Safa
Rank
- Caballi Destrier Level 2 (female)
- XP: 3390/6780
- Alignment: Neutral
- Retainer of Nerhgui
- Titles or Holdings: None
Attributes
- STR: 14 (+1 Melee, 3-in-6 open doors)
- INT: 12
- WIS: 13 (+1 Magic Saves)
- DEX: 8
- CON: 13 (+1 Hit Points)
- CHA 12
Skills
- Languages
- Common
- Caballi
- General Skills
- Athletics
- Jumping (STR) skilled 9+
- Running (CON) skilled 9+
- Survival
- Wilderness Survival 9+
- Tracking (WIS) Expert 4+
- Navigation (INT) proficient 15+
- Athletics
- Class Abilities
- Claustrophobic -1 all rolls indoors, underground, thick woods or jungle
- Strong but fragile - massive damage is dealt at advantage (highest damage roll)
- Tireless exert 3xnormal must still rest at standard intervals
- Large creature
- Use human sized 2-handed weapons with -1 penalty to initiative
- Calballi sized 2-handed weapons last in round damage one die higher
- Armor weighs 1.25x, costs 1.5x
- Porter double carrying capacity (800cn/1200cn/1600cn/3200cn)
- Cleave once per attack per level
- Unarmed attacks 1d3+STR
- Minimum damage for Melee and thrown missile weapons 1d6+STR
- Sense Magic (D:Concentration/turn R:10' - tell direction, tell if individual Rolle 4d6<WIS)
- Arcane Awarness
- Saves vs Spells with advantage
- Surprise from magical creatures not greater than 2-in-6
- Attack penalties against invisible/distored creatures halved
- Attack bonus for invisible/distored creatures halved
- Knacks
- Toughness 1d10 HD
Combat
- AC: (TBD)
- HP: (TBD)
- Movement Rate: (TBD)
- Initiative Modifier: -1
- Attacks
- Primary Melee Attack: (TBD)
- Secondary Melee Attack: (TBD)
- Primary Ranged Attack: (TBD)
- Saves:
- Petrification & Paralysis 13
- Poison & Death 13
- Blast & Breath 14
- Staves & Wands 12
- Spells 15
Equipment
- Gear, Armor, Weapons: Total Encumbrance
- Those things
- Individually