Forgotten Freedom:Satnak: Difference between revisions
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Satnak | Satnak d'Borisheel | ||
Psychic Warrior/Incarnate/Totemist | |||
Proud and Powerful Satnak is a force to be reckoned with. Even looking at her children the wrong way can lead to a will-shattering glare, or a vicious beating. Satnak is an instructor for the One Eye academy in her plane of origin, an alternate Eberron. She loves to hear her wife, [[Forgotten_Freedom:Serene|Serene]], play or sing. While not an overly demanding parent she does expect her children to work hard, and play harder. Intense Brown Eyes and a 6 and a half foot build mark this Deadly Half-elf as one mean brawler. | |||
* Birth mother of [[Forgotten_Freedom:Dorvos & Mittens|Dorvos]], [[Forgotten_Freedom:Teiza & Rip|Teiza]], and [[Forgotten_Freedom:Corre & Tear|Corre]] | |||
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Satnak d'Borisheel | |||
''"Life's a game... SO WIN"'' | |||
Female Half-elf Incarnate (good?)7/Psychic warrior 8 | Female Half-elf Incarnate (good?)7/Psychic warrior 8 | ||
Satnak is everything that is right amongst the mortal races of | Satnak is everything that is right amongst the mortal races of Eberron. She is strong of will and heart, keen of mind and body, devoted to making the world a better place for those around her, and utterly and completely wrecked. She may or may not have existed until a moment ago, but she remembers losing her left arm in a fight with her sister a powerful cultist of a lesser Rakshasa lord who was begining to approach the level of the Lords of Dust. She won, of course, and wreaked bloody horrible vengeance upon the Rakshasa responcible. Since then she remembers wandering some even beginning to recover, but a wrathful feeling towards the immortal and those who claim divinity festers within her heart. | ||
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The arm of Broken Dreams | The arm of Broken Dreams | ||
This horrible artifact was constructed by the crew of the Forgotten Freedom to counter all of the big bad immortals that started | This horrible artifact was constructed by the crew of the Forgotten Freedom to counter all of the big bad immortals that started plaguing the ship after the arrival of Sa'vor. Based on designs acquired from an alternate future, this replacement for the left arm allows the bearer to trap and erode the souls of immortal creatures to empower the arm and themselves. This power is activated by striking the manifestation of such creatures, each strike becomes more and more devastating until the manifestation is broken and the immortal soul is absorbed into the arm. The captured essences are gradually ground to nothing as the arm and bearer are infused with its converted enegies making the wielder faster, stronger, smarter, more deadly. The arm has several other special features as well. | ||
Its hard well crafted form is nearly impervious, and completely immune to divine or profane | Its hard, well-crafted form is nearly impervious, and completely immune to divine or profane hindrances. | ||
It allows the user to manipulate energy for | It allows the user to manipulate energy for devastating long-range blasts or to channel into crippling melee strikes | ||
All "Immortal souls" and influences are | All "Immortal souls" and influences are immediately identified and tracked to their source. | ||
One of Three blades can be extended from the gauntlet at a time each one can be imprinted with a diffent set of enhancement | One of Three blades can be extended from the gauntlet at a time, each one can be imprinted with a diffent set of enhancement abilities on top of the arm's already impressive Damage potential (3d6 +str with a +10 enhancement bonus) | ||
In addition the armor of the gauntlet can be used as a shield and enchanted with | In addition the armor of the gauntlet can be used as a shield and enchanted with shield abilities. | ||
Finally the Wielder's growth is accelerated | Finally the Wielder's growth is accelerated. Not only does the host level faster, they gain more feats and ability improvements than normal people. | ||
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Incarnate (good or chaos)8/Psychic warrior 8 | Incarnate (good or chaos)8/Psychic warrior 8 | ||
Satnak has been | Satnak has been summoned to a strange ship and grafted with this strange armored arm where her real arm used to be. She doesn't quite understand what's happening or these strange people who did this, but she does understand one thing. This new arm will help her slay the very gods if they choose to manifest. Satnak can barely contain her excitement at this idea. | ||
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Satnak | Satnak is up to 10 Psi warrior/ 15 chaos incarnate + plus arm and general bad***ness | ||
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Satnak's Real stats (or as close as this Eberron can reflect them) | |||
Psychic warrior 17/ Destruction? Incarnate 17/ Totemist (non beast themed) 5 + access to custom powers feats soulmelds, and items that make significantly more dangerous than this would imply | Psychic warrior 17/ Destruction? Incarnate 17/ Totemist (non beast themed) 5 + access to custom powers feats soulmelds, and items that make significantly more dangerous than this would imply | ||
*Created by rampant | |||
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[[Forgotten_Freedom:Crew|Back to crew]] | [[Forgotten_Freedom:Crew|Back to crew]] |
Latest revision as of 22:08, 2 September 2008
Satnak d'Borisheel
Psychic Warrior/Incarnate/Totemist
Proud and Powerful Satnak is a force to be reckoned with. Even looking at her children the wrong way can lead to a will-shattering glare, or a vicious beating. Satnak is an instructor for the One Eye academy in her plane of origin, an alternate Eberron. She loves to hear her wife, Serene, play or sing. While not an overly demanding parent she does expect her children to work hard, and play harder. Intense Brown Eyes and a 6 and a half foot build mark this Deadly Half-elf as one mean brawler.
Satnak d'Borisheel
"Life's a game... SO WIN"
Female Half-elf Incarnate (good?)7/Psychic warrior 8
Satnak is everything that is right amongst the mortal races of Eberron. She is strong of will and heart, keen of mind and body, devoted to making the world a better place for those around her, and utterly and completely wrecked. She may or may not have existed until a moment ago, but she remembers losing her left arm in a fight with her sister a powerful cultist of a lesser Rakshasa lord who was begining to approach the level of the Lords of Dust. She won, of course, and wreaked bloody horrible vengeance upon the Rakshasa responcible. Since then she remembers wandering some even beginning to recover, but a wrathful feeling towards the immortal and those who claim divinity festers within her heart.
The arm of Broken Dreams
This horrible artifact was constructed by the crew of the Forgotten Freedom to counter all of the big bad immortals that started plaguing the ship after the arrival of Sa'vor. Based on designs acquired from an alternate future, this replacement for the left arm allows the bearer to trap and erode the souls of immortal creatures to empower the arm and themselves. This power is activated by striking the manifestation of such creatures, each strike becomes more and more devastating until the manifestation is broken and the immortal soul is absorbed into the arm. The captured essences are gradually ground to nothing as the arm and bearer are infused with its converted enegies making the wielder faster, stronger, smarter, more deadly. The arm has several other special features as well.
Its hard, well-crafted form is nearly impervious, and completely immune to divine or profane hindrances.
It allows the user to manipulate energy for devastating long-range blasts or to channel into crippling melee strikes
All "Immortal souls" and influences are immediately identified and tracked to their source.
One of Three blades can be extended from the gauntlet at a time, each one can be imprinted with a diffent set of enhancement abilities on top of the arm's already impressive Damage potential (3d6 +str with a +10 enhancement bonus) In addition the armor of the gauntlet can be used as a shield and enchanted with shield abilities.
Finally the Wielder's growth is accelerated. Not only does the host level faster, they gain more feats and ability improvements than normal people.
Satnak the Deicide
Incarnate (good or chaos)8/Psychic warrior 8
Satnak has been summoned to a strange ship and grafted with this strange armored arm where her real arm used to be. She doesn't quite understand what's happening or these strange people who did this, but she does understand one thing. This new arm will help her slay the very gods if they choose to manifest. Satnak can barely contain her excitement at this idea.
Satnak is up to 10 Psi warrior/ 15 chaos incarnate + plus arm and general bad***ness
Satnak's Real stats (or as close as this Eberron can reflect them) Psychic warrior 17/ Destruction? Incarnate 17/ Totemist (non beast themed) 5 + access to custom powers feats soulmelds, and items that make significantly more dangerous than this would imply
- Created by rampant