZ:Basic_Equipment|Basic Gear]] | |||
** [[TEARZ:Weapons|Weapons]] | |||
** [[TEARZ:Armor|Armor]] | |||
** [[TEARZ:Vehicles|Vehicles]] | |||
** [[TEARZ:Mecha|Mecha]] | |||
** [[TEARZ:Magic_Items|Magical Items]] | |||
* [[TEARZ:Spells|Spells]] | |||
** [[TEARZ:HSF_Table|Horrible Spell Failure (H.S.F™) Table]] | |||
* [[TEARZ:Prana|Prana]] | |||
* [[TEARZ:Cybernetics|Cybernetics]] | |||
* [[TEARZ:Superpowers|Superpowers]] | |||
* [[TEARZ:Psi|Mystik MindSkapes™]] | |||
==Action!== | |||
The rules of TEARZ™ are specially designed to make true <i>role</i>playing not only a possibility, but a necessity! | |||
* [[TEARZ:Resolution|Resolution]] | |||
* [[TEARZ:Combat|Combat]] | |||
* [[TEARZ:Environment|Environmental Hazards (E.H.s™)]] | |||
==The World Of TEARZ™== | |||
* [[TEARZ:Backstory|The History Of TEARZ™]] | |||
* [[TEARZ:Locations|Locations]] | |||
* [[TEARZ:Countries|Countries]] | |||
* [[TEARZ:Polyverse|Explore The Polyverse™!!]] | |||
* [[TEARZ:Sample_Characters|Sample T.E.s™]] |
Latest revision as of 18:38, 18 September 2007
Welcome to Shanya Almafeta's TEARZ™ Roleplaying Game. Unlike most roleplaying games, TEARZ™ is a real roleplaying game, not a rollplaying game, where your Tale Enablers™ allow you to tell a story anywhere you want! TEARZ™ is a game where your Imagination Know No Limit™.
Before You Play[edit]
- The History Of TEARZ™
- The TEARZ™ Manifesto
- Design Goals Of TEARZ™
- TEARZ™ Style Guide
- (OOC: The People of TEARZ Books/Chine Games)
Creating A Character[edit]
In TEARZ™, we do not call our characters player characters, because that is for panzies. Instead, our Tale Enablers (T.E.s™) permit players to tell the type of story they WANT to play!!
- Backgrounds, which make your character more awesome than any RPG ever before by giving him a history before you start playing!
- Attributes
- Alignments
- Secondary Stats
- Classes: TEARZ™ gives you more character options than any other RPG out there -- not even D&D can touch our skill! TEARZ™ is truly a role playing game!
- Cyborg Tale Enabling Classes (C.T.E.C.s™)
- Educated Tale Enabling Classes (E.T.E.C.s™)
- Furry Tale Enabling Classes (F.T.E.C.s™)
- Magical Tale Enabling Classes (M.T.E.C.s™)
- Martial Artistic Tale Enabling Classes (M.A.T.E.C.s™)
- Occupational Tale Enabling Classes (O.T.E.C.s™)
- Psionic Tale Enabling Classes (P.T.E.C.s™)
- Racial Tale Enabling Classes (R.T.E.C.s™)
- Superheroic Tale Enabling Classes (S.T.E.C.s™)
- Xenolifeform Tale Enabling Classes (X.T.E.C.s™)
- (OOC: TALK: TECs)
- Skills and Weapon Wielding Familiarities (W.W.F.s™)
- Wound Points (W.P.s™), Stun Points (S.P.s™), Qi Points (Q.P.s™), Telepathic Control Points (T.C.P.s™), Mana Accumulation Points (M.A.P.s™), and Experience Points (EX.P.s™)
- Equipment:
- Spells
- Prana
- Cybernetics
- Superpowers
- Mystik MindSkapes™
Action![edit]
The rules of TEARZ™ are specially designed to make true roleplaying not only a possibility, but a necessity!