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==Player Characters== | ==Player Characters== | ||
[[RQG Character Sheet]] | [[RQG Character Sheet]] WIP | ||
==Other People (aka NPCs)== | ==Other People (aka NPCs)== |
Revision as of 05:09, 10 November 2021
Ninevehn's Glorantha campaign using RQG.
Player Characters
Other People (aka NPCs)
Party Logistics
Setting
General:
Rules
Character Generation
- All Homelands, Professions and Cults are available.
- If there is a cult you are interested in that is not written up, let me know.
- Family History has some changes because we are starting in 1614.
- 1582 and 1597 are your grandparents' events.
- 1602 to 1613 are your parents' events.
- If your most influential parent dies, continue with the next one, then more distant relatives as needed.
- Do roll on the Random Boon Table.
- If you did not gain three Passions from your history, add Passions until you have gained three.
- Roll for Characteristics as on p53 of the rulebook, under the Determining Characteristics heading.
- Use all the options in the Minimum Characteristics sidebar. You're young, but gifted!
- Skip Step 7: Personal Skill Bonuses, as per the Inexperienced Characters sidebar on p25.