Character:Rhyming Cadence: Difference between revisions
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==Abilities== | ==Abilities== | ||
===War Abilities=== | ===War Abilities=== | ||
* Archery | |||
* Athletics 5 | * Athletics 5 | ||
* Awareness | * Awareness 6 (Listening, +3) (Join Debate!, +3) | ||
* Dodge | * Dodge 6 | ||
* Integrity | * Integrity 6 (Torture, +3) | ||
* Martial Arts | |||
* Melee 5 | |||
* Resistance | |||
* Thrown | |||
* War | |||
===Life Abilities=== | ===Life Abilities=== | ||
Line 56: | Line 62: | ||
* Linguistics 5 | * Linguistics 5 | ||
** Flame Tongue (Native), High Realm, Low Realm, Old Realm, River Speak, Tribal Tongues | ** Flame Tongue (Native), High Realm, Low Realm, Old Realm, River Speak, Tribal Tongues | ||
* (F) Performance | * (F) Performance 6 (Dance, +3) (Song, +3) | ||
* (F) Presence | * (F) Presence 6 (Dance, +3) (Song, +3) | ||
* Ride | * Ride 4 (Horses, +2) | ||
* Socialize | * Sail | ||
* Socialize 6 | |||
* Stealth 2 | * Stealth 2 | ||
* (F) Survival | * (F) Survival 3 | ||
===Wisdom Abilities=== | ===Wisdom Abilities=== | ||
* Bureaucracy | * Bureaucracy 4 | ||
* Investigation 2 | * Investigation 2 | ||
* Lore 2 | * Lore 2 |
Revision as of 21:27, 24 October 2009
Game: Once more, with feeling!
Character Name: Rhyming Cadence
Caste: Waxing-Moon Caste, Lunar Exalt
Concept: Shapeshifting Weapon, Auspicious Twin, Right Hand of Power.
Motivation
- To find the ones who slaughtered her family and to return the pain of such many times over.
Intimacies
Natural Intimacies
- Horses (Love) (+)
- Fair Folk (Hate) (-)
- Delzahn Culture (Native Culture) (Pride) (+)
Supernatural Intimacies
- Solar Mate, Ziyad Antarah. (Eternal Vow) (True Love) (+)
- Twin Sister, Rhythmic Harmony. (True Love, Familial) (+)
Tell
- A sword-shaped branding in the palm of her right hand.
Anima
- A brilliant aurora of silvery light, with a luminous blade floating behind her; runes drawing themselves upon the sky and upon the earth, before and behind, each rune a name, each name a weapon.
Attributes
Physical Attributes
- Strength 2
- Dexterity 7
- Stamina 6
Social Attributes
- Charisma 7
- Manipulation 5
- Appearance 8
Mental Attributes
- Perception 4
- Intelligence 4
- Wits 6
Abilities
War Abilities
- Archery
- Athletics 5
- Awareness 6 (Listening, +3) (Join Debate!, +3)
- Dodge 6
- Integrity 6 (Torture, +3)
- Martial Arts
- Melee 5
- Resistance
- Thrown
- War
Life Abilities
- Craft
- Craft (Air) (Calligraphy) 5
- Craft (Wood) (Flower Arranging) 5
- Craft (Water) 5
- Larceny 2 (Organized Crime, +1)
- Linguistics 5
- Flame Tongue (Native), High Realm, Low Realm, Old Realm, River Speak, Tribal Tongues
- (F) Performance 6 (Dance, +3) (Song, +3)
- (F) Presence 6 (Dance, +3) (Song, +3)
- Ride 4 (Horses, +2)
- Sail
- Socialize 6
- Stealth 2
- (F) Survival 3
Wisdom Abilities
- Bureaucracy 4
- Investigation 2
- Lore 2
- Occult 3
- Medicine 4
Backgrounds
Ally 2, Rhythmic Harmony
- Twin Sister. Only other surviving member of their family. (True Love, Familial)
Ally 1, Ziyad Antarah
- Solar Bond 5 (Eternal Vow) (True Love)
Artifact 4
- Reinforced Breastplate (Moonsilver) (Blue Jade)
- Soak +14B / +14L / +14A
- Hardness 6B / 6L / 6A
- Mobility -0
- Fatigue 0
- The wearer is immune to elemental hazards, as per Hardship-Surviving Mendicant Spirit when upgraded with Element-Resisting Prana and Eternal Elemental Harmony.
Knacks
Form Acquisition Knacks: Supernatural
- Essential Mirror Form (Iron and Jade Technique)
- Essential Mirror Form (Gaia Heart Embraced)
Form Acquisition Knacks: Miscellaneous
- Iron And Jade Technique (Ess 4, Per 4) (Renders artifacts valid targets for the sacred hunt.)
- Iron And Jade Mastery (Ess 6, Per 6)
- Gaia Heart Embraced (Ess 4, Per 4) (Renders hearthstones valid targets for the sacred hunt.)
Shapeshifting Refinement Knacks
- Artifice Form Augmentation (8 remaining of 20 points)
- Hearthstone Socket (1); Hearthstone Socket (1)
- Jade (2); Moonsilver (2); Orichalcum (2); Starmetal (2); Soulsteel (2)
- Changing Plumage Mastery
- Subtle Silver Declaration
- Snake Hand Style
Charms: Personal
Dexterity: Balance and Grace Charms
- Graceful Crane Stance
- Light-Footed Mountain Goat Stance
- Cat Falling Attitude
Dexterity: Defensive Charms
- Golden Tiger Stance
- Wary Swallow Method
- Wind Dancing Method
- Flowing Body Evasion
- Flowing Body Ascension
Stamina: Essence Regaining Charms
- Silver Lunar Resolution [6]
Charisma 3: Holy Charms
- Outworld Forsaking Stance
- Foe Turning Rebuke
- Scathing Lunar Condemnation
Charisma: Interaction Charms
- Instinct Memory Insertion
- Charismatic Lunar Trick
- Perfect Fear Scent
- Terrifying Lust Infliction
- Hard Nosed Denial Style [2] (Effective against UMI)
Manipulation: Defense and Dissembling Charms
- Mask of White Jade
- Cat Face Presentation
- Labyrinth of the Beast
- Commanded to Fly [2] (Counter Attack is Automatically Successful)
Appearance: Disguise Charms
- Perfect Symmetry
Appearance Interaction Charms
- Irresistible Silver Spirit
Intelligence: Defensive Charms
- Righteous Lion Defense (The City of Denandsor) (+)
- Righteous Lion Defense (The Exalted of Denandsor) (+)
Charms: Weapon Mode
Strength: Attack Enhancement Charms
- Wind Wings Carry Technique
- Agitation of the Swarm Technique
Strength: Damage Enhancement Charms
- Impressions of Strength
- Ogre’s Loving Caress; Rock to Pebbles Attitude; Undeniable Might
- Shell Crushing Atemi
- Burrowing Devil Strike
- Consumptive Worm Hungers
Strength: Feats of Strength Charms
- Tearing Claw Atemi
- Lightning Flash Might Methodology
Strength: Subdual Charms
- Subduing the Honored Foe
Dexterity: Defensive Charms
- Finding the Needle’s Eye
Dexterity: Movement Charms
- Ground Denying Defense
Dexterity: Speed and Extra Action Charms
- Wasp Sting Blur
- Twin Fang Technique
Combos: Weapon Mode
- All Weapon Mode Charms are freely used with each other and with Ziyad's charms as if in a combo that contains all available charms into one massive combo. One willpower per must be used per action this applies to.
Essence
- Essence: 5
- Personal Motes: 23 of Twenty-Three Motes.
- Peripheral Motes: 48 of Forty-Eight Motes.
- Peripheral Motes: Silver Lunar Resolution: 60 of Sixty Motes.
Committed Essence
- None
Willpower
9 of Nine.
Virtues
- Compassion: 5
- Conviction: 3
- Temperance: 3
- Valor: 4
Limit Break
Compassion Flaw
"The Curse of the Whipped Dog"
- 0 of 10.
Weapon Modes
Daiklaive
- Speed 4, Accuracy +7, Damage +10L, Defense +3, Rate 4
- 10 motes, Committed, Scene-Length, Simple Action
Grand Daiklaive
- Speed 4, Accuracy +6, Damage +16L/4, Defense +3, Rate 3
- Two-Handed, Overwhelming, Piercing, Reach
- 16 motes, Committed, Scene-Length, Simple Action
Reaper Daiklaive
- Speed 3, Accuracy +8, Damage +8L, Defense +4, Rate 4
- 10 motes, Committed, Scene-Length, Simple Acton
Reaver Daiklaive
- Speed 4, Accuracy +7, Damage +11L / 3, Defense +3, Rate 3
- Overwhelming
- 10 motes, Committed, Scene-Length, Simple Action
Short Daiklaive
- Speed 3, Accuracy +8, Damage +8L, Defense +4, Rate 3
- 6 motes, Committed, Scene-Length, Simple Action, True Shape
Wavecleaver Daiklaive
- Speed 4, Accuracy +7, Damage +11L / 3, Defense +4, Rate 3
- Overwhelming
- 10 motes, Committed, Scene-Length, Simple Action
Merits
Physical Merits
- [1] Ambidextrous
- [3] Legendary Attribute: Appearance
Social Merits
- [4] Enchanting Features
Mental Merits
- [1] Common Sense
- [3] Eidetic Memory
Spiritual Merits
- [4] True Love (Twin Sister) (Familial)
Combat Merits
- [2] Favored Weapon (Twin Sister)
Supernatural Merits
- [5] Past Lives