Project Majin Overdrive:Mecha: Difference between revisions
Jump to navigation
Jump to search
Vermillion (talk | contribs) No edit summary |
Vermillion (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
===Standard Mech Templates=== | ===Standard Mech Templates=== | ||
[[Image: | [[Image:AC2.jpg|framed|right|Heavy Assault Mech]] | ||
*Toughness 4: 120 HP | *Toughness 4: 120 HP | ||
*Accessories 2: Ejection seat, GPS, searchlight | *Accessories 2: Ejection seat, GPS, searchlight |
Revision as of 18:35, 1 January 2006
Mechs
Standard Mech Templates
- Toughness 4: 120 HP
- Accessories 2: Ejection seat, GPS, searchlight
- Ground Speed 2: ~100 KPH
- Heavy Armor 5: 50 AV.
- Sensors 2: Vision. The computer can pick up man-sized objects from far away
- Super Strength 4: Can throw a main battle tank
- Life Support 1: Limited, needs an atmosphere outside
- Awkward Size 2: The size of a van, or dragon
- Noisy 2
- Poor Maneuverability 1
55 MP w/o weapons
Mecha Weapons
Handheld weapons
Maximum of two handheld weapons may be carried. Weapons built into arms can’t carry anything.
- Rifle: 45 pts, heavy armour 1 = 16 MP, 40 HP
- Sniper rifle: 45 pts, accurate, long range, penetrating, penetrating (force field), slow, static = 20 MP, 40 HP
- Bazooka: 75 pts, area effect, long range, penetrating, inaccurate x 2, limited shots (6), slow, static (except on tankdrive), heavy armour 1 = 16 MP, 40 HP
- Machinegun: 30 pts, auto-fire, penetrating (force field), spreading, inaccurate x 1 = 16 MP, 40 HP
- Shotgun: 30 pts, spreading, low penetration, short range = 4 MP, 40 HP
- Basic close combat weapon system (torch-like sword): 45 pts, concealable, muscle-powered, penetrating (force field), melee, Not So Strong 2 = 18 MP, 20 HP
Mounted Weapons
Maximum of two mounted weapon systems may be installed. However, a possible radar system takes up one of these slots. Weapon arms don’t have shoulder hardpoints; check your choice of arms.
- Rocket launcher: 45 pts, area effect, auto-fire, spreading, fixed, inaccurate x 2 = 12 MP, 40 HP
- Missile launcher: 75 pts, area effect, homing, indirect, long range, penetrating (armor), fixed, limited shots (6), slow, stoppable = 24 MP, 40 HP
- Laser cannon: 60 pts, long range (5 km), fixed, slow, static (except on tankdrive!) = 8 MP, 40 HP
- Railgun (”slug gun”): 60 pts, long range (5 km), fixed, static (except on tankdrive!), penetrating (force field) = 16 MP, 40 HP
- Plasma gun: 45 pts, auto-fire, fixed, static (except on tankdrive!), penetrating (armor) = 16 MP, 40 HP
Vehicles
Back to Project_Majin_Overdrive