Character:Starcc Antonee, the Adamant Man

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Starcc Antonee, the Adamant Man

Character in Once more with feeling, played by Andrensath.

Caste:Twilight
Concept:Iron Man as a Twilight sorcerer using magitech.

Description needs writing.

Dax, Sunrunner, feel free to write any comments, questions, or requests directly into this sheet.
Don't forget to look at house rules for changes to the Craft ability.

Motivation

Become the richest man in the East.

Intimacies

  • Lunar Mate: Moonchild (+) (True Love) (Eternal Vow)
  • Magitech (+)
  • Alcohol (+)

Anima

Describe here in full your Caste anima power. Also tell us your totemic form.

Attributes

Physical

  • Strength •••
  • Dexterity ••••
  • Stamina •••

Social

  • Charisma ••••
  • Manipulation ••••
  • Appearance ••••

Mental

  • Perception ••••
  • Intelligence •••••
  • Wits •••••

Physical: 4 (Tertiary)

Social: 6 (Secondary)

Mental: 8 (Primary)

Abilities

Caste Abilities

  • Craft
    • (Insert Specialty Here) •••••
  • Investigation
  • Lore •••••
  • Medicine
  • Occult •••••

Favored Abilities

  • Awareness •••••
  • Bureaucracy ••
  • Dodge •••••
  • Integrity •••••
  • Lingustics ••
  • Martial Arts •••
  • Socialize •••••

Unfavoured Abilities

Note: Craft is requires to be specialized.

37 of 42 Ability Dots Assigned

Backgrounds

Artifact 5, Orichalcum Celestial Battle Armor

  • Additional Feature 1
  • Additional Feature 2
  • Additional Feature 3

Lunar Bond 5

  • Solar Mate (Eternal Vow) (True Love)

Charms

Occult

  • Celestial Circle Sorcery
    • 2 Sapphire Circle Spells
  • Solar Circle Sorcery
    • 2 Adamant Circle Spells
  • Terrestrial Circle Sorcery
    • 2 Terrestrial Circle Spells

3 of 15 Charms Assigned

Spells

Celestial Circle

Solar Circle

Terrestrial Circle

Essence

  • Permanent Essence: ••••• (14BP)
  • Personal motes: /
  • Peripheral motes: /
  • Committed:
  • Willpower: ?/?
  • Limit Break: 0/0

5 of 3 Essence. 14 Bonus Points.

Virtues

  • Compassion •••
  • Conviction •••••
  • Temperance •
  • Valour ••
  • Primary Virtue: Conviction
  • Virtue Flaw: Heart of Flint

Equipment

History

Defenses

Physical

  • Dodge DV:
  • Parry DV:

Mental

  • Dodge MDV:
  • Parry MDV:

XP

  • Gained: 0
  • Spent: 0
  • Unspent: 0