Mythic Fate - Enemies
This page is for the various enemies encountered throughout the game.
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Green Scar
Green Scar Supporter
High Concept: "Skilled Green Scar Supporter"
Aspect: Master of Manipulation
Skills:
- +3 Deceive
- +2 Rapport Empathy
- +1 Magic craft
Stunts:
1 stunt most likely either racial or poisoner
Some exceptional members may have deceive at +2 and magic (magical members) or craft(poisoners) at +3 and rapport at +1
Green Scar Veteran
High Concept: "Veteran Green Scar Fighter/archer/warlock"
Other Aspects: "Ambush Specialist"
Skills:
- +3 Fight/shoot/magic
- +2 Steath, Physique/Athletics/Willpower
- +1 Burglary Notice
Stunts:
1 stunt most likely either racial or combat related
Stress:
Green Scar Bandit
High Concept: "Average Green Scar Fighter/Archer/Warlock"
Skills:
- +1 Fight, Physique OR Shoot, Athletics OR Magic, Will
Stress: None, one shift is enough to take them out.
Note: Average Green Scar Bandits typically operate in mobs of 3 or 4, making them a threat with the teamwork bonus.