Difference between revisions of "Sir Lohenmark"

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(Created page with "Last_Requests_ACKS === Name === == Rank == *Race Class Level *XP: XX/YY *Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.) *Lis...")
 
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[[Last_Requests_ACKS]]
 
[[Last_Requests_ACKS]]
 
=== Name ===
 
=== Name ===
 +
 +
Sir Lohenmark
  
 
== Rank ==
 
== Rank ==
*Race Class Level
+
*Human Fighter 5
*XP: XX/YY
+
*XP: 20,000/32,000
*Alignment (note that being chaotic in ACKS is '''bad''', stick to neutral or lawful please.)
+
*Alignment: Lawful
*List whether the character is a full PC or henchman, if the latter list chain of command to a PC.
+
*PC
*List any titles or holdings
+
*No titles
  
 
== Attributes ==
 
== Attributes ==
*STR
+
*STR 16 (+3)
*INT
+
*INT 13 (+1)
*WIS
+
*WIS 9
*DEX
+
*DEX 13 (+1)
*CON
+
*CON 13 (+1)
*CHA
+
*CHA 9
  
 
== Skills ==
 
== Skills ==
*Languages
+
*Languages:
**  
+
**Common,
**
+
**One other.
**
 
 
*General Proficiencies
 
*General Proficiencies
**(please give a very short summary of what your skills do, if they have mechanical effects, if it's not too much effort. Elsewise, a page number is nice.)
+
**Adventuring
**
+
**Riding
**
+
**Military Strategy: Mil History 11+, Mass Cbt Forces are +1 initiative
 +
**Manual of Arms II (pg 62)
 
*Class Proficiencies
 
*Class Proficiencies
**
+
**Command: Henchmen & Hirelings are +2 Morale
**
+
**Fighting Sytle: Weapon & Shield: +1 AC
**
 
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 10
*HP (just list the max here, list current HP on the front page.)
+
*HP 31
 
*Movement Rate
 
*Movement Rate
*Initiative Modifier
+
*Initiative Modifier +1
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Attacks  
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
**Warhammer or Sword (+4), (1d6/1d8+5)
**Secondary Melee Attack:
+
**Lance (+4), (1d10+5, 2d10+5 while Charging) (-1 Initiative while equiped)
**Primary Ranged Attack:
+
**Primary Ranged Attack: none
 
*Saves:
 
*Saves:
**Petrification & Paralysis
+
**Petrification & Paralysis 12+
**Poison & Death
+
**Poison & Death 11+
**Blast & Breath
+
**Blast & Breath 13+
**Staves & Wands
+
**Staves & Wands 13+
**Spells
+
**Spells 14+
  
== Spells ==
+
== Abilities ==
*First Level: Spells Per Day
+
*Damage Bonus +2
**A first level spell in your repertoire
+
*Battlefield Prowess +1 morale (+3 with Command)
**Another first-level spell in your repertoire
 
**Etc
 
*Second Level: Spells Per Day
 
**One
 
**Two
 
**You-know-what-to-do
 
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here, there is a communal page for that. This is to keep track of those things that are relatively permanently staying with your character.
+
*Equipment:
**Then list
+
Carried:
**Those things
+
Plate Armour 60/6, Magical Shield +1, X/6A Warhammer 67/6B,Sword 77/6C, Dagger 80/6D, Backpack 82/6E, 1 week's rations 88/7, 1 wine-skin 88.6/7A, Holy Symbol 108.6/-, Tinder Box 109.4/-, 50' Rope 110.4/7B, Purse 110.9/7C, Healing Potion X/7D, 6 Torches 111/7E, Scroll of Ward against Elementals x/8, Two empty large sacks 112.6/8.15 Stone
**Individually
+
 
 +
Mounts:
 +
Medium Warhorse 250, War tack & saddle 275, Caparison 295, Saddle bags 300, Chain Barding, 450
 +
Medium Riding horses (2) 80, tack & saddle 100, saddle backs 110
 +
Mules (2) 40, 1 Riding and 1 draft tack 55, saddle bags 65
 +
2 Blankets 6, 6 tallow candles 9.6, Wooden stakes (8) & Mallet 14.6, Tents (2) 54.6, Camp chairs (2) 64, Iron pot and iron kettle 74, 100' of rope 76
 +
Sacks of oats (4) 80, Fine Standard rations, 3 weeks, 89, Clay gallon jug of good red wine (8 pints) 92
 +
Noble clothes 110, Armiger's Clothes 135, Spare boots (high and low) & belts 1450
 +
Spare Cassock, wimple and robe, low boots and sandals (for Sister Mary) 15
 +
Spare Armiger and Freeholder's clothes (for Ganthas) 30
 +
Long cloaks for foul weather (3) 3, 2 Lances, Spare quiver & 20 arrows. 6
 +
**226 GP

Revision as of 17:36, 3 September 2017

Last_Requests_ACKS

Name

Sir Lohenmark

Rank

  • Human Fighter 5
  • XP: 20,000/32,000
  • Alignment: Lawful
  • PC
  • No titles

Attributes

  • STR 16 (+3)
  • INT 13 (+1)
  • WIS 9
  • DEX 13 (+1)
  • CON 13 (+1)
  • CHA 9

Skills

  • Languages:
    • Common,
    • One other.
  • General Proficiencies
    • Adventuring
    • Riding
    • Military Strategy: Mil History 11+, Mass Cbt Forces are +1 initiative
    • Manual of Arms II (pg 62)
  • Class Proficiencies
    • Command: Henchmen & Hirelings are +2 Morale
    • Fighting Sytle: Weapon & Shield: +1 AC

Combat

  • AC 10
  • HP 31
  • Movement Rate
  • Initiative Modifier +1
  • Attacks
    • Warhammer or Sword (+4), (1d6/1d8+5)
    • Lance (+4), (1d10+5, 2d10+5 while Charging) (-1 Initiative while equiped)
    • Primary Ranged Attack: none
  • Saves:
    • Petrification & Paralysis 12+
    • Poison & Death 11+
    • Blast & Breath 13+
    • Staves & Wands 13+
    • Spells 14+

Abilities

  • Damage Bonus +2
  • Battlefield Prowess +1 morale (+3 with Command)

Equipment

  • Equipment:

Carried: Plate Armour 60/6, Magical Shield +1, X/6A Warhammer 67/6B,Sword 77/6C, Dagger 80/6D, Backpack 82/6E, 1 week's rations 88/7, 1 wine-skin 88.6/7A, Holy Symbol 108.6/-, Tinder Box 109.4/-, 50' Rope 110.4/7B, Purse 110.9/7C, Healing Potion X/7D, 6 Torches 111/7E, Scroll of Ward against Elementals x/8, Two empty large sacks 112.6/8.15 Stone

Mounts: Medium Warhorse 250, War tack & saddle 275, Caparison 295, Saddle bags 300, Chain Barding, 450 Medium Riding horses (2) 80, tack & saddle 100, saddle backs 110 Mules (2) 40, 1 Riding and 1 draft tack 55, saddle bags 65 2 Blankets 6, 6 tallow candles 9.6, Wooden stakes (8) & Mallet 14.6, Tents (2) 54.6, Camp chairs (2) 64, Iron pot and iron kettle 74, 100' of rope 76 Sacks of oats (4) 80, Fine Standard rations, 3 weeks, 89, Clay gallon jug of good red wine (8 pints) 92 Noble clothes 110, Armiger's Clothes 135, Spare boots (high and low) & belts 1450 Spare Cassock, wimple and robe, low boots and sandals (for Sister Mary) 15 Spare Armiger and Freeholder's clothes (for Ganthas) 30 Long cloaks for foul weather (3) 3, 2 Lances, Spare quiver & 20 arrows. 6

    • 226 GP