Esrolina: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 30: | Line 30: | ||
:Boat (05) 25 | :Boat (05) 25 | ||
:Climb (40) 50 | :Climb (40) 50 | ||
:Dodge (DEX×2) | :Dodge (DEX×2) 38 | ||
:Drive Chariot (05) | :Drive Chariot (05) 15 | ||
:Jump (DEX×3) | :Jump (DEX×3) 52 | ||
:Ride (Horse) (05) | :Ride (Horse) (05) 20 | ||
:Swim (15) | :Swim (15) | ||
*'''Communication: +10%''' | *'''Communication: +10%''' | ||
:Act (05) | :Act (05) 15 | ||
:Art (05) | :Art (05) 15 | ||
:Bargain (05) | :Bargain (05) 15 | ||
:Charm (15) | :Charm (15) 30 | ||
:Dance (10) | :Dance (10) 25 | ||
:Disguise (05) | :Disguise (05) 15 | ||
:Fast Talk (05) | :Fast Talk (05) 15 | ||
:Intimidate (15) | :Intimidate (15) 25 | ||
:Intrigue (05) | :Intrigue (05) 15 | ||
:Orate (10) | :Orate (10) 20 | ||
:Sing (10) | :Sing (10) 30 | ||
:Speak Own Language (Heortling) (50) | :Speak Own Language (Heortling) (50) 60 | ||
:Speak Tradetalk (00) | :Speak Tradetalk (00) 20 | ||
*'''Knowledge: +10%''' | *'''Knowledge: +10%''' | ||
:Alchemy (00) | :Alchemy (00) | ||
:Animal Lore (05) | :Animal Lore (05) 15 | ||
:Battle (10) | :Battle (10) 20 | ||
:Bureaucracy (00) | :Bureaucracy (00) | ||
:Celestial Lore (05) | :Celestial Lore (05) 15 | ||
:Cult Lore ( | :Cult Lore (Orlanth/Vinga) (05) 15 | ||
:Customs (Heortling) | :Customs (Heortling) 35 | ||
:Elder Race Lore (race) (05) | :Elder Race Lore (race) (05) 15 | ||
:Evaluate (10) | :Evaluate (10) 20 | ||
:Farm (10) | :Farm (10) 40 | ||
:First Aid (10) | :First Aid (10) 20 | ||
:Game (15) | :Game (15) 25 | ||
:Herd (05) | :Herd (05) 25 | ||
:Homeland Lore (local) (30) | :Homeland Lore (local) (30) 40 | ||
:Homeland Lore (other) (00) | :Homeland Lore (other) (00) | ||
:Library Use (00) | :Library Use (00) | ||
:Manage Household (10) | :Manage Household (10) 20 | ||
:Mineral Lore (05) | :Mineral Lore (05) 15 | ||
:Peaceful Cut (10) | :Peaceful Cut (10) 20 | ||
:Plant Lore (05) | :Plant Lore (05) 15 | ||
:Read/Write (language) (00) | :Read/Write (language) (00) | ||
:Shiphandling (00) | :Shiphandling (00) | ||
:Survival (15) | :Survival (15) 25 | ||
:Treat Disease (05) | :Treat Disease (05) 15 | ||
:Treat Poison (05) | :Treat Poison (05) 15 | ||
*'''Magic: +0%''' | *'''Magic: +0%''' | ||
:Meditate (00) | :Meditate (00) 0 | ||
:Prepare Corpse (10) | :Prepare Corpse (10) 10 | ||
:Sense Assassin (00) | :Sense Assassin (00) | ||
:Sense Chaos (00) | :Sense Chaos (00) | ||
:Spirit Combat (20) | :Spirit Combat (20) 35 | ||
:Spirit Dance (00) | :Spirit Dance (00) | ||
:Spirit Lore (00) | :Spirit Lore (00) | ||
:Spirit Travel (10) | :Spirit Travel (10) 10 | ||
:Understand Herd Beast (00) | :Understand Herd Beast (00) | ||
:Worship ( | :Worship (Vinga/Orlanth) (05) 5 | ||
*'''Manipulation:+20% ''' | *'''Manipulation:+20% ''' | ||
:Conceal (05) | :Conceal (05) 25 | ||
:Craft (specific craft) (10) | :Craft (specific craft) (10) 30 | ||
:Devise (05) | :Devise (05) 25 | ||
:Play Instrument (05) 25 | |||
:Sleight (05) 25 | |||
:Play Instrument (05) | |||
:Sleight (05) | |||
*'''Perception: +10%''' | *'''Perception: +10%''' | ||
:Insight ( | :Insight (Human) (20) 30 | ||
:Listen (25) | :Insight (Other) (00) 10 | ||
:Scan (25) | :Listen (25) 35 | ||
:Search (25) | :Scan (25) 35 | ||
:Track (05) | :Search (25) 35 | ||
:Track (05) 15 | |||
*'''Stealth: +10%''' | *'''Stealth: +10%''' | ||
:Hide (10) | :Hide (10) 20 | ||
:Move Quietly (10) | :Move Quietly (10) 20 | ||
</div> | </div> | ||
Line 167: | Line 165: | ||
==Weapons and Shields== | ==Weapons and Shields== | ||
* Skill Bonus: + | * Skill Bonus: +20% | ||
* Strike Rank Dex 2 + SIZ 1 | * Strike Rank Dex 2 + SIZ 1 | ||
Line 180: | Line 178: | ||
|- | |- | ||
|Broadsword || 1D8+1+1D4 || xx || xx || | |Broadsword || 1D8+1+1D4 || xx || xx || 45 || xx || xx | ||
|- | |- | ||
|1H Spear || 1D6+1+1D4 || xx || xx || | |1H Spear || 1D6+1+1D4 || xx || xx || 35 || xx || xx | ||
|- | |- | ||
|Battle Axe || xx || xx || xx || + | |Battle Axe || xx || xx || xx || +30 || xx || xx | ||
|- | |- | ||
|Dagger || 1D4+2+1D4 || xx || xx || | |Dagger || 1D4+2+1D4 || xx || xx || 45 || xx || xx | ||
|- | |- | ||
|Grapple || xx || xx || xx || | |Grapple || xx || xx || xx || 45 || xx || xx | ||
|- | |- | ||
| | |Fist || xx || xx || xx || 45 || xx || xx | ||
|- | |- | ||
| | |Kick || xx || xx || xx || 35 || xx || xx | ||
|- | |- | ||
| | |Javelin || 1D10+1D2 || xx || xx || 40 || xx || xx | ||
|- | |- | ||
|Large Shield || xx || xx || xx || | |Composite Bow or Sling || xx || xx || xx || 35 || xx || xx | ||
|- | |||
|Medium Shield || xx || xx || xx || 50 || xx || xx | |||
|- | |||
|Large Shield || xx || xx || xx || 45 || xx || xx | |||
|} | |} | ||
Revision as of 13:45, 14 November 2021
- Main Page; Between the Wars
A Character Sheet
Background and Story
Character Details
- Name: Esrolina
- Cult: Vinga Adventurous
- Race: Human Heortling
- Gender: Female
Characteristics
Str: 17, Con: 12, Siz: 15, Int: 18, Pow: 10, Dex: 14:, Cha: 13.
- Hit Points: 13
- Total Encumbrance Points: xx
- Total Magic Points: xx
- Damage Bonus: +1D4
- Healing Rate: 2
- Movement: x
- Spirit Magic Damage: 1D6
- Current Magic Points: 10
Skill Groups
- Agility: +10%
- Boat (05) 25
- Climb (40) 50
- Dodge (DEX×2) 38
- Drive Chariot (05) 15
- Jump (DEX×3) 52
- Ride (Horse) (05) 20
- Swim (15)
- Communication: +10%
- Act (05) 15
- Art (05) 15
- Bargain (05) 15
- Charm (15) 30
- Dance (10) 25
- Disguise (05) 15
- Fast Talk (05) 15
- Intimidate (15) 25
- Intrigue (05) 15
- Orate (10) 20
- Sing (10) 30
- Speak Own Language (Heortling) (50) 60
- Speak Tradetalk (00) 20
- Knowledge: +10%
- Alchemy (00)
- Animal Lore (05) 15
- Battle (10) 20
- Bureaucracy (00)
- Celestial Lore (05) 15
- Cult Lore (Orlanth/Vinga) (05) 15
- Customs (Heortling) 35
- Elder Race Lore (race) (05) 15
- Evaluate (10) 20
- Farm (10) 40
- First Aid (10) 20
- Game (15) 25
- Herd (05) 25
- Homeland Lore (local) (30) 40
- Homeland Lore (other) (00)
- Library Use (00)
- Manage Household (10) 20
- Mineral Lore (05) 15
- Peaceful Cut (10) 20
- Plant Lore (05) 15
- Read/Write (language) (00)
- Shiphandling (00)
- Survival (15) 25
- Treat Disease (05) 15
- Treat Poison (05) 15
- Magic: +0%
- Meditate (00) 0
- Prepare Corpse (10) 10
- Sense Assassin (00)
- Sense Chaos (00)
- Spirit Combat (20) 35
- Spirit Dance (00)
- Spirit Lore (00)
- Spirit Travel (10) 10
- Understand Herd Beast (00)
- Worship (Vinga/Orlanth) (05) 5
- Manipulation:+20%
- Conceal (05) 25
- Craft (specific craft) (10) 30
- Devise (05) 25
- Play Instrument (05) 25
- Sleight (05) 25
- Perception: +10%
- Insight (Human) (20) 30
- Insight (Other) (00) 10
- Listen (25) 35
- Scan (25) 35
- Search (25) 35
- Track (05) 15
- Stealth: +10%
- Hide (10) 20
- Move Quietly (10) 20
Magical Abilities
- Spirit Magic:
- Divine Magic:
- Cult X
- Rune Points:
- Rune Points:
- Cult X
- Gifts/Geases:
Hit Points and Armour
Location Name | Armour types | A.P. | H.P. | Enc. | Hit Location |
---|---|---|---|---|---|
Head | xx | xx | 5 | xx | 19-20 |
Left Arm | xx | xx | 4 | xx | 16-18 |
Right Arm | xx | xx | 4 | xx | 13-15 |
Chest | xx | xx | 6 | xx | 12 |
Abdomen | xx | xx | 5 | xx | 09-11 |
Left Leg | xx | xx | 5 | xx | 05-08 |
Right Leg | xx | xx | 5 | xx | 01-04 |
- Total Hit Points: 13 HP
- Total Armor ENC: xx
Weapons and Shields
- Skill Bonus: +20%
- Strike Rank Dex 2 + SIZ 1
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Range | Enc. |
---|---|---|---|---|---|---|
Broadsword | 1D8+1+1D4 | xx | xx | 45 | xx | xx |
1H Spear | 1D6+1+1D4 | xx | xx | 35 | xx | xx |
Battle Axe | xx | xx | xx | +30 | xx | xx |
Dagger | 1D4+2+1D4 | xx | xx | 45 | xx | xx |
Grapple | xx | xx | xx | 45 | xx | xx |
Fist | xx | xx | xx | 45 | xx | xx |
Kick | xx | xx | xx | 35 | xx | xx |
Javelin | 1D10+1D2 | xx | xx | 40 | xx | xx |
Composite Bow or Sling | xx | xx | xx | 35 | xx | xx |
Medium Shield | xx | xx | xx | 50 | xx | xx |
Large Shield | xx | xx | xx | 45 | xx | xx |
- Total Weapon ENC: xx
Equipment
- Weapons:
- Armour:
- Other:
- Valuables:
Notes
Sam - because Ageir is an only child (but with lots of aunts and uncles) I think the cousin angle is rather good. Eydis (on Unnr's side) is still alive - so that's not the clan Ageir is part of, but still close kin.
- Main Page; Between the Wars