Character:Eldrad

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Eldrad

Character in Mage: The Awakening: A Civil War, played by Regis.

Profile

  • Civilian Name: Robin Delburton
  • Age: 19
  • Virtue: Fortitude (There is always a second chance)
  • Vice: Greed (Not for food or drink, but for the fulfilment of his Destiny)
  • Path: Acanthus
  • Order: Mysterium

Attributes

Mental

  • Intelligence: 3
  • Wits: 3
  • Resolve: 3

Social

  • Presence: 2
  • Manipulation: 2
  • Composure: 5 (+1 Acanthus) (You've only failed if they know you didn't mean to do that)

Physical

  • Strength: 2
  • Dexterity: 3
  • Stamina: 2

Gnosis: 3 Wisdom: 7 (Eldrad is perfectly willing to risk his Wisdom, but thus far has had no chance to do so) Willpower: 8

Skills

Social Skills (Primary) Empathy 3 (Which Button Is Which?) Expression 2 Intimidation 1 Persuasion 3 (Trust Me, I Know What I'm Talking About) Socialise 2 (Reading The Room) Subterfuge 3

Mental Skills (Secondary) Academics 2 Crafts 1 Investigation 2 (Rotes) Medicine 1 Occult 3 (Rotes)

Physical Skills (Tertiary) Athletics 1 Brawl 1 Drive 1 Stealth 1 Weaponry 1 Survival 0 (Rotes)

==Merits== (22 spent) High Speech (Free) Destiny 5 Dream 3 Hallow 2 (Group) Sanctum 2 (Group) Mysterium Status 1 (God-Damn Child Prodigy) Mentor 3 (Magnus)

Dedicated Magical Tool: A small sphere of semi-precious crystal. He has plans for it.

Arcana

Fate 3 Time 3 Mind 1

Nimbus: A sudden, horrible sense that you have been terribly manipulated – specifically, by Eldrad.

Legacy: House Of Ariadne

Oblations: Suggested Oblations: A walk in the city to find something you never saw before, exploring the subway tunnels,watching a sunrise or sunset from a penthouse apartment,visiting a museum or other tourist attraction, attending a party with a “list,” serving food at a homeless shelter, sleeping on a park bench

1st: Attune

Attune Prerequisites: Gnosis 3, Time 2 (primary), Fate 1

After seeing Ariadne’s thread, the first step a mage must take is attuning himself to the city. He must initially spend six hours walking through the city, following Ariadne’s thread. After this, he may use this attunement to feel the city’s history. This resembles the Time 2 spell “Postcognition.” While the mage might not know names, he can tell if and when a man was murdered on this street corner, or if a couple made love in a park or if a mage committed a vulgar spell in a movie theater.

A mage is not married to the city in which he Awakened. He can attune himself to any city he is in. The symbolism of the city makes itself known to the mage, as the city’s resonance applies different meanings to different things. (For example, a park’s “Tunnel of Love” may resonate happiness or sexual energy for most cities, but if a brutal murder happened there, the ride may resonate with fear, hatred and death.) This knowledge will come in handy in later attainments.

Rotes

  • Alternate Scenario (Time 3/Fate 3)
  • Custom Rote (Time 1/Fate 3, will PM to you Anglachel)
  • Aura Perception (Mind 1) (p.205 Corebook)
  • Divination (Time 3) (p.263 Corebook)
  • Fortune's Protection (Fate 2) (p.152 Corebook)
  • Exceptional Luck (Fate 2) (p.151 Corebook)