Starfall: Aramil

From RPGnet
Revision as of 10:33, 20 March 2009 by 157.89.248.36 (talk) (History)
Jump to: navigation, search

System Information

Star: (G) Yellow

  • Reseen Class 1, Sub-Terran (G2, R2, A2, P3, H3)
  • Archer Class 4, Sub-Terran (G1, R4, A0, P0, H0)
  • Theseis Class 5, Gas Giant, Small (G5, R3, A1, P5, H0)

Complete Data

Civilization

The only inhabited planet is Reseen. The planet is mostly Earth like, but has a high level of radiation that is inconvenient and dangerous. Efforts are still underway to lower the radiation level. The colony is composed almost entirely by humans, of many different ethnicity. A variety of different human languages are spoken here, but Solar is the most common.

People and Culture

History

Est. 2252, Aramil was originally created by laborer who had been displaced during the Galactic War. A handful of well off leaders believed that they could fund the establishment of a colony to create an equal society. For a time a quasi religious philosophy called Vashism was popular. By 2267 it was clear that the colony did not have enough money to lower the radiation level of Reseen or maintain structures to protect its citizens from the radiation.

In 2269 life was discovered on Reseen in the form of single-celled microbes. These organisms possessed a number of unique qualities that made them valuable to the fledgling nanite industry. I.C.S. was able to purchase the mining rights to the planet in exchange for providing basic living arrangements for the colonist for the next 100 year and lowering the radiation level of the planet. The colonist, however found themselves bound to labor contracts with I.C.S. These contracts resulted in the creation of a harsh yet highly profitable mining industry that has made many officials in I.C.S. very wealthy while leaving much of Reseen in abject poverty.

Many attempts to protest these arrangement to the Galactic Senate have been blocked by I.C.S.

Game Information

In addition to the rules in the PHB, humans from Aramil also have the following traits:

Strength: Humans from Aramil have a maximum strength score of 15
Poor Looks: Humans from Aramil gain 6 points for taking the poor looks flaw.