Mano a Mano:Character Points: Difference between revisions

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==Character Points==
==Character Points==


Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players could design characters within a CP limit, or the strength of opposing teams could be compared by the CP of their characters and equipment. Typically an "average beginning character" is worth about 25 CP, not including equipment.
Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players often design new characters with a CP limit of about 2500 CP (not including equipment.) CP might also be used to compare the strength of the characters and equipment on opposing teams.

Revision as of 21:37, 21 July 2007

Character Points

Many things described in the Mano a Mano Role-Playing System - including characters, equipment, templates and abilities - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players often design new characters with a CP limit of about 2500 CP (not including equipment.) CP might also be used to compare the strength of the characters and equipment on opposing teams.