Mano a Mano:Character Points: Difference between revisions
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==Character Points== | ==Character Points== | ||
Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. | Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. Players often design new PCs with a CP limit of about 2000 CP, not including equipment. Minor NPCs usually have about 1500 CP. The most powerful PCs and legendary heroes have up to 10000 CP. Powerful superheroes could have as much as 30000 CP. CP might also be used to compare the strength of the characters and equipment on opposing teams. |
Revision as of 15:36, 30 January 2008
Character Points
Many things described in the Mano a Mano Role-Playing System - including characters, equipment, templates and abilities - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. Players often design new PCs with a CP limit of about 2000 CP, not including equipment. Minor NPCs usually have about 1500 CP. The most powerful PCs and legendary heroes have up to 10000 CP. Powerful superheroes could have as much as 30000 CP. CP might also be used to compare the strength of the characters and equipment on opposing teams.