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[[Landsoftheblacksea:Main_Page/religion/elven_pantheon | '''<< Back to Elven Pantheon''' ]]
[[Landsoftheblacksea:Main_Page/religion/elven_pantheon | '''<< Back to Elven Pantheon''' ]]
= Amumé Othi’än =
''God of Knowledge; God of Kings and Leaders; Patron of the Grey Elves''
[[File:Othian.jpg | 300px | right]]
''' Aliases: '''
''' Superiors: ''' None
''' Allies: '''
''' Foes: '''
''' Symbol: ''' An Elvish Lantern casting rays of light in all directions
''' Worshippers Alignment: ''' Any
''' Manifestations: '''
* ''King of the Gods'' – in this form, Othi’än appears as an incredibly beautiful male grey elf, with pale skin, platinum white hair, and golden eyes.  He bears an elven longswordin one hand and a scepter of lordship in the other.
* ''The Light of Knowledge'' – in this form, Othi’än appears as a ball of brilliant yellow-white light. 
''' Clergy: ''' Clerics; Monks;
''' Clergy Alignment: ''' Any non-evil
''' Turn Undead: ''' Yes
''' Command Undead: ''' No
''' Weapons: ''' Any; Elven Longsword required
''' Armor: ''' Any
''' Spheres: ''' Major access to ''All; Divination; Healing; Protection; Summoning; Thought''; Minor access to all others.
''' Required NWP: ''' None
''' Bonus NWP: ''' One from following: ''Ancient History, Animal Lore, Astronomy, Cartography, Heraldry, Herbalism, Languages (Ancient), Languages (Modern), Local History, Reading/Writing, Religion, Bookbinding, Law, Sage Knowledge, Scribe.''
''' Dogma: ''' The discovery of knowledge, both new and old, and the preservation of it for the benefit of Elvenkind; respect for the authority of rightful rulers, as well as holding them to account for the well-being of those they lead; and the investigation of mysteries to discover and reveal truth, whatever the impacts of that might be.
''' Day-to-Day Activities: '''
''' Holy Days/Celebrations: '''
* ''Alióth’a-Othi’än'' - a tenday period where the vassals to the Elf-King visited the city to demonstrate their loyalty and renew their pledge of service to him. 
''' Holy Sites: '''
''' Military Orders: '''
''' Priestly Vestments: ''' Robes of White and Gold fabric for ceremonies
''' Adventuring Garb: ''' Surcoats of White adorned with the symbol of the lantern are worn over armor; shields are adorned with the symbol as well.  A white and golden sash is worn over normal clothing. 
''' Notes: ''' Members of the clergy always carry a blessed ''Lantern of Othi’än'' with them on missions of the church.
<blockquote>
'''Lantern of Othi’än''' – an elvish lantern that has been blessed by the priests of the church; functions as a normal lantern but has the following special abilities, each of which can be used once per day, all as if cast by a 6th-level spellcaster:
* ''Detect Magic''
* ''Comprehend Languages'' (written only)
* ''Read Magic''
* ''Light'' (on lantern, even if no oil)
</blockquote>

Latest revision as of 15:23, 20 April 2024

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<< Back to Elven Pantheon

Amumé Othi’än[edit]

God of Knowledge; God of Kings and Leaders; Patron of the Grey Elves

Aliases:

Superiors: None

Allies:

Foes:

Symbol: An Elvish Lantern casting rays of light in all directions

Worshippers Alignment: Any

Manifestations:

  • King of the Gods – in this form, Othi’än appears as an incredibly beautiful male grey elf, with pale skin, platinum white hair, and golden eyes. He bears an elven longswordin one hand and a scepter of lordship in the other.
  • The Light of Knowledge – in this form, Othi’än appears as a ball of brilliant yellow-white light.

Clergy: Clerics; Monks;

Clergy Alignment: Any non-evil

Turn Undead: Yes

Command Undead: No

Weapons: Any; Elven Longsword required

Armor: Any

Spheres: Major access to All; Divination; Healing; Protection; Summoning; Thought; Minor access to all others.

Required NWP: None

Bonus NWP: One from following: Ancient History, Animal Lore, Astronomy, Cartography, Heraldry, Herbalism, Languages (Ancient), Languages (Modern), Local History, Reading/Writing, Religion, Bookbinding, Law, Sage Knowledge, Scribe.

Dogma: The discovery of knowledge, both new and old, and the preservation of it for the benefit of Elvenkind; respect for the authority of rightful rulers, as well as holding them to account for the well-being of those they lead; and the investigation of mysteries to discover and reveal truth, whatever the impacts of that might be.

Day-to-Day Activities:

Holy Days/Celebrations:

  • Alióth’a-Othi’än - a tenday period where the vassals to the Elf-King visited the city to demonstrate their loyalty and renew their pledge of service to him.

Holy Sites:

Military Orders:

Priestly Vestments: Robes of White and Gold fabric for ceremonies

Adventuring Garb: Surcoats of White adorned with the symbol of the lantern are worn over armor; shields are adorned with the symbol as well. A white and golden sash is worn over normal clothing.

Notes: Members of the clergy always carry a blessed Lantern of Othi’än with them on missions of the church.

Lantern of Othi’än – an elvish lantern that has been blessed by the priests of the church; functions as a normal lantern but has the following special abilities, each of which can be used once per day, all as if cast by a 6th-level spellcaster:

  • Detect Magic
  • Comprehend Languages (written only)
  • Read Magic
  • Light (on lantern, even if no oil)