Dawnhaven: Difference between revisions
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[[File:Dawnhaven_districtgrid.png|thumb|The district grid of Dawnhaven.]] | [[File:Dawnhaven_districtgrid.png|thumb|The district grid of Dawnhaven.]] | ||
'''Districts:''' | '''Districts:''' 1 | ||
'''Buildings''' | '''Buildings''' | ||
* | * 1 House (Kingdom Unrest -1) | ||
* | * 1 Mill (Kingdom Economy +1, Stability +1; Settlement Productivity +1) | ||
'''Population:''' | '''Population:''' approx. 500 | ||
'''Base Value:''' | '''Base Value:''' 1,000gp | ||
'''Defense:''' | '''Defense:''' +2 | ||
'''Productivity:''' +1 | |||
== Deities and Domains == | == Deities and Domains == |
Revision as of 18:10, 11 May 2015
A kingdom-building Pathfinder PbP campaign run by OMG.
Main Cast
JoanieSappho as Alassa Creyr
LizardBite as Kyras Noor
Max as Ran Ranaab Aan Danang
Mitch as Hugo Dufresne
RookieRPG as Strom Heartseeker
Tomato Jam as Caledor Hathalil (Retired), Dawid Lusk
Dawnhaven Character Sheet Template
Supporting Cast
Tazzlemint Fizzlebum, the local representative of the Church of Iodan.
Kingdom Status
Capital: Dawnhaven
Alignment: Chaotic Good (+4 Loyalty)
Size: 0
Population: 0
Treasury: 24 Build Points (104,000GP)
---
Economy: 0
Loyalty: 4 (Alignment)
Stability: 0
---
Consumption: 0 (1 Size, -2 Farm)
Unrest: 0 (subtract from all Economy, Loyalty, and Stability rolls)
Leadership
Role | Who | Benefit | Vacancy |
---|---|---|---|
Ruler | Queen Alassa the First Creyr | +CHA to Economy, Loyalty, or Stability (pick one) | +4 Unrest, can't build farms, settlements, or roads. |
Consort | ... | +CHA/2 Loyalty, Can act as temporary Ruler to negate Vacancy | None |
Councilor | Kyras Noor | +CHA or WIS to Loyalty | Loyalty -2, no benefit from Holiday edict, Unrest +1 |
General | Strom Heartseeker | +CHA or STR to Stability | Loyalty -4 |
Grand Diplomat | Queen Alassa the First Creyr | +CHA or INT to Stability | Stability -2, no Diplomatic or Exploration Edicts |
Heir | ... | +CHA/2 to Loyalty, Can act as temporary Ruler to negate Vacancy | None |
High Priest | Strom Heartseeker | +CHA or WIS to Stability | Stability and Loyalty -2, Unrest +1 |
Magister | Caledor Hathalil (NPC) | +CHA or INT to Economy | Economy -4 |
Marshal | Ran Ranaab Aan Danang | +DEX or WIS to Economy | Economy -4 |
Royal Enforcer | Ran Ranaab Aan Danang | +DEX or STR to Loyalty, May attempt to decrease Unrest during Upkeep phase | None |
Spymaster | Kyras Noor | +DEX or INT to one Kingdom attribute during Edict phase | Economy -4, Unrest +1 |
Treasurer | Hugo Dufresne | +INT or WIS to Economy | Economy -4, cannot collect taxes |
Viceroy | Tafflemint Fizzlebum (NPC) | +INT or WIS to Economy, can lead vassal states | Vassal state considered Rulerless |
Warden | Dawid Lusk | +CON or STR to Loyalty | Loyalty -2, Stability -2 |
Settlement: Dawnhaven (Capital)
Districts: 1
Buildings
- 1 House (Kingdom Unrest -1)
- 1 Mill (Kingdom Economy +1, Stability +1; Settlement Productivity +1)
Population: approx. 500
Base Value: 1,000gp
Defense: +2
Productivity: +1
Deities and Domains
House Rules
As Dawnhaven consisted of giant plants and animals, it also contains many wonders and resources. As such, many hexes are considered Special Terrain as per the standard rules.