Difference between revisions of "Into the Wild Woods:Itzalaryn"
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== Rank == | == Rank == | ||
− | * | + | *Human Bodyguard (Assassin) L7 |
− | *XP: | + | *XP: 65,000/120,000 |
− | *Alignment | + | *Alignment: Neutral |
− | * | + | *Full PC |
− | |||
== Attributes == | == Attributes == | ||
− | *STR | + | *STR 13 (+1) |
− | *INT | + | *INT 14 (+1) |
− | *WIS | + | *WIS 14 (+1) |
− | *DEX | + | *DEX 14 (+1) |
− | *CON | + | *CON 13 (+1) |
− | *CHA | + | *CHA 10 (--) |
== Skills == | == Skills == | ||
*Languages | *Languages | ||
− | ** | + | **Common |
− | ** | + | **(Alabaster Principality - his homeland) |
− | ** | + | **(Is there a Wild Woods region dominate language?) |
+ | <br /> | ||
*General Skills | *General Skills | ||
− | **( | + | **Alchemy (proficient)(INT) 15+ |
− | ** | + | **Athletics (b) |
− | ** | + | ***Acrobatics (skilled) (DEX) 10+ |
+ | ***Jumping (skilled) (STR) 10+ | ||
+ | **Deception (b) | ||
+ | ***Escape Artist (skilled) (DEX) 10+ | ||
+ | ***Intimidation (skilled) (STR) 10+ | ||
+ | **Defensive Stance (taken twice) (expert) (INT) 5+ | ||
+ | ***If successful, grants +2 to AC | ||
+ | **Open Doors on a 3 in 6 | ||
+ | **Riding (proficient) (???) | ||
+ | ***cast spells, attack, do tricks on horseback | ||
+ | **Survival (b) | ||
+ | ***Navigation (skilled) (INT) 10+ | ||
+ | ***Wilderness Survival (skilled) (WIS) 10+ | ||
+ | <br /> | ||
+ | *Thief Abilities | ||
+ | **Climb (9+) | ||
+ | **Disable (8+) | ||
+ | **Hear Noise (9+) | ||
+ | **Read Languages (14+) | ||
+ | **Sleight of Hand (14+) | ||
+ | **Sneak (8+) | ||
+ | **Spot (8+) | ||
+ | <br /> | ||
*Class Abilities | *Class Abilities | ||
− | ** | + | **Bonus damage when attacking w/ surprise (+2D6) |
− | ** | + | **Thief Abilities (All via Rogue Knack at lvl 1) |
− | ** | + | **Wear any armor, use any weapons. (heavier than leather disables thief abilities) |
+ | **Successful attacks deal minimum 1D6 damage (lvl 6) | ||
+ | **Start with 2 skills (+1 for INT, +1 at lvl 3, lvl 5, lvl 7) | ||
+ | **Start with 1 knack (+1 at lvl 4, lvl 7) | ||
+ | **Start Proficient with Alchemy (lvl 1) | ||
+ | ** Combat Maneuver - Defensive Stance (Proficient) (lvl 2) | ||
+ | **Cleave as a Fighter (up to 7 times) | ||
+ | **Combat Styles: | ||
+ | ***Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind) | ||
+ | ***Ranged (lvl 6) (+1 to hit, fire freely into melee) | ||
+ | <br /> | ||
*Knacks | *Knacks | ||
− | ** | + | **Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve) |
− | ** | + | **Tough (lvl 4) (HD becomes D8) |
− | ** | + | **Divine Champion (lvl 7) (cast as 2nd lvl Cleric, 2 lvl 1 spells) |
== Combat == | == Combat == | ||
− | *AC | + | *AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance |
− | *HP | + | *HP 36 |
− | *Movement Rate | + | *HD: 7d8 |
− | *Initiative Modifier | + | *Movement Rate 120 (40) |
− | * | + | *Initiative Modifier +1 |
− | ** | + | *THAC0 [BaB] 14 [+5] |
− | * | + | <br> |
− | + | *<u>ATTACKS</u> | |
− | *Saves: | + | :*Melee Attacks: |
− | **Petrification & Paralysis | + | ::-Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt |
− | **Poison & Death | + | ::-Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4 |
− | **Blast & Breath | + | ::-Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4 |
− | **Staves & Wands | + | :*Ranged Attacks: |
− | **Spells | + | ::-Short Bow 2h [50/100/150] (+1 DEX) +1 1d6 |
+ | ::-Dagger 1h [10/20/30] (+1 DEX) +1 1d6 | ||
+ | <br> | ||
+ | *<u>Saves:</u> | ||
+ | **Petrification & Paralysis 9 [10 w/o ring] | ||
+ | **Poison & Death 10 [11] | ||
+ | **Blast & Breath 12 [13] | ||
+ | **Staves & Wands 11 [12] | ||
+ | **Spells 11 [12] | ||
== Spells == | == Spells == | ||
− | + | Per Devine Champion casts as 2nd level Cleric. | |
− | + | Devoted to Andreatzanpona | |
− | + | :-according to his family, the goddess of prosperity | |
− | + | :-according to devotees he met in Kimrid, his family worship a heretical offshoot | |
− | * | + | :-Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc |
− | ** | + | :-One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering |
− | ** | + | <br> |
− | ** | + | *First Level: 2 |
+ | **Cure Light Wounds | ||
+ | **Detect Magic | ||
+ | **Darkness / Light | ||
+ | **Cause Fear / Remove Fear | ||
== Equipment == | == Equipment == | ||
− | * | + | *TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets) |
− | ** | + | **Leather armor +1 (Enc: 100) : +1 to AC |
− | ** | + | **Mace +1 (Enc: 15) : +1 to hit and damage |
− | ** | + | **Sword (Enc: 60) |
+ | **6x daggers (Enc: 60) | ||
+ | **Short Bow (Enc: 30) | ||
+ | ::-Quiver: 20 silver tipped arrows | ||
+ | **Shield (Enc: 100) | ||
+ | **Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered | ||
+ | **Ring of Protection +1 : +1 to AC and saves | ||
+ | **<u>Adventuring Gear</u> (Enc: 80) | ||
+ | ::-Holy Symbol | ||
+ | ::-Backpack | ||
+ | ::-Bedroll | ||
+ | ::-Lantern | ||
+ | ::-2x Flasks of Oil | ||
+ | ::-Tinder Box | ||
+ | ::-Small steel mirror | ||
+ | ::-Small hammer | ||
+ | ::-24 iron spikes | ||
+ | ::-50' rope | ||
+ | ::-grappling hook | ||
+ | ::-7 days iron rations | ||
+ | ::-2 Waterskins | ||
+ | <br> | ||
+ | *WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes) | ||
+ | **Saddle | ||
+ | **Saddle bags | ||
+ | **Tack & Harness | ||
+ | **Suit of Plate for Itzalaryn (Enc: 500) | ||
+ | <br> | ||
+ | *Finances | ||
+ | **3,370 gold remaining | ||
+ | ::-5,000 spent on armor | ||
+ | ::-630 spent on gear | ||
+ | ::-1,000 "tithed" to Andreatzanpona |
Latest revision as of 21:09, 17 April 2023
Contents
Rank[edit]
- Human Bodyguard (Assassin) L7
- XP: 65,000/120,000
- Alignment: Neutral
- Full PC
Attributes[edit]
- STR 13 (+1)
- INT 14 (+1)
- WIS 14 (+1)
- DEX 14 (+1)
- CON 13 (+1)
- CHA 10 (--)
Skills[edit]
- Languages
- Common
- (Alabaster Principality - his homeland)
- (Is there a Wild Woods region dominate language?)
- General Skills
- Alchemy (proficient)(INT) 15+
- Athletics (b)
- Acrobatics (skilled) (DEX) 10+
- Jumping (skilled) (STR) 10+
- Deception (b)
- Escape Artist (skilled) (DEX) 10+
- Intimidation (skilled) (STR) 10+
- Defensive Stance (taken twice) (expert) (INT) 5+
- If successful, grants +2 to AC
- Open Doors on a 3 in 6
- Riding (proficient) (???)
- cast spells, attack, do tricks on horseback
- Survival (b)
- Navigation (skilled) (INT) 10+
- Wilderness Survival (skilled) (WIS) 10+
- Thief Abilities
- Climb (9+)
- Disable (8+)
- Hear Noise (9+)
- Read Languages (14+)
- Sleight of Hand (14+)
- Sneak (8+)
- Spot (8+)
- Class Abilities
- Bonus damage when attacking w/ surprise (+2D6)
- Thief Abilities (All via Rogue Knack at lvl 1)
- Wear any armor, use any weapons. (heavier than leather disables thief abilities)
- Successful attacks deal minimum 1D6 damage (lvl 6)
- Start with 2 skills (+1 for INT, +1 at lvl 3, lvl 5, lvl 7)
- Start with 1 knack (+1 at lvl 4, lvl 7)
- Start Proficient with Alchemy (lvl 1)
- Combat Maneuver - Defensive Stance (Proficient) (lvl 2)
- Cleave as a Fighter (up to 7 times)
- Combat Styles:
- Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
- Ranged (lvl 6) (+1 to hit, fire freely into melee)
- Knacks
- Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
- Tough (lvl 4) (HD becomes D8)
- Divine Champion (lvl 7) (cast as 2nd lvl Cleric, 2 lvl 1 spells)
Combat[edit]
- AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance
- HP 36
- HD: 7d8
- Movement Rate 120 (40)
- Initiative Modifier +1
- THAC0 [BaB] 14 [+5]
- ATTACKS
- Melee Attacks:
- -Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt
- -Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4
- -Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4
- Ranged Attacks:
- -Short Bow 2h [50/100/150] (+1 DEX) +1 1d6
- -Dagger 1h [10/20/30] (+1 DEX) +1 1d6
- Saves:
- Petrification & Paralysis 9 [10 w/o ring]
- Poison & Death 10 [11]
- Blast & Breath 12 [13]
- Staves & Wands 11 [12]
- Spells 11 [12]
Spells[edit]
Per Devine Champion casts as 2nd level Cleric. Devoted to Andreatzanpona
- -according to his family, the goddess of prosperity
- -according to devotees he met in Kimrid, his family worship a heretical offshoot
- -Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc
- -One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering
- First Level: 2
- Cure Light Wounds
- Detect Magic
- Darkness / Light
- Cause Fear / Remove Fear
Equipment[edit]
- TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets)
- Leather armor +1 (Enc: 100) : +1 to AC
- Mace +1 (Enc: 15) : +1 to hit and damage
- Sword (Enc: 60)
- 6x daggers (Enc: 60)
- Short Bow (Enc: 30)
- -Quiver: 20 silver tipped arrows
- Shield (Enc: 100)
- Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered
- Ring of Protection +1 : +1 to AC and saves
- Adventuring Gear (Enc: 80)
- -Holy Symbol
- -Backpack
- -Bedroll
- -Lantern
- -2x Flasks of Oil
- -Tinder Box
- -Small steel mirror
- -Small hammer
- -24 iron spikes
- -50' rope
- -grappling hook
- -7 days iron rations
- -2 Waterskins
- WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes)
- Saddle
- Saddle bags
- Tack & Harness
- Suit of Plate for Itzalaryn (Enc: 500)
- Finances
- 3,370 gold remaining
- -5,000 spent on armor
- -630 spent on gear
- -1,000 "tithed" to Andreatzanpona