Difference between revisions of "Basilisk Hill Breakdown:Slainte"

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(Equipment)
 
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== Rank ==
 
== Rank ==
*''Cerves'' Brave 4
+
*''Cerves'' Brave 5
*XP: 10,455/14,400
+
*XP: 14,455/29,000
 
*Alignment - Neutral
 
*Alignment - Neutral
 
*Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]]
 
*Henchman of [[Basilisk_Hill_Breakdown:Ciaran|Ciaran]]
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** Naturalism (in range)- Proficient
 
** Naturalism (in range)- Proficient
 
** Wilderness Survival (in range) - Expert
 
** Wilderness Survival (in range) - Expert
** Animal Handling - Proficient
+
** Animal Handling - Skilled
 
** Healing - Expert
 
** Healing - Expert
 
** Fighting Style, Ranged (+1 to hit, may fire into melee with no penalty)
 
** Fighting Style, Ranged (+1 to hit, may fire into melee with no penalty)
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*Class Abilities
 
*Class Abilities
 
**  
 
**  
** Sneak - 10 or higher
+
** Sneak - 9 or higher
 
** Hear Noise - 14 or higher
 
** Hear Noise - 14 or higher
 
** Cleave
 
** Cleave
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== Combat ==
 
== Combat ==
 
*AC 5 (14)
 
*AC 5 (14)
*HP 21
+
*HP 24
 
*Movement Rate - 150
 
*Movement Rate - 150
 
*Initiative Modifier +1
 
*Initiative Modifier +1
 
*Attacks
 
*Attacks
**Sword: +2 to hit, 1d8+2 damage
+
**Sword: +3 to hit, 1d8+2 damage
**Dagger: +2 hit, 1d4+2 damage (5’–10’ / 11’–20’ / 21’–30’)
+
**Dagger: +3 hit, 1d4+2 damage (5’–10’ / 11’–20’ / 21’–30’)
**Long Bow: +3 to hit, 1d6+1 damage (5'-70'/71'-140'/141'-210')
+
**Long Bow: +4 to hit, 1d6+1 damage (5'-70'/71'-140'/141'-210')
 
*Saves:
 
*Saves:
**Petrification & Paralysis: 12
+
**Petrification & Paralysis: 11
**Poison & Death: 13
+
**Poison & Death: 12
**Blast & Breath: 15
+
**Blast & Breath: 14
**Staves & Wands: 13
+
**Staves & Wands: 12
**Spells: 13
+
**Spells: 12
  
 
== Spells ==
 
== Spells ==

Latest revision as of 16:48, 14 April 2024

Basilisk_Hill_Breakdown

Rank[edit]

  • Cerves Brave 5
  • XP: 14,455/29,000
  • Alignment - Neutral
  • Henchman of Ciaran

3 Mountain Lion cubs

Attributes[edit]

  • STR - 15 (+1 Melee, 3:6 open doors)
  • INT - 16 (+2 languages)
  • WIS - 14 (+1 magic saves)
  • DEX - 13 (+1 AC, Missile, Initiative)
  • CON - 12
  • CHA - 8 (-1 NPC reactions)

Skills[edit]

  • Languages
  • General Skills
    • Naturalism (in range)- Proficient
    • Wilderness Survival (in range) - Expert
    • Animal Handling - Skilled
    • Healing - Expert
    • Fighting Style, Ranged (+1 to hit, may fire into melee with no penalty)
  • Class Abilities
    • Sneak - 9 or higher
    • Hear Noise - 14 or higher
    • Cleave
    • Surprised only on 1
    • +1 to initiative out of doors
  • Knacks
    • Porter - encumbrance increased by 200/200/400/600
    • Nature's Ally, 1 1st level Druid spell per day

Combat[edit]

  • AC 5 (14)
  • HP 24
  • Movement Rate - 150
  • Initiative Modifier +1
  • Attacks
    • Sword: +3 to hit, 1d8+2 damage
    • Dagger: +3 hit, 1d4+2 damage (5’–10’ / 11’–20’ / 21’–30’)
    • Long Bow: +4 to hit, 1d6+1 damage (5'-70'/71'-140'/141'-210')
  • Saves:
    • Petrification & Paralysis: 11
    • Poison & Death: 12
    • Blast & Breath: 14
    • Staves & Wands: 12
    • Spells: 12

Spells[edit]

  • First Level: Spells Per Day 1
    • Entangle- 20' radius, save v spells or cannot move, move half with save.

Equipment[edit]

  • Gear, Armor, Weapons: Total Encumbrance 390 coins
    • Riding Horse - 600 coins
      • Barding
      • Saddle and Bridle
      • Saddle Bags
    • Sword - 60 coins
    • Long Bow - 30 coins
    • Quiver
      • 40 arrows
      • 10 silver arrows
    • Leather Armor - 200 coins
    • Shield - 100 coins
    • Sack, small x3
    • Sack, large x3
    • Bag of Holding - 225 coins
      • Rations, iron (7 days) - 75 coins
      • Rations, fresh (7 days) - 150 coins
      • Lantern
      • Oil x2
      • Rope 50'
      • Stakes (3) and Mallet
      • Tinderbox
      • Torches 11
      • Waterskin
      • Wine 6 pints
      • Wolfsbane
      • Potion of Invisibility
      • Potion of Treasure Finding
      • Scroll of Protection from Elemental
      • Scroll of Protection from Undead
      • Scroll with two spells (Ventriloquism and Pass-wall)