Character:Wandering Drunk Scholar: Difference between revisions

From RPGnet
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
Game:  [[Once_more_with_feeling|''Once More, With Feeling!'']].


*'''Serhan gens Yushoto aka Wandering Drunk Scholar'''
*'''Serhan gens Yushoto aka Wandering Drunk Scholar'''

Revision as of 21:45, 7 November 2009

Game: Once More, With Feeling!.

  • Serhan gens Yushoto aka Wandering Drunk Scholar
  • Caste: No Moon
  • Concept: Wandering seeker of Knowledge
  • First Impression and Appearance Text

Motivation

'To learn all the secrets of the 1st age'

Intimacies

Natural

Negative

Positive

Supernatural

Negative

(Solar Bond 5) unkown

Positive

Anima

Describe here in full your Caste anima power. Also tell us your totemic form.

Attributes

Physical

  • (f)Strength 4
  • (f)Dexterity 5
  • Stamina 4

Social

  • Charisma 2
  • Manipulation 5
  • Appearance 4

Mental

  • (c)Perception 4
  • (c)Intelligence 5
  • (c)Wits 5

Abilities

Favoured

  • MA 5
  • Lore 5
  • Survival 2

War

  • Resistance 5 (Alcohol 1)
  • Awareness 3
  • Athletics 2
  • Dodge 5
  • Integrity 5

Life

  • Presence 2
  • Craft (Fire) 2
  • Craft (Air) 2
  • Craft (Genesis) 2
  • Socialize 2

Wisdom

  • Occult 5
  • Investigation 2
  • Medicine 3

Backgrounds

Ally 3

Burning Feathers, was a close ally of serhan in a previous incarnation and so far seems to be a useful tool to the Lady of Intoxicants

Ally 3

Floviet, After he trials her mentor had summoned Floviet to aid him in some work. Serhan challegend him to a drinking match and won, her fiery spirit and capacity for drink impressed the demon enough that he swore an oath of friendship with the young lunar

Artifact 2

Moonsilver bracers are gift from her mentor

Artifact 5

Munin and Funin a pair of masterly worked moonsivler ravens that follow Serhan everywhere. (These are going to be of benfit in Lore and Occult type things and are loosly based on Odin's ravens)

Charms

Each Ability or Attribute

Knacks

  • Towering Beast Form
  • Mountainous Spirit Shape
  • Two-Faced Hero
  • Deadly Beastman Transformation
  • Prey Skin's disguise
  • Life of the humming Bird

Charms

DEX (MA)

  • Foot trapping counter
  • Rabid beast attitude
  • Thousand claw Inflection
  • Lunar Hero Form

INT

  • Counting the Elephants wrinkles
  • Inevitable Genius Insight
  • Terrestrial sorcery
  • Celestial sorcery

STR

  • Claws of the Silvermoon
  • Impressions of strength (Ogre's loving caress)

STM

  • Scorpion and Toad Absoultion

Dex

  • Golden Tiger Stance
  • Wary Swallow Method.

Essence

  • Essence: 4
  • Personal:22/22
  • Peripheral:57/57
  • Willpower: 9/9

Committed

  • What to?

Virtues

  • Compassion: 3
  • Conviction: 3
  • Temperance: 2
  • Valor: 4

Limit Break

Describe your flaw and record here your limit

Equipment

  • List your stuff here, including combat stats if you have weapons

History

Serhan was the second daughter of one of the Yushoto families most brilliant sorcerer-technicians. Her family had high hopes for as both her parents where Dragon-blooded and several of her siblings had exalted.

She was schooled on the assumption that she would exalt as well and continue her families duties, maybe even a political marriage to further the families goals. At first she met the expectations of her family quickly mastering several basic rituals and showing an aptitude for learning. However despite this Serhan did not exalt. She was bitterly disappointed by this and began to fall into depression until she met another student several years older than her, she quickly began to fall in love with the boy and paid less attention to her studies, eventually she feel pregnant it was at that point that the boy decided that discretion was the better part of valour and left her.

She eventually realizes she needed to tell her family and the result was much as she anticipated, her family we furious she was kept under close watch till after the child was born, said child was swiftly taken from her, she bitterly regrets the loss and has since opened herself to few people feeling that she can only trust her self and those she can keep close. In order to regain her families esteem and to keep herself from dwelling she threw herself back into her studies.

She was soon able to regain much of her former position and abilities but there was always a shadow over her. It was several years before she was able to advance again and was made an assistant to some important Sorcerer-technicians primarily involved in research on 1st age artefacts. It was during this time that she seemed to have found her calling and even happiness.

But fate had other plans in store, during a experiment being done on a newly discovered artefact an acciedent occurred and the device we destroyed taking a large part of the structure with it. Serhan was sorely injured but managed to drag her away in time before the building collapsed. It was a she did so that she was approached by a strange young man who offered her aid, the man talked little as he treated her injures as he went to leave he leaned forward and kissed her on the forehead as he did so a burst of power filled her. “Be well my dearest and always seek your own path.” with those words the stranger left.

Serhan soon realized what she had become and fled into the hinterlands leaving her home and family behind. She tried to stay hidden from all, turning to drink to bury her self-loathing and fear, eventually the Pact managed to chase her down and forcibly tattooed her, seeing so many other exalts mostly co-operating led to Serhan slightly recovering from her state but she still has many doubts about her self and other exalts, as soon as she was able to she left her fostering and took to wandering creation looking for answers.

Personality

Good upbringing but worn from the trails she has faced, tends to be fond of strong drink. When sober she does tend to remember most of her manners, but after a few drinks is much more abrasive and plain spoken. Although very Intelligent and wide read in intellectual pursuits is far less knowledgeable in social situations which she tends to avoid, she outwardly prefers to keep people at arms length, but longs to find people to trust and who could understand her.

Merits

Each Merit

Describe the Merit and it's cost

Flaws

Each Flaw

Vice 3: Alcohol

Goals and Motivations

Family

Each Member

Circle

Each Circlemate

Conflict Values

Join Conflict

  • Battle:
  • Debate:

Health Levels

Defense Values

Physical

  • Dodge
  • Parry

Mental

  • Dodge
  • Parry

Movement

  • Move
  • Dash

Soak

Armoured

  • Bashing
  • Lethal

Unarmoured

  • Bashing
  • Lethal

XP

BP

  • dex 4-5 (3bp)
  • main 4-5 (4bp)
  • MA 3-5 (2bp)
  • Lore 3-5 (2bp)
  • Resistance 3-5 (4bp)
  • 15 bp (nonmagical)
  • Essence to 4 (10bp)
  • Extra BG dot (1bp)
  • Dodge 3-5 (4bp)
  • Integrity 3-5 (4bp)
  • Medicine 2-3 (2bp)
  • Occult 3-5 (4bp)
  • Willpower 7-9 (4bp)

Earned

Spent

Unspent