Difference between revisions of "Hearts of Iron"

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* Sir Isaac 'Ironhand' Grunton, First Councilor of Legarme
 
* Sir Isaac 'Ironhand' Grunton, First Councilor of Legarme
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==Houserules==
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===New Hindrances===
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====Potent Backfire====
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(Minor) When this character rolls a 1 on his spellcasting die, regardless of the Wild Die, the spell he was casting backfires in an explosive way. In addition to being shaken as normal, he rolls 1d20, adds the amount of power points spent to cast the spell, and consults the following table.
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* 2-5 '''Shockwave''' - The caster falls prone and cannot stand up until his next action.
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* 6-9 '''Sonic Boom''' - The caster is rendered completely deaf for 1d6 minutes.
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* 10-13 '''Combustion''' - Something suitably inconvenient catches on fire.
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* 14-17 '''Paralysis''' - The caster is unable to use one of his limbs for 1d6 minutes.
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* 18-21 '''Flashbang''' - The caster is completely blinded and deafened for 1d6 minutes.
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* 22+ '''Eruption''' - A firey explosion centered on the caster, dealing 3d6 damage to him and anything nearby.
  
 
==Resources==
 
==Resources==
 
* [http://invisiblecastle.com/ Invisible Castle] - the online dice roller of choice
 
* [http://invisiblecastle.com/ Invisible Castle] - the online dice roller of choice
 
* [http://savagepedia.wikispaces.com/ Savagepedia] - the unofficial Savage Worlds wiki
 
* [http://savagepedia.wikispaces.com/ Savagepedia] - the unofficial Savage Worlds wiki

Revision as of 09:40, 12 May 2011

A Savage Worlds PbP game combining steampunk, fantasy and westerns, run by Panticles.

The Game

The Characters

Our Heroes

In alphabetical order:

Supporting Cast

In order of appearance:

  • Sir Isaac 'Ironhand' Grunton, First Councilor of Legarme

Houserules

New Hindrances

Potent Backfire

(Minor) When this character rolls a 1 on his spellcasting die, regardless of the Wild Die, the spell he was casting backfires in an explosive way. In addition to being shaken as normal, he rolls 1d20, adds the amount of power points spent to cast the spell, and consults the following table.

  • 2-5 Shockwave - The caster falls prone and cannot stand up until his next action.
  • 6-9 Sonic Boom - The caster is rendered completely deaf for 1d6 minutes.
  • 10-13 Combustion - Something suitably inconvenient catches on fire.
  • 14-17 Paralysis - The caster is unable to use one of his limbs for 1d6 minutes.
  • 18-21 Flashbang - The caster is completely blinded and deafened for 1d6 minutes.
  • 22+ Eruption - A firey explosion centered on the caster, dealing 3d6 damage to him and anything nearby.

Resources