S*** City Characters: Difference between revisions
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Machete (3-harm hand messy)<br> | Machete (3-harm hand messy)<br> | ||
Hammer's Gang, the 2-Harm Medium Obliged Scorpions!<br> | Hammer's Gang, the 2-Harm Medium Obliged Scorpions!<br> | ||
*Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff | *Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix, <br> | ||
Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot, <br> | |||
Drip, Grinder, Zed, Scuff | |||
'''Wakeman the Gunlugger'''<br> | |||
''Stats and Basic Moves''<br> | |||
Cool -1 (Do something under fire)<br> | |||
Hard +3 (Go aggro, seize by force)<br> | |||
Hot -2 (Seduce or manipulate)<br> | |||
Sharp +1 (Read a sitch, read a person)<br> | |||
Weird +2 (Open yer brain)<br> | |||
''Special Moves''<br> | |||
Insano Like Drano<br> | |||
NOT TO BE FUCKED WITH<br> | |||
Battle-Hardened<br> | |||
''Crap''<br> | |||
2-armor<br> | |||
Silenced sniper rifle (3-harm ap far hi-tech)<br> | |||
SMG(2-harm ap close area loud)<br> | |||
Grenades (4-harm hand area reload messy) | |||
Oddments worth 1-barter | |||
Revision as of 22:36, 17 November 2010
Thanks for visiting Shit City! We hope you took a little something with you.
Starring, in no particular order:
Hammer the Chopper
Stats and Basic Moves
Cool +1* (Do something under fire)
Hard +2 (Go aggro, seize by force)
Hot 0 (Seduce or manipulate)
Sharp +1 (Read a sitch, read a person)
Weird -1 (Open yer brain)
Special Moves
Pack Alpha
Fucking Thieves
Crap
1-armor
Sawed-off (3-harm close reload messy)
Machete (3-harm hand messy)
Hammer's Gang, the 2-Harm Medium Obliged Scorpions!
- Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix,
Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot,
Drip, Grinder, Zed, Scuff
Wakeman the Gunlugger
Stats and Basic Moves
Cool -1 (Do something under fire)
Hard +3 (Go aggro, seize by force)
Hot -2 (Seduce or manipulate)
Sharp +1 (Read a sitch, read a person)
Weird +2 (Open yer brain)
Special Moves
Insano Like Drano
NOT TO BE FUCKED WITH
Battle-Hardened
Crap
2-armor
Silenced sniper rifle (3-harm ap far hi-tech)
SMG(2-harm ap close area loud)
Grenades (4-harm hand area reload messy)
Oddments worth 1-barter