TROS in the Hammer:Characters ThundersRumble: Difference between revisions
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NAME: Thunder's Rumble | [[Category:The_Riddle_of_Steel]] | ||
Player's Name: Justin | Back to [[TROS in the Hammer]] | ||
Philosophy: | |||
Faith/Creed: | {| | ||
| | |||
Gifts: | {|border="1" | ||
|- | |||
| '''NAME: Thunder's Rumble''' | |||
| Player's Name: Justin | |||
Flaws: None | |- | ||
| Philosophy: The ways of the People have always been what defines the People; upholding the old traditions is the only way to see the people be free from tyranny. | |||
| Faith/Creed: None, agnostic | |||
|- | |||
| Gifts:<br> | |||
True Leadership (Major) - Thunder's Rumble gets +4 dice to any pool involving leadership or follower loyalty.<br> | |||
Intuition (Minor) - See TROS pg. 45.<br> | |||
Allies (Minor) - See allies, below. | |||
| Flaws: None | |||
|- | |||
| Allies: Talks to Lightning - 2nd Aunt of the Fog Among the Trees tribe and mother of Dawn's First Light. She will help out Thunder's Rumble if asked nicely and the request is reasonable. | |||
| Enemies: Maple Seed Swirling | |||
|- | |||
| colspan="2"|Background & Notes: | |||
|- | |||
| Race: Human | |||
| Social Class: Peasant | |||
|- | |||
| Nationality: the People | |||
| Concept: Future savior of his people | |||
|- | |||
| Personality: | |||
| Appearance: 38 year old male. 6' tall, 210 lbs. Brown eyes, hair, and skin. Shaved head by ears, in ths style of Fog Among the Trees tribe. | |||
|} | |||
| | |||
{|border="1" | |||
|colspan="2"|<center>'''Skills'''</center> | |||
|- | |||
|Riding||6 | |||
|- | |||
|First Aid||6 | |||
|- | |||
|Hunting||8 | |||
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|Heraldry||6 | |||
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|Battle||6 | |||
|- | |||
|Strategy||7 | |||
|- | |||
|Tactics||8 | |||
|- | |||
|Etiquette (Tourney)||8 | |||
|- | |||
|Leadership||6 | |||
|- | |||
|Intimidate||7 | |||
|- | |||
|Survival||8 | |||
|- | |||
|Orienteering||8 | |||
|} | |||
{|Border="1" | |||
|colspan="2"|<center>'''Proficiencies'''</center> | |||
|- | |||
|Mass Weapon and Shield||'''6''' | |||
|} | |||
|} | |||
{|border="1" | |||
| | |||
{| | |||
|colspan="2"|<center>'''Temporal'''</center> | |||
|- | |||
|Strength (ST)||'''7''' | |||
|- | |||
|Agility (AG)||'''5''' | |||
|- | |||
|Toughness (TO)||'''4''' | |||
|- | |||
|Endurance (EN)||'''4''' | |||
|- | |||
|Health (HT)||'''3''' | |||
|} | |||
| | |||
{| | |||
|colspan="2"|<center>'''Mental'''</center> | |||
|- | |||
|Will Power (WP)||'''3''' | |||
|- | |||
|Wit (Wit)||'''6''' | |||
|- | |||
|Mental Aptitude (MA)||'''3''' | |||
|- | |||
|Social (Soc)||'''6''' | |||
|- | |||
|Perception (Per)||'''3/2''' | |||
|} | |||
| | |||
{| | |||
|colspan="2"|<center>'''Derived'''</center> | |||
|- | |||
|Reflex||'''5''' | |||
|- | |||
|Aim||'''4/3''' | |||
|- | |||
|Knockdown||'''6''' | |||
|- | |||
|Knockout||'''5''' | |||
|- | |||
|Move||'''7/6''' | |||
|} | |||
| | |||
{| | |||
|colspan="3"|<center>'''Spiritual'''</center> | |||
|- | |||
|Destiny||''to free the tribes and make them a great nation''||'''2''' | |||
|- | |||
|Drive||''to unite the tribes''||'''1''' | |||
|- | |||
|Passion||''love of the Fog Among the Trees tribe''||'''2''' | |||
|- | |||
|Passion||''love of Dawn's First Light, daughter of Talks to Lightning''||'''2''' | |||
|- | |||
|Oath||''protect tribe over self, the "Peoples Oath"||'''3''' | |||
|} | |||
|<center>'''Insight Points''' | |||
8</center> | |||
|} | |||
{| | |||
| | |||
{|Border="1" | |||
|Colspan="4"|<center>'''Armor Worn'''</center> | |||
|- | |||
|'''Piece'''||'''AV'''||'''CP Mod'''||'''Other Notes''' | |||
|- | |||
|Chain shirt with sleeves||4||-||- | |||
|- | |||
|Chain coif||3||-1 or 0 if under helm||-1 Per | |||
|- | |||
|Pot Helm||5||-1||-1 Per | |||
|- | |||
|Medium Round Shield||6||-||-1 Move, DTN 5 | |||
|} | |||
| | |||
{|border="1" | |||
|colspan="8"|<center>'''Weapons Carried'''</center> | |||
|- | |||
|'''Weapon'''||'''Length'''||'''ATN'''||'''DAM'''||'''DTN'''||'''Notes''' | |||
|- | |||
|Warhammer (Blunt)||Medium||Swing 6||Swing 8b||8||+DL+1 Shock, +1 Dam vs. Hard armors. W/in a round, 1 CP to flip from blunt to point. | |||
|- | |||
|Warhammer (Point)||Medium||Swing 6||Swing 9p||8||+DL Shock, +2 Dam vs. Hard armors. W/in a round, 1 CP to flip from point to blunt. | |||
|- | |||
|Gezag Recurve Bow||Missle||7||6||-||2-4 rounds prep time [Pull arrow: 0 (on ground), 2 (from quiver); knock and draw: 2)]. 2 MP to reduce prep time by one round (Reflex/TN8). Min Str 5. +1 ATN per 45 feet. | |||
|} | |||
| | |||
{|border="1" | |||
|Colspan="2"|<center>'''POOLS'''</center> | |||
|- | |||
|Mass Weapon and Shield||'''11/10''' | |||
|- | |||
|Bow||'''4/3''' | |||
|} | |||
|} | |||
{| | |||
| | |||
{|border="1" | |||
|Colspan="5"|<center>'''Offensive Maneuvers'''</center> | |||
|- | |||
|'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost''' | |||
|- | |||
|Bash||Mass Wpn/Shield||Select swing loc. Assigned CP vs. Wpn ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0 | |||
|- | |||
|Bind & Strike||Mass Wpn/Shield||Must have two wpns or wpn and shield. Assigned CP vs. Wpn ATN or Shield DTN.||Opponent loses 1 CP per MoS in next exchange.||0 | |||
|- | |||
|Cut||Mass Wpn/Shield||Select swing loc. Assigned CP vs. Wpn Cut ATN. Can spend 1 CP prior to roll to add 1 to Dam.||Damage. Range becomes agressor wpn range.||0 | |||
|- | |||
|Hook||Mass Wpn/Shield||Hook capable wpn. Assigned CP vs. Wpn ATN.||Reduce tgt knockdown by 1 per MoS. Tgt makes Knockdown vs. 8.||1 | |||
|- | |||
|Simultaneous Block/Strike||Mass Wpn/Shield||Two wpns or wpn+shield. Both parties attacking. Assign CP to both block/parry and bash/cut/thrust. Each must be at least half as large as the other. Assigned CP vs. Wpn ATN for attack; assigned CP vs. wpn/shield DTN for defense.||Damage for attack, reduce attack successes for defense. Range becomes agressor wpn range. If defense succeeds, may be agressor in next exchange.||0 | |||
|- | |||
|Thrust||Mass Wpn/Shield||Thrust capable wpn. Select thrust loc. Assigned CP vs. Wpn Thrust ATN. Can spend 1 CP prior to roll to add 1 to Dam. Agressor Ref+1 against non-thrust if init tie on simultaneous attack.||Damage. Range becomes agressor wpn range.||1 | |||
|} | |||
| | |||
{|border="1" | |||
|colspan="5"|<center>'''Defensive Manuevers'''</center> | |||
|- | |||
|'''Name'''||'''Prof'''||'''Mechanic'''||'''MoS'''||'''Cost''' | |||
|- | |||
|Block Open and Strike||Mass Wpn/Shield||Wpn+Shield or two wpns. Prof 6. Assigned CP vs. Shield/Wpn DTN.||Reduce attack successes. If successful, can be agressor in next exchange, and MoS added to attack roll.||2 | |||
|- | |||
|Block||Mass Wpn/Shield||Shield. Assigned CP vs. Shield DTN.||Reduce attack successes. If successful, can be agressor in next exchange.||0 | |||
|- | |||
|Parry||Mass Wpn/Shield||Any wpn. Assigned CP vs. Wpn DTN.||Reduce attack successes. If successful, can be agressor in next exchange.||1 | |||
|- | |||
|Full Evasion||Any||Assigned CP vs. 4. Cannot use if attack on immediately previous exchange.||Reduce attack successes. Can be used against multiple attacks in one exchange. If successful, pause in combat, requiring new initiative. If fumble, DL+2.||0 | |||
|- | |||
|Partial Evasion||Any||Assigned CP vs. 7. Spend 2 CP if want to take initiative.||Reduce attack successes. If spent 2 CP, can be agressor in next exchange. If fumble, DL+2.||0/2 | |||
|- | |||
|Duck and Weave||Any||Assigned CP vs. 9.||Reduce attack successes. If successful, may be agressor next round and treat opponent as if botched. If fumble, DL+2.||0 | |||
|} | |||
|} | |||
{| | |||
| | |||
{| | |||
|colspan="2"|<center>'''Location Chart'''</center> | |||
|- | |||
| | |||
{|border="1" | |||
|colspan="4"|'''Swings''' | |||
|- | |||
|'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV''' | |||
|- | |||
|I||Lower Legs||+1 CP vs. Shield||0 | |||
|- | |||
|II||Upper Legs||-||4 | |||
|- | |||
|III||Torso||-||L10/R4 | |||
|- | |||
|IV||Downward/Shoulder||-||L10/R4 | |||
|- | |||
|V||Vertical/Head||-||8 | |||
|- | |||
|VI||Upward/Groin||-||10 | |||
|- | |||
|VII||Arms||+1 CP||L10/R4 | |||
|} | |||
| | |||
{|border="1" | |||
|- | |||
|colspan="4"|'''Thrusts''' | |||
|- | |||
|'''Location'''||'''Body Part'''||'''Attack Mod'''||'''AV''' | |||
|- | |||
|VIII||Lower Legs||-2 CP||0 | |||
|- | |||
|IX||Upper Legs||-||4 | |||
|- | |||
|X||Groin||-||10 | |||
|- | |||
|XI||Belly||-||L10/R4 | |||
|- | |||
|XII||Chest||-||L10/R4 | |||
|- | |||
|XIII||Head/Face||-1 CP||8/0 | |||
|- | |||
|XIV||Arms||-1 CP||L10/R4 | |||
|} | |||
|} | |||
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{|border="1" | |||
|colspan="3"|Wounds | |||
|- | |||
|'''Locale'''||'''Level'''||'''Other Effects''' | |||
|- | |||
| - || - || - | |||
|} | |||
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{|Border="1" | |||
|'''Fatigue''' | |||
|- | |||
| - | |||
|- | |||
|'''Pain''' | |||
|- | |||
| - | |||
|- | |||
|'''Blood Loss''' | |||
|- | |||
| - | |||
|} | |||
|} | |||
'''Other Notes, Other Equipment Owned, etc.:''' | |||
:'''Equipment and possessions:'''1 Gold and 1 Silver coin, Short Bow + 12 arrows, honeycomb of the Sweet but Painful tribe. | |||
Back to [[TROS in the Hammer]] | |||
Latest revision as of 22:33, 29 October 2006
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Other Notes, Other Equipment Owned, etc.:
- Equipment and possessions:1 Gold and 1 Silver coin, Short Bow + 12 arrows, honeycomb of the Sweet but Painful tribe.
Back to TROS in the Hammer