Character:Tarafa Antarah: Difference between revisions
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*Lore 2 | *Lore 2 | ||
*Integrity 4 | *Integrity 4 | ||
*Thrown 3 | |||
== Virtues: == | == Virtues: == |
Revision as of 13:23, 2 October 2009
Game: Once More, With Feeling!.
[[Image:|frame|
Valish
]]
Valish Antarah
Water Aspect, Dragonblooded
Concept: Wandering Trader and Bureaucrat
Concept:
Wandering Trader and Bureaucrat
Aspect:
Water Aspect
Motivation:
Redeem himself in the eyes of his clan by hitching himself to Ziyad's success.
Anima:
Frozen Perperation that covers everything like Morning Dew.
Intimacies:=
Natural Intimacies:
Positive:
- Ziyad, his cousin (Respect)
Negative:
- Rathess (Terror)
Supernatural Intimacies:
Positive:
Negative:
Attributes:
Strength 3, Dexterity 5, Stamina 2.
Charisma 4, Manipulation 5, Appearance 4.
Perception 5, Intelligence 3, Wits 3.
Abilities:
Aspect:
- Bureaucracy 5
- Investigation 5
- Larceny 3
- Martial Arts 3
- Sail 5
Favoured:
- Dodge 5
- Linguistics 3
- Performance 3
- Socialize 3
- War 2
Non-Favoured:
- Awareness 2
- Lore 2
- Integrity 4
- Thrown 3
Virtues:
- Compassion 3
- Conviction 3
- Temperance 3
- Valour 2
Willpower:
OOOOO O
Essence:
Permenant: 3
Personal:
Peripheral:
Charms:
Combos:
Backgrounds:
Allies
Ally 4: Ziyad Antarah
- Ziyad is his cousin and fellow exile.
Artefacts
Backing
Contacts
Contacts 1: Chiaroscuro
- Antarah Sept
Followers
Followers 4: His staff
Manses and Demenses
Manse 3: Fountains of Coin
A gambling house situated in Kirighast.