All Roads

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A Mage: The Awakening game set in London.

The official wiki for the game: http://allroads.wikidot.com/

Setting

All Roads' London

The political situation

The Sanctum: Victoria House

  • Sanctum Rating: 6 (4 size/2 security)
  • Hallow Rating: 4
  • Athenaeum: 2 (Library 2, Laboratory 1)

House Rules

Player Characters

NPCs and Allies

Important Members of the Orders and the Concillium

  • Jean-Louise, The Heirarch (also the Heirophant)
  • Latimer, Councillor and Adamantine Arrow
  • Albedo, Provost of the Adamantine Arrow, Uncrowned King
  • Dispater, Moros, Second to the Heirophant.
  • Wickerman, Provost of the Guardians of the Veil

Heralds

  • Solaris, Mystagogue Herald
  • Eidolon, Guardian Herald

Sentinels

  • Arclight, Sentinel
  • Olemba, Sentinel

Allies

  • The Four Winds cabal
    • Diana, Mastigos, Thunderbolt Guardian of the Adamantine Arrow, Isis' mentor and teacher in the Sphinx Legacy
    • Tiferet, Obrimos of the Mysterium, kabbalistic scholar
    • Mojo, Thyrsus of the Free Council
    • Nacht, Moros of the Mysterium

Others

  • Alastair, Powerful Guardian of the Veil. Frequent accomplice of Wickerman.
  • Ledger, Young Thyrsus Arrow, (Life 3)

Logs

Miscellaneous

XP Awarded

  • Session 1: 3 XP
  • Session 2: 3 XP
  • Session 3: 3 XP
  • Session 4: 3 XP
  • Session 5: 3 XP, 1 Arcane XP
  • Session 6: 3 XP
  • Session 7: 3 XP
  • Session 8: 3 XP
  • Session 9: 3 XP
  • Session 10: 3 XP
  • Session 11: 3 XP
  • Session 12: 3 XP
  • Session 13: 3 XP
  • Session 14: 6 XP, 3 Arcane XP, +1 XP for Nebuchadnezzar (flaw)
  • Session 15: 3 XP
  • Session 16: 3XP, 1 Arcane XP, +1 XP for Isis (helpful logs)
  • Session 17: 2 XP
  • Session 18: 3 XP
  • Session 19: 3 XP, 1 Arcane XP
  • Unknown: +1 XP for Nebuchadnezzar (flaw)