Husbaleve: Shaman: Difference between revisions
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|'''6''' || '''Eldar''' || '''25000''' || '''24''' || '''+3''' || 2 2 1 1 - | |'''6''' || '''Eldar''' || '''25000''' || '''24''' || '''+3''' || 2 2 1 1 - | ||
|- | |- | ||
|'''7''' || ''' | |'''7''' || '''Diviner''' || '''50000''' || '''28''' || '''+3''' || 2 2 1 1 1 | ||
|- | |- | ||
|'''8''' || '''Shaman''' || '''100000''' || '''32''' || '''+3''' || 3 3 2 2 1 | |'''8''' || '''Shaman''' || '''100000''' || '''32''' || '''+3''' || 3 3 2 2 1 |
Revision as of 19:40, 22 December 2020
- Main Page; The Liberation of Husbaleve
Description: Shaman have have dedicated themselves to the honoring their ancestors and through them the Great Mother, the Red Moon.
Restrictions: Shaman may use any weapon or armor. However, they can never do more than 1d6 damage with a weapon.
Prime Requiste: Their prime requisite ability is Wisdom.
Levels | Title | Experience Points | Hit Points | Combat Bonus | Spells |
---|---|---|---|---|---|
1 | Acolyte | 0 | 4 | +1 | - - - - - |
2 | Adept | 1500 | 8 | +1 | 1 - - - - |
3 | Priest | 3000 | 12 | +1 | 2 - - - - |
4 | Vicar | 6000 | 16 | +1 | 2 1 - - - |
5 | Curate | 12000 | 20 | +3 | 2 2 - - - |
6 | Eldar | 25000 | 24 | +3 | 2 2 1 1 - |
7 | Diviner | 50000 | 28 | +3 | 2 2 1 1 1 |
8 | Shaman | 100000 | 32 | +3 | 3 3 2 2 1 |
9 | High Shaman | 200000 | 36 | +6 | 3 3 3 2 2 |
10 | High Shaman | 300000 | 37 | +6 | 4 4 3 3 2 |
11 | High Shaman | 400000 | 38 | +6 | 4 4 4 3 3 |
12 | High Shaman | 500000 | 39 | +6 | 5 5 4 4 3 |
13 | High Shaman | 600000 | 40 | +8 | 5 5 5 4 4 |
14 | High Shaman | 700000 | 41 | +8 | 6 5 5 5 4 |
15 | High Shaman | 800000 | 42 | +8 | 6 6 6 5 5 |
Spells
1st Level: Cure Light Wounds Dancing Lights Detect Spirits Detect Magic Faerie Fire Find Familiar Light Magic Aura
2nd Level: Bless Calm Emotions Darkness Find Traps Know Alignment Hold Person Silence 15' radius Speak with Animals
3rd Level: Continual Light Cure Disease Invisibility Purge Locate Object Obscure Object Remove Curse Striking
4th Level: Create Water Cure Serious Wounds Neutralize Poison Protection from Evil 10' radius Sending Speak with Plants Sticks to Snakes
5th Level: Commune Create Food Dispel Evil Insect Plague Quest Raise Dead
- Main Page; The Liberation of Husbaleve