S*** City Characters: Difference between revisions
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== Thanks for visiting Shit City! We hope you took a little something with you. == | == Thanks for visiting Shit City! We hope you took a little something with you. == | ||
Starring, in no particular order: | |||
''Stats and Basic Moves''<br> | |||
Cool +1 (Do something under fire)<br> | ===Hammer the Chopper=== | ||
Hard +2 (Go aggro, seize by force)<br> | '''''Stats and Basic Moves'''''<br> | ||
Cool +1* (Do something under fire)<br> | |||
Hard +2* (Go aggro, seize by force)<br> | |||
Hot 0 (Seduce or manipulate)<br> | Hot 0 (Seduce or manipulate)<br> | ||
Sharp +1 (Read a sitch, read a person)<br> | Sharp +1 (Read a sitch, read a person)<br> | ||
Weird -1 (Open yer brain)<br> | Weird -1 (Open yer brain)<br> | ||
''Special Moves''<br> | '''''Special Moves'''''<br> | ||
Pack Alpha<br> | Pack Alpha: Roll +Hard to impose will on gang.<br> | ||
Fucking Thieves<br> | Fucking Thieves: Roll +Hard to shake out pockets and saddlebags for that thing you really, really need.<br> | ||
'''''Crap'''''<br> | |||
1-armor<br> | |||
Sawed-off (3-harm close reload messy)<br> | |||
Machete (3-harm hand messy)<br> | |||
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions! Starred ones have suffered hurt and aren't riding.<br> | |||
*Turk, Guzz, Spokes*, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby*, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla*, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff* | |||
===Wakeman the Gunlugger=== | |||
'''''Stats and Basic Moves'''''<br> | |||
Cool -1 (Do something under fire)<br> | |||
Hard +3* (Go aggro, seize by force)<br> | |||
Hot -2 (Seduce or manipulate)<br> | |||
Sharp +1* (Read a sitch, read a person)<br> | |||
Weird +2 (Open yer brain)<br> | |||
'''''Special Moves'''''<br> | |||
Insano Like Drano: +1 Hard<br> | |||
NOT TO BE FUCKED WITH: Counts as a 3-Harm Small gang in battle, with appropriate armor.<br> | |||
Battle-Hardened: When ''Acting Under Fire'', roll +Hard instead of +Cool.<br> | |||
'''''Crap'''''<br> | |||
2-armor<br> | |||
Silenced sniper rifle (3-harm ap far hi-tech)<br> | |||
SMG(2-harm ap close area loud)<br> | |||
Grenades (4-harm hand area reload messy)<br> | |||
Oddments worth 1-barter | |||
===Hx Chart of Still Too Confusing=== | |||
{| border="1" class="wikitable" style="text-align:center" | |||
! Names! !! Wakeman !! Hammer | |||
|- | |||
! Wakeman | |||
| x || +1 | |||
|- | |||
! Hammer | |||
| +2 || x | |||
|} | |||
Horizontal is who's rolling the roll. Vertical is the name of the PC helped/hindered. | |||
===Personages Not Noted Elsewhere=== | |||
*Fianelly the Dirt Merchant | |||
*Thuy the Fake Market Angel | |||
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick | |||
*Barnum, formerly a PC and now a dude in clown makeup who has a place. Adieu, Danny_K. | |||
*Robinson, likewise. | |||
*Kreider, a hardholder to whom Barnum owes tribute | |||
*Rice, Mercer, East: Thugs in Kreider's employ. | |||
[[S***_City_Main_Page| Return to Shit City]] | |||
Latest revision as of 15:41, 24 January 2011
Thanks for visiting Shit City! We hope you took a little something with you.[edit]
Starring, in no particular order:
Hammer the Chopper[edit]
Stats and Basic Moves
Cool +1* (Do something under fire)
Hard +2* (Go aggro, seize by force)
Hot 0 (Seduce or manipulate)
Sharp +1 (Read a sitch, read a person)
Weird -1 (Open yer brain)
Special Moves
Pack Alpha: Roll +Hard to impose will on gang.
Fucking Thieves: Roll +Hard to shake out pockets and saddlebags for that thing you really, really need.
Crap
1-armor
Sawed-off (3-harm close reload messy)
Machete (3-harm hand messy)
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions! Starred ones have suffered hurt and aren't riding.
- Turk, Guzz, Spokes*, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby*, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla*, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff*
Wakeman the Gunlugger[edit]
Stats and Basic Moves
Cool -1 (Do something under fire)
Hard +3* (Go aggro, seize by force)
Hot -2 (Seduce or manipulate)
Sharp +1* (Read a sitch, read a person)
Weird +2 (Open yer brain)
Special Moves
Insano Like Drano: +1 Hard
NOT TO BE FUCKED WITH: Counts as a 3-Harm Small gang in battle, with appropriate armor.
Battle-Hardened: When Acting Under Fire, roll +Hard instead of +Cool.
Crap
2-armor
Silenced sniper rifle (3-harm ap far hi-tech)
SMG(2-harm ap close area loud)
Grenades (4-harm hand area reload messy)
Oddments worth 1-barter
Hx Chart of Still Too Confusing[edit]
Names! | Wakeman | Hammer |
---|---|---|
Wakeman | x | +1 |
Hammer | +2 | x |
Horizontal is who's rolling the roll. Vertical is the name of the PC helped/hindered.
Personages Not Noted Elsewhere[edit]
- Fianelly the Dirt Merchant
- Thuy the Fake Market Angel
- Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
- Barnum, formerly a PC and now a dude in clown makeup who has a place. Adieu, Danny_K.
- Robinson, likewise.
- Kreider, a hardholder to whom Barnum owes tribute
- Rice, Mercer, East: Thugs in Kreider's employ.