Once more with feeling/Custom Manses

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Sidereal Manses

The Denandsor Terminal

5-dot Sidereal Manse
This huge glass building in a square near the edge of Denandsor has stood empty even before the Great Contaign. Before the Usurpation the Terminal was a hub of activity it's crystal screens listing thousands of destinations across Creation. Citizens of Denandsor could purchase cheap travel to anywhere and normally catch a gate after an minimal wait.
During the Shogunate the only use for the Terminal was for military operations, the Gate of Auspicious Passage network allowing armies to be moved with ease between major cities for peacekeeping operations and Wyld hunts. By the end of the Low First Age not even that could be accomplished as the Dragonblooded lost understanding of how to maintain the gates. By the time the Contaign rolled around the Daiymo of Denandsor was under pressure to knock the building down.
Hearthstone: ???
Fragility: 1, The structure is mostly made of glass.
Features:

  • Network Node (1pt)
  • Geomantic Relay (1pt)
  • Geomantic Nexus (1pt)
  • Magical Convinences (1pt)
    • Shinning Crystal Boards which display travel time and destination from the Auspicious Passage
    • Counters that prepare and serve hot food and beverages
    • Automated Check-In
    • Resetting Security
    • Comfortable Waiting Rooms
  • Minor Traps (1pt)
  • Major Traps (Nexus Power)
  • Control Centre (2pts)
  • Gate Of Auspicious Passage (5pts, Sidereal Favoured)

Garden of Dreams

5-dot Sidereal Manse
This slightly misnamed park in Denandsor resembles a beautiful outdoor art exhabit. Thousands of paintings and sculptures are set up throughout the garden each the gateway into a stored dream. Just a touch or a look and the laws that normally suspend such a thing fade and allow anyone to step into the exhabits. During the First Age and Shogunate the garden was open to all, the only cost imposed by the manse itself: A dream to add to its collection.
Hearthstone: ???
Hability: 2
Features:

  • Wyld Revocation: Dreams (4pts, Sidereal Favoured)
  • The Silent Voice (3pts, Sidereal Favoured)
  • Archive of Pleasant Dreams (2pts)
  • Archive of Nightmares (2pts)
  • Sympathetic Dream Link (2pts)

Air Manses

The Lightning Spire

3-dot Air Manse
This manse takes the form of a huge double pronged experimental Lightning Ballista of immense size and destructive capabilities. It is only capable of being fired from the Denandsor Central Manses Control Room or by the Central Manses Sentient AI.
Hearthstone: Luxite of Lightning
Habability: 3
Features:

  • Network Node (1pt)
  • Geomantic Relay (4pts)
  • Integrated Essence Weaponry: The mother of all Lightning Ballista (4pts)

Earth Manses

Denandsor Central Manse

Level 5 Earth Aspected Manse
This is not the palace fortress in the middle of Denandsor looks like a giant pagoda ontop of a pyramid of white marble. It is the former Daiymo's palace in the centre of the city and was once the Palace of the city's Solar Overlord. For the moment and in the interests of keeping the circle from killing one another Ziyad Antarah has claimed it for himself.
Hearthstone: Jewel of True Self - This stone subtracts five successes from all shaping effects directed towards the bearer.
Features:

  • Magical Convinience (1pt)
  • Network Node (1pt)
  • Geomantic Nexus (1pt)
  • Geomantic Relay (1pt)
  • Secret Passages (2pts)
  • Control Centre (2pts)
  • Mela's Sweet Whispers (2pts, Nexus Powered)
  • Bound Servant Force (3pts)
  • Fortress (3pts, Earth Favoured)
  • Provider (3pts, Nexus Powered)
  • Chasm of Material (4pts, Nexus Powered)
  • Sentient (6pts, Nexus Powered)
  • Guardian Force x10 (40 pts, Nexus Powered)

Ebon Obsidian Redoubt

5-dot Earth Manse
This manse, claimed by Natalzu Chandra Dhiren, lies on the northwestern edge of Denandsor, and is a fragile-looking structure built entirely of thin walls of obsidian. Appearances are deceptive, however; the Earth essence flowing through the structure makes it impervious to physical damage. In the center of the mounting, concentric walls there is a great pillar , atop which is a turret bearing two medium implosion bows and one light implosion bow. At the base of the pillar there is a small hollow where an attuned character my find the hearthstone.
Hearthstone: Iron Soul Stone (Oadenol's Codex, p. 91)
Fragility: 2
Habitability: 2
Features:

  • Network Node (Oadenol's Codex, p. 67)
    • Geomantic Relay
  • Pasiap's Buried Whiskers (Oadenol's Codex, p. 70)
  • Ability Enlightenment (Oadenol's Codex, p. 75)
    • Archery
    • Awareness
    • Craft (Magitech)
    • Lore
  • Integrated Essence Artillery(Oadenol's Codex, p. 76)
    • Medium Implosion Bow (x2, Wonders of the Lost Age, p. 130)
    • Light Implosion Bow (Wonders of the Lost Age, p. 130)
    • Turret-mounted
  • Indestructible (Oadenol's Codex, p. 78)