Sige: Difference between revisions
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'''Gear/Enc/Number:''' | '''Gear/Enc/Number:''' | ||
* | *30 pellets (6cn) | ||
*Backpack (20cn) | |||
*Sling (20cn) | |||
*Dagger (10cn) | |||
*'''Money:''' | *'''Money:''' 89gp | ||
*'''Total Encumbrance:''' | *'''Total Encumbrance:''' | ||
*'''Move:''' | *'''Move:''' |
Revision as of 22:59, 23 October 2013
In Search of Adventure:Home Page
- Sige
- Class: Magic User
- Level: 1
- XP/XP Needed:-/2500
Ability Scores
- Strength: 10
- Intelligence: 17
- Wisdom: 16
- Dexterity: 10
- Constitution: 12
- Charisma: 10
Combat
- AC: 9
- HP: 2
- Base Attack: +1
- Weapon/Weapon Feat/Damage
- Sling/B/1d4
- Dagger/B/1d4
Saving Throws
- Death Ray/Poison: 13
- Magic Wands: 14
- Paralysis/Petrify: 13
- Breath Weapon: 16
- Rod/Staff/Spell: 15
Class Abilities
- Two-Fisted Sorcerer (cast two spells in a round 1/day)
- 1st Level Spells (1/day)
- Sleep
- Magic Missile
Misc.
Skills:
- Tracking +3
- First Aid +2
- Nature Lore +2
- Languages:
Gear/Enc/Number:
- 30 pellets (6cn)
- Backpack (20cn)
- Sling (20cn)
- Dagger (10cn)
- Money: 89gp
- Total Encumbrance:
- Move:
Background/Appearance/Etc.
Sige is a youthful evoker who was sold to his order as a child to repay his family debts and trained as a magical janissary. During a recent conflict, he took advantage of the whims of fate and deserted, traveling to a new land where no one knows his name or face.