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| [[Infinity:_Quantronic_Heat:_Lottie:Geist|Guz]] | |||
| [[Infinity:_Quantronic_Heat:_Lottie:Notes|Notes]] | |||
| [[Infinity:_Quantronic_Heat:_Lottie:Lifepath|Lifepath]] | |||
| IC Thread[https://forum.rpg.net/index.php?threads/infinity-quantronic-heat.877037] | |||
| OOC Thread[https://forum.rpg.net/index.php?threads/infinity-quantronic-heat.876706/] | |||
|} | |||
=Charlotte Murakami= | |||
[[File:Lottie.jpeg|thumb|600px|right]] | |||
'''Faction:''' ALEPH <br/> | |||
'''Heritage:''' Minor Nations <br/> | |||
'''Homeworld:''' Earth | |||
'''Lifestyle:''' Elite<br/> | |||
'''Earnings:''' 5 (Assets = 3) | |||
'''Languages:''' English, Yujingyu | |||
===Character Traits=== | |||
* '''No Good Secrets:''' Lottie is a free information advocate. This may seem odd for a covert operative, but she is a firm believer in the primacy of ALEPH. Free flow of information is the only safeguard against tyranny. And the less secrets kept from ALEPH, the safer the human sphere becomes. | |||
* '''IQ-doppelganger:''' a hosting 'accident' resulted in a backup of Lottie being sleeved in a second LHost. In effect, there are 'two' Lotties at large. | |||
* '''Phantom Memories:''' whether a cube accident, a side-effect of her transhuman nature, or the memories of her doppelganger somehow syncing with her own neural cloud, Lottie sometimes experiences memories that aren't her own... | |||
==Statistics== | |||
'''Infinity Points:''' 2/4 | |||
{| class="wikitable" | {| class="wikitable" | ||
|- style="font-weight:bold; background-color:#000000; color:#000000;" | |- | ||
! colspan="2" | Bonus Damage<br /> | |||
|- | |||
|- style="text-align:center; vertical-align:middle; font-size: | | '''Infowar''' (Intelligence) | ||
| | | +3 | ||
| | |- | ||
| | | '''Psywar''' (Personality) | ||
| | | +3 | ||
|- | |||
| '''Melee''' (Brawn)<br /> | |||
| +3(+1)<br /> | |||
|- | |||
| '''Ranged''' (Awareness) | |||
| +4 | |||
|} | |||
{| class="wikitable" | |||
|- style="text-align:center;" | |||
! STRESS | |||
! Current<br /> | |||
! Max | |||
! colspan="2" | Soak <br /> | |||
! colspan="2" style="text-align:left;" | Harm | |||
|- | |||
| style="font-weight:bold;" | Vigour<br /> | |||
| style="text-align:center;" | 16 | |||
| style="text-align:center;" | (15+1)<br /> | |||
| style="font-weight:bold;" | Armour | |||
| style="text-align:center;" | ~ | |||
| style="font-weight:bold;" | Wound | |||
| [ ] [ ] [ ] [ ] [ ]<br /> | |||
|- | |||
| style="font-weight:bold;" | Resolve | |||
| style="text-align:center;" | 13 | |||
| style="text-align:center;" | (13) | |||
| style="font-weight:bold;" | Morale | |||
| style="text-align:center;" | 3 | |||
| style="font-weight:bold;" | Metanoia | |||
| [ ] [ ] [ ] [ ] [ ]<br /> | |||
|- | |||
| style="font-weight:bold;" | Firewall | |||
| style="text-align:center;" | 13 | |||
| style="text-align:center;" | (17) | |||
| style="font-weight:bold;" | Security | |||
| style="text-align:center;" | 5+4CD | |||
| style="font-weight:bold;" | Breach | |||
| [ ] [ ] [ ] [ ] [ ]<br /> | |||
|- | |||
| style="font-weight:bold;" | Cashflow | |||
| style="text-align:center;" | 3 | |||
| style="text-align:center;" | (13) | |||
| style="font-weight:bold;" | Earnings | |||
| style="text-align:center;" | 5 | |||
| style="font-weight:bold;" | Shortfall | |||
| [ ] [ ] [ ] [ ] [ ]<br /> | |||
|} | |||
{| class="wikitable" | |||
|- | |||
! ARMOUR | |||
! Head | |||
! Chest | |||
! Arms | |||
! Legs | |||
! BTS | |||
|- | |||
| Naked | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 3<br /> | |||
|- | |||
| Armoured Clothing | |||
| 1 | |||
| 2 | |||
| 2 | |||
| 2 | |||
| 3 | |||
|} | |||
=Attributes and Skills= | |||
{| class="wikitable" | |||
|- | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | AGILITY (13) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | AWARENESS (15) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | BRAWN (13) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | COORDINATION (14) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | INTELLIGENCE (13) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | PERSONALITY (13) | |||
! colspan="2" style="text-align:right; text-decoration:underline;" | WILLPOWER (11) | |||
|- style="font-weight:bold;" | |||
| Acrobatics | |||
| style="text-align:center; background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1 | |||
| Analysis | |||
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1 | |||
| Athletics | |||
| style="background-color:#000000; color:#FFF; font-weight:normal;" | 0/0 | |||
| Ballistics | |||
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 3/1 | |||
| Education | |||
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 2/1 | |||
| Animal Handling | |||
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 0/0 | |||
| Discipline | |||
| style="background-color:#000000; color:#ffffff; font-weight:normal;" | 1/0 | |||
|- | |||
| style="font-weight:bold;" | Close Combat | |||
| style="text-align:center; background-color:#000000; color:#ffffff;" | 0/0 | |||
| style="font-weight:bold;" | Extraplanetary | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| style="font-weight:bold;" | Resistance | |||
| style="background-color:#000000; color:#FFF;" | 0/0 | |||
| style="font-weight:bold;" | Pilot | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| style="font-weight:bold;" | Hacking | |||
| style="background-color:#000000; color:#ffffff;" | 4/1 | |||
| style="font-weight:bold;" | Command | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| rowspan="5" colspan="2" | | |||
|- | |||
| style="font-weight:bold;" | Stealth | |||
| style="text-align:center; background-color:#000000; color:#ffffff;" | 4/2 | |||
| style="font-weight:bold;" | Observation | |||
| style="background-color:#000000; color:#ffffff;" | 3/2 | |||
| rowspan="4" colspan="2" | | |||
| style="font-weight:bold;" | Spacecraft | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| style="font-weight:bold;" | Medicine | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| style="font-weight:bold;" | Lifestyle | |||
| style="background-color:#000000; color:#ffffff;" | 3/1 | |||
|- | |||
| rowspan="3" colspan="2" | | |||
| style="font-weight:bold;" | Survival | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| rowspan="3" colspan="2" | | |||
| style="font-weight:bold;" | Psychology | |||
| style="background-color:#000000; color:#ffffff;" | 2/0 | |||
| style="font-weight:bold;" | Persuade<br /> | |||
| style="background-color:#000000; color:#ffffff;" | 2/0 | |||
|- | |||
| style="font-weight:bold;" | Thievery | |||
| style="background-color:#000000; color:#ffffff;" | 2/0 | |||
| style="font-weight:bold;" | Science | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
| rowspan="2" colspan="2" | | |||
|- | |||
| colspan="2" | | |||
| style="font-weight:bold;" | Tech | |||
| style="background-color:#000000; color:#ffffff;" | 0/0 | |||
|} | |||
=Gear= | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="font-weight:bold; vertical-align:middle; color:#FFF;" | |||
! colspan="7" style="background-color:#000000; color:#ffffff;" | WEAPONS | |||
|- style="vertical-align:middle; font-size:x-small;" | |||
| Name | |||
| Range | |||
| Damage | |||
| Burst | |||
| Size | |||
| Qualities | |||
| Ammo | |||
|- style="vertical-align:middle;" | |||
| Tonfa Bangles | |||
| R | |||
| 1+7CD | |||
| - | |||
| 1H | |||
| Concealed 2, Parry 1 (or 2 w/ dual wield) | |||
| - | |||
|- style="vertical-align:middle;" | |- style="vertical-align:middle;" | ||
| | | Smart MULTI Pistol | ||
| R/C | |||
| 1+8CD | |||
| 2/1 | |||
| Unb | |||
| Expert 1; Light MULTI*; Vicious 1 | |||
| Standard/Special* | |||
|- | |||
| Nanopulser | |||
| C | |||
| 1+5CD | |||
| 1 | |||
| 1H | |||
| Biotech, Subtle 3, Torrent, Vicious 2 (implanted) | |||
| - | |||
|} | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="4" style="text-align:center; background-color:#000000; color:#ffffff;" | AMMUNITION | |||
|- style="font-size:x-small;" | |||
| Name | |||
| Reloads | |||
| Type | |||
| Qualities | |||
|- | |||
| Armour Piercing | |||
| 3 | | 3 | ||
| Standard | |||
| Piercing 2 | |||
|- | |||
| Stun | |||
| 1 | | 1 | ||
| | | Standard | ||
|- style="vertical-align:middle;" | | Biotech, Non-lethal, Stun | ||
| | |- | ||
| Banshee | |||
| 2 | |||
| Special | |||
| Area (Close), Deafening, Non-lethal, Stun, Terrifying 3 | |||
|- | |||
| Smoke Grenade | |||
| 3 | |||
| Grenade | |||
| Disposable, Indiscriminate (Close), Non-lethal, Speculative Fire, Smoke 2, Thrown | |||
|} | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="8" style="text-align:center; background-color:#000000; color:#ffffff;" | ARMOUR | |||
|- style="font-weight:bold;" | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Name | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Type | |||
| colspan="4" style="vertical-align:middle; font-size:small;" | Armour Soak | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | BTS | |||
| rowspan="2" style="vertical-align:middle; font-size:small;" | Qualities | |||
|- | |||
| style="font-size:xx-small;" | Head | |||
| style="font-size:xx-small;" | Torso | |||
| style="font-size:xx-small;" | Arm | |||
| style="font-size:xx-small;" | Leg | |||
|- | |||
| Armoured Clothing | |||
| Civilian | |||
| 0 | | 0 | ||
| 1 | |||
| 1 | |||
| 1 | |||
| 0 | | 0 | ||
| | | Hidden Armour 2, TO-Camo, Kinematica | ||
|- style=" | |} | ||
| | |||
| | =Talents= | ||
===Analysis=== | |||
* '''Pattern Recognition''' | |||
You may re-roll 1d20 when making an Analysis test. | |||
===Stealth=== | |||
* '''Scout''' | |||
You may re-roll 1d20 when making a Stealth test. | |||
* '''Quantronic Static''' | |||
While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20. | |||
===Hacking=== | |||
* '''Hacker''' | |||
When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4). | |||
* '''Tricks of the Trade''' | |||
You may re-roll 1d20 when making a Hacking test. | |||
* '''Phisher''' | |||
When making a Fake ID, the resulting ID gains +1 to its rating. | |||
* '''Piggyback''' | |||
When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication. | |||
=Hacking= | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="7" style="text-align:center; background-color:#000000; color:#ffffff;" | HACKING DEVICES | |||
|- style="font-weight:bold; font-size:small;" | |||
| Device | |||
| Claw | |||
| Sword | |||
| Shield | |||
| Gadget | |||
| IC | |||
| Upgrades | |||
|- | |||
| style="text-align:left;" | Hacking Device Plus | |||
| 2 | |||
| 1 | |||
| 2 | |||
| 3 | |||
| 2 | | 2 | ||
| | | Cybermask, Sucker Punch, White Noise | ||
|} | |||
{| class="wikitable" style="text-align:center;" | |||
|- style="text-align:left;" | |||
! colspan="4" style="text-align:center; background-color:#000000; color:#ffffff;" | PROGRAMMES | |||
|- style="font-size:small;" | |||
| Type | |||
| Programme | |||
| Damage | |||
| Qualities | |||
|- | |||
| CLAW-1 | |||
| Gotcha! | |||
| 1+5CD | |||
| BE | |||
|- | |||
| CLAW-2 | |||
| Overlord | |||
| 1+5CD | |||
| BE | |||
|- | |||
| CLAW-2 | |||
| Oblivion | |||
| 1+6CD | |||
| BE | |||
|- | |||
| SWORD-1 | |||
| Slasher | |||
| 2+8CD | |||
| Vicious 2 | |||
|- | |||
| SHIELD-1 | |||
| Exorcism | |||
| - | |||
| Special | |||
|- | |||
| SHIELD-2 | |||
| Breakwater | |||
| - | |||
| Special | |||
|- | |||
| GADGET-1 | |||
| Fairy Dust | |||
| - | |||
| Supportwear (long) | |||
|- | |||
| GADGET-1 | |||
| Lockpicker | |||
| - | |||
| Supportwear (personal) | |||
|- | |||
| IC-2 | |||
| Countermeasures | |||
| - | |||
| IC | |||
|} | |} | ||
===CLAW=== | |||
* '''CLAW-1 Gotcha!:''' on a successful attack, 2 momentum can be spent to grant the attack the immobilising quality. | |||
* '''CLAW-1 Overlord:''' on a successful attack, 1 momentum can be spent to inflict a special Breach Effect that forces the target's system to execute one command. | |||
* '''CLAW-2 Oblivion:''' on a successful attack, 2 momentum can be spent to create a special Breach Effect which forces all of the target's equipment into dumb mode (disabling Comms gear and inflicting +1 difficulty to tests using all other non-hackable equipment). | |||
===SWORD=== | |||
* '''SWORD-1 Slasher:''' Slasher cannot inflict Breaches and has no effect if the target has no firewall remaining. | |||
===SHIELD=== | |||
* '''SHIELD-1 Exorcism:''' the programme grants a reaction whenever a Breach Effect is used to issue a command to the user's system. If the user succeeds at a face-to-face Hacking test against the hacker attempting to issue the command, it is ignored and the Breach Effect is immediately removed (though the Breach itself remains). | |||
* '''SHIELD-2 Breakwater:''' when the user of Breakwater makes a Defence of Guard Reaction using their Hacking skill, they inflict +2 difficulty to the opponent's attack test. | |||
===GADGET=== | |||
* '''GADGET-1 Fairy Dust:''' when activated the user makes a Simple (D0) Hacking test. All allies within Long range gain +1CD Interference Soak per Momentum spent (to a maximum of 5). | |||
* '''GADGET-1 Lockpicker:''' when hacking a non-mobile target within Reach in a combat zone, Hacking tests are made at -1 difficulty. | |||
=Host= | |||
'''Base adjustments:''' -1 Brawn|Willpower, +1 Agility|Coordination | |||
===Bodhisattva Lhost=== | |||
SPECIAL QUALITIES | |||
* '''Inured to Disease:''' immunity to the effects and symptoms of disease. Does not prevent being a carrier. | |||
* '''Keen Senses (Hearing, Sight, Smell):''' reduces the difficulty of Observation tests using the listed senses by two steps. | |||
* '''Night Vision:''' darkness does not increase the difficulty of Tests. | |||
* '''Quantronic Jump:''' represents the ability to jump from one Quantronic receptacle (such as an Lhost or remote) to another. | |||
* '''Superhuman (Agility|Awareness|Brawn) 1:''' 1 automatic success in the listed attributes. Potentially increases damage bonus and stress totals (pg.418). | |||
* +1 Armour Soak to all locations. | |||
* +2 BTS | |||
'''Upaya:''' extensive bio-architectural optimisation grants +4 to Brawn | |||
'''Virya:''' High-bandwidth immersion in the Maya datasphere widens one's perspective, providing +3 Morale and +2 Security Soak while connected. | |||
===Augmentations=== | |||
* Cube 2.0 | |||
* Multithreaded Consciousness Adaptation | |||
* Nanopulser | |||
* Neural Comlog | |||
* Attribute Augmentation (Silk) x3 [full-body augmentation, +1 to all attributes per augmentation] | |||
* Nannie-Pump (cyberwear) [+1 BTS, +1 Resolve] - Aug, Comms | |||
Latest revision as of 23:30, 26 March 2021
| Guz | Notes | Lifepath | IC Thread[1] | OOC Thread[2] |
Charlotte Murakami[edit]

Faction: ALEPH
Heritage: Minor Nations
Homeworld: Earth
Lifestyle: Elite
Earnings: 5 (Assets = 3)
Languages: English, Yujingyu
Character Traits[edit]
- No Good Secrets: Lottie is a free information advocate. This may seem odd for a covert operative, but she is a firm believer in the primacy of ALEPH. Free flow of information is the only safeguard against tyranny. And the less secrets kept from ALEPH, the safer the human sphere becomes.
- IQ-doppelganger: a hosting 'accident' resulted in a backup of Lottie being sleeved in a second LHost. In effect, there are 'two' Lotties at large.
- Phantom Memories: whether a cube accident, a side-effect of her transhuman nature, or the memories of her doppelganger somehow syncing with her own neural cloud, Lottie sometimes experiences memories that aren't her own...
Statistics[edit]
Infinity Points: 2/4
| Bonus Damage | |
|---|---|
| Infowar (Intelligence) | +3 |
| Psywar (Personality) | +3 |
| Melee (Brawn) |
+3(+1) |
| Ranged (Awareness) | +4 |
| STRESS | Current |
Max | Soak |
Harm | ||
|---|---|---|---|---|---|---|
| Vigour |
16 | (15+1) |
Armour | ~ | Wound | [ ] [ ] [ ] [ ] [ ] |
| Resolve | 13 | (13) | Morale | 3 | Metanoia | [ ] [ ] [ ] [ ] [ ] |
| Firewall | 13 | (17) | Security | 5+4CD | Breach | [ ] [ ] [ ] [ ] [ ] |
| Cashflow | 3 | (13) | Earnings | 5 | Shortfall | [ ] [ ] [ ] [ ] [ ] |
| ARMOUR | Head | Chest | Arms | Legs | BTS |
|---|---|---|---|---|---|
| Naked | 1 | 1 | 1 | 1 | 3 |
| Armoured Clothing | 1 | 2 | 2 | 2 | 3 |
Attributes and Skills[edit]
| AGILITY (13) | AWARENESS (15) | BRAWN (13) | COORDINATION (14) | INTELLIGENCE (13) | PERSONALITY (13) | WILLPOWER (11) | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Acrobatics | 3/1 | Analysis | 2/1 | Athletics | 0/0 | Ballistics | 3/1 | Education | 2/1 | Animal Handling | 0/0 | Discipline | 1/0 |
| Close Combat | 0/0 | Extraplanetary | 0/0 | Resistance | 0/0 | Pilot | 0/0 | Hacking | 4/1 | Command | 0/0 | ||
| Stealth | 4/2 | Observation | 3/2 | Spacecraft | 0/0 | Medicine | 0/0 | Lifestyle | 3/1 | ||||
| Survival | 0/0 | Psychology | 2/0 | Persuade |
2/0 | ||||||||
| Thievery | 2/0 | Science | 0/0 | ||||||||||
| Tech | 0/0 | ||||||||||||
Gear[edit]
| WEAPONS | ||||||
|---|---|---|---|---|---|---|
| Name | Range | Damage | Burst | Size | Qualities | Ammo |
| Tonfa Bangles | R | 1+7CD | - | 1H | Concealed 2, Parry 1 (or 2 w/ dual wield) | - |
| Smart MULTI Pistol | R/C | 1+8CD | 2/1 | Unb | Expert 1; Light MULTI*; Vicious 1 | Standard/Special* |
| Nanopulser | C | 1+5CD | 1 | 1H | Biotech, Subtle 3, Torrent, Vicious 2 (implanted) | - |
| AMMUNITION | |||
|---|---|---|---|
| Name | Reloads | Type | Qualities |
| Armour Piercing | 3 | Standard | Piercing 2 |
| Stun | 1 | Standard | Biotech, Non-lethal, Stun |
| Banshee | 2 | Special | Area (Close), Deafening, Non-lethal, Stun, Terrifying 3 |
| Smoke Grenade | 3 | Grenade | Disposable, Indiscriminate (Close), Non-lethal, Speculative Fire, Smoke 2, Thrown |
| ARMOUR | |||||||
|---|---|---|---|---|---|---|---|
| Name | Type | Armour Soak | BTS | Qualities | |||
| Head | Torso | Arm | Leg | ||||
| Armoured Clothing | Civilian | 0 | 1 | 1 | 1 | 0 | Hidden Armour 2, TO-Camo, Kinematica |
Talents[edit]
Analysis[edit]
- Pattern Recognition
You may re-roll 1d20 when making an Analysis test.
Stealth[edit]
- Scout
You may re-roll 1d20 when making a Stealth test.
- Quantronic Static
While hacking, any momentum spent to add dice to a Stealth test adds 2d20 instead of 1d20.
Hacking[edit]
- Hacker
When making an Infowar attack, you may re-roll damage dice equal to the number of Hacking talents obtained (4).
- Tricks of the Trade
You may re-roll 1d20 when making a Hacking test.
- Phisher
When making a Fake ID, the resulting ID gains +1 to its rating.
- Piggyback
When initiating a remote hack, you gain a special pool of 4 momentum which can be spent on tests made to access your target, and also when gaining or improving the quality of authentication.
Hacking[edit]
| HACKING DEVICES | ||||||
|---|---|---|---|---|---|---|
| Device | Claw | Sword | Shield | Gadget | IC | Upgrades |
| Hacking Device Plus | 2 | 1 | 2 | 3 | 2 | Cybermask, Sucker Punch, White Noise |
| PROGRAMMES | |||
|---|---|---|---|
| Type | Programme | Damage | Qualities |
| CLAW-1 | Gotcha! | 1+5CD | BE |
| CLAW-2 | Overlord | 1+5CD | BE |
| CLAW-2 | Oblivion | 1+6CD | BE |
| SWORD-1 | Slasher | 2+8CD | Vicious 2 |
| SHIELD-1 | Exorcism | - | Special |
| SHIELD-2 | Breakwater | - | Special |
| GADGET-1 | Fairy Dust | - | Supportwear (long) |
| GADGET-1 | Lockpicker | - | Supportwear (personal) |
| IC-2 | Countermeasures | - | IC |
CLAW[edit]
- CLAW-1 Gotcha!: on a successful attack, 2 momentum can be spent to grant the attack the immobilising quality.
- CLAW-1 Overlord: on a successful attack, 1 momentum can be spent to inflict a special Breach Effect that forces the target's system to execute one command.
- CLAW-2 Oblivion: on a successful attack, 2 momentum can be spent to create a special Breach Effect which forces all of the target's equipment into dumb mode (disabling Comms gear and inflicting +1 difficulty to tests using all other non-hackable equipment).
SWORD[edit]
- SWORD-1 Slasher: Slasher cannot inflict Breaches and has no effect if the target has no firewall remaining.
SHIELD[edit]
- SHIELD-1 Exorcism: the programme grants a reaction whenever a Breach Effect is used to issue a command to the user's system. If the user succeeds at a face-to-face Hacking test against the hacker attempting to issue the command, it is ignored and the Breach Effect is immediately removed (though the Breach itself remains).
- SHIELD-2 Breakwater: when the user of Breakwater makes a Defence of Guard Reaction using their Hacking skill, they inflict +2 difficulty to the opponent's attack test.
GADGET[edit]
- GADGET-1 Fairy Dust: when activated the user makes a Simple (D0) Hacking test. All allies within Long range gain +1CD Interference Soak per Momentum spent (to a maximum of 5).
- GADGET-1 Lockpicker: when hacking a non-mobile target within Reach in a combat zone, Hacking tests are made at -1 difficulty.
Host[edit]
Base adjustments: -1 Brawn|Willpower, +1 Agility|Coordination
Bodhisattva Lhost[edit]
SPECIAL QUALITIES
- Inured to Disease: immunity to the effects and symptoms of disease. Does not prevent being a carrier.
- Keen Senses (Hearing, Sight, Smell): reduces the difficulty of Observation tests using the listed senses by two steps.
- Night Vision: darkness does not increase the difficulty of Tests.
- Quantronic Jump: represents the ability to jump from one Quantronic receptacle (such as an Lhost or remote) to another.
- Superhuman (Agility|Awareness|Brawn) 1: 1 automatic success in the listed attributes. Potentially increases damage bonus and stress totals (pg.418).
- +1 Armour Soak to all locations.
- +2 BTS
Upaya: extensive bio-architectural optimisation grants +4 to Brawn
Virya: High-bandwidth immersion in the Maya datasphere widens one's perspective, providing +3 Morale and +2 Security Soak while connected.
Augmentations[edit]
- Cube 2.0
- Multithreaded Consciousness Adaptation
- Nanopulser
- Neural Comlog
- Attribute Augmentation (Silk) x3 [full-body augmentation, +1 to all attributes per augmentation]
- Nannie-Pump (cyberwear) [+1 BTS, +1 Resolve] - Aug, Comms