Difference between revisions of "B-Grade"

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===='''DESIGNER NOTES'''====
 
===='''DESIGNER NOTES'''====
''*N.b. Designer's notes are always in italics:''
+
''*Nb: Designer's notes are always in italics:''
 
*''...here it is..a place to store my system and setting for a game i have devised based on b-grade movies. Largely incorporating the One Roll Engine (ORE) with a lot of the work from my (now abandoned) TORGLIKE system. I think with B-Grade, i have finally found a setting that i am happy to GM.''
 
*''...here it is..a place to store my system and setting for a game i have devised based on b-grade movies. Largely incorporating the One Roll Engine (ORE) with a lot of the work from my (now abandoned) TORGLIKE system. I think with B-Grade, i have finally found a setting that i am happy to GM.''
 
*''General principles of B-Grade''
 
*''General principles of B-Grade''
Line 7: Line 7:
  
 
=='''OVERVIEW: SETTING'''==
 
=='''OVERVIEW: SETTING'''==
*''B-Grade is an rpg where the players take on the role of B-Grade movie characters such as vampires, mummys, martians, leprechauns, deformed hunchbacks, and wolfmen...they fight secretly for allied forces in 1935 at the brink of what will become world war 2...adventures focus on thwarting the schemes of cthulhuan occultists, far east criminal geniuses, mad scientists, double agents and facist governments...finding themselves in locations such as prehistoric dinosaur islands, archaelogical dig-sites, and secret military installations...fighting against foes such as japanese robots, radioactive mutants, sadistic superhuman nazis and legions of ninjas.''  
+
*B-Grade is an rpg where the players take on the role of B-Grade movie characters such as vampires, mummys, martians, leprechauns, deformed hunchbacks, and wolfmen...they fight secretly for allied forces in 1935 at the brink of what will become world war 2...adventures focus on thwarting the schemes of cthulhuan occultists, far east criminal geniuses, mad scientists, double agents and facist governments...finding themselves in locations such as prehistoric dinosaur islands, archaelogical dig-sites, and secret military installations...fighting against foes such as japanese robots, radioactive mutants, sadistic superhuman nazis and legions of ninjas.
*[[B-Grade Setting]]
+
*'''[[B-Grade Setting]]'''
 
[[image:weird.jpg]]
 
[[image:weird.jpg]]
  
 
=='''OVERVIEW: SYSTEM'''==
 
=='''OVERVIEW: SYSTEM'''==
*''B-Grade is driven by the One Roll Engine, though i have made a number of major changes to this system.''  
+
*''B-Grade is driven by the One Roll Engine, though i have made a number of major changes to this system.''
 +
*''Many of the rules are derived from the latest version of ORE (Reign), so i suggest getting this book if you plan to run B-Grade.''  
 
*''Some fundamental changes include:''
 
*''Some fundamental changes include:''
 
#''PC characters mainly play monsters (golems, frankensteins, leprechauns, pookas, vampires, wolfmen, aliens, cat people etc) by choosing a monster template.
 
#''PC characters mainly play monsters (golems, frankensteins, leprechauns, pookas, vampires, wolfmen, aliens, cat people etc) by choosing a monster template.
#''Expert/Hard dice have been removed. Wiggle/Master dice are now called '''Hammer-time''' (HT) dice. HT dice are much more rare now and are usually offset by penalties in other areas.
+
#''Master dice are now called '''Hammer-time''' (HtD) dice. HT dice are much more rare now and are usually offset by penalties in other areas.
#''Width 2 successes are only minimal successes. Width 3 hits are needed in combat to hit your foe solidly. Losing a die from your dice pool when hit has been removed.''
 
 
#''Skills have been dramatically reduced in number.''
 
#''Skills have been dramatically reduced in number.''
 
#''Spells/Rituals/Miracles work differently''
 
#''Spells/Rituals/Miracles work differently''
#''Possibly introducing a '''Drama deck''' (similar in concept to Torg's Drama deck), via a normal playing card deck.''
 
  
 
*[[B-Grade Basic Rules]]
 
*[[B-Grade Basic Rules]]
 
*[[B-Grade Stats & Skills]]
 
*[[B-Grade Stats & Skills]]
 +
*[[B-Grade Templates (Party)]]
 
*[[B-Grade Templates (Classes)]]
 
*[[B-Grade Templates (Classes)]]
*[[B-Grade Powers and Boons]]
 
 
*[[B-Grade Combat]]
 
*[[B-Grade Combat]]
 
*[[B-Grade Magic, Miracles & Rituals]]
 
*[[B-Grade Magic, Miracles & Rituals]]
*[[B-Grade Equipment]]
+
*[[B-Grade Equipment, Weapons and Armour]]
*[[B-Grade Foes and Extras]]
+
*[[B-Grade Foes and Encounters]]
 
*[[B-Grade Alternate rules WIP - ignore for now]]
 
*[[B-Grade Alternate rules WIP - ignore for now]]
 +
*[[B-Grade miscellaneous - and temp space]]

Latest revision as of 19:31, 28 June 2013

DESIGNER NOTES[edit]

*Nb: Designer's notes are always in italics:

  • ...here it is..a place to store my system and setting for a game i have devised based on b-grade movies. Largely incorporating the One Roll Engine (ORE) with a lot of the work from my (now abandoned) TORGLIKE system. I think with B-Grade, i have finally found a setting that i am happy to GM.
  • General principles of B-Grade
  1. More beer'n'pretzel than serious rpg - though not at the expense of realism.
  2. Reduce complexity. Always opt for the simpler solution

OVERVIEW: SETTING[edit]

  • B-Grade is an rpg where the players take on the role of B-Grade movie characters such as vampires, mummys, martians, leprechauns, deformed hunchbacks, and wolfmen...they fight secretly for allied forces in 1935 at the brink of what will become world war 2...adventures focus on thwarting the schemes of cthulhuan occultists, far east criminal geniuses, mad scientists, double agents and facist governments...finding themselves in locations such as prehistoric dinosaur islands, archaelogical dig-sites, and secret military installations...fighting against foes such as japanese robots, radioactive mutants, sadistic superhuman nazis and legions of ninjas.
  • B-Grade Setting

Weird.jpg

OVERVIEW: SYSTEM[edit]

  • B-Grade is driven by the One Roll Engine, though i have made a number of major changes to this system.
  • Many of the rules are derived from the latest version of ORE (Reign), so i suggest getting this book if you plan to run B-Grade.
  • Some fundamental changes include:
  1. PC characters mainly play monsters (golems, frankensteins, leprechauns, pookas, vampires, wolfmen, aliens, cat people etc) by choosing a monster template.
  2. Master dice are now called Hammer-time (HtD) dice. HT dice are much more rare now and are usually offset by penalties in other areas.
  3. Skills have been dramatically reduced in number.
  4. Spells/Rituals/Miracles work differently