Dungeon Sweepers!

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Dungeons! They're dark, dank, drafty, and downright dangerous! Worst yet, due to the Demon Kings meddling, openings to dungeons pop up in all sorts of places, from desolate mountains to little old grannies' basements. If they're left undisturbed, they grow, and get more and more dangerous, as all sorts of monsters appear in them. And those monsters are liable to start wandering when the dungeon gets to crowded (or they just feel like it). Monsters and civilized folks don't get along, so as you can imagine, this is a problem. A problem that needs cleaning up.

Dungeon Sweepers!

For as long as folks can remember, dungeons have been troubling civilized people. Usually the local lord, or king, or mayor would have to have their soldiers take care of it. Problem is, a lot of dungeons are just too dangerous for your average man-at-arms, no matter how doughty and brave. Which means dealing with heroes. Temperamental, greedy, pious, grandiose, ambitious, kind, compassionate, sneaky, treacherous, brave, mysterious heroes. Larger than life sorts that tend to be a lot of trouble in their own way.

Enter the Dungeon Sweepers! Two fine ladies, Darda Juri and Hammu Festen, plain old household servants, maids if you're being fancy, found a dungeon in their employer's pantry. Not being especially content with their lot in life, they decided to clean out the dungeon themselves. Smartest thing ever it wasn't, but it worked out in the end, and they found a nice bit of treasure. Enough treasure to give them ideas.

What if, they thought, there was a service people could hire to clean out dungeons? A service staffed by credentialed professionals, not temperamental heroes. And so Dungeon Sweepers was born. It now has franchises in every major city and land, and all manner of people have signed up to give it a go. Mostly women at first, and it's still got more ladies than gents, but Dungeon Sweepers will hire just about anyone, as long as they do their job professionally.

Each Dungeon Sweepers office will have a job board, with jobs ranked by estimated level, reward, danger, travel distance and what have you. Groups of sweepers will get together and grab a job that they think they can do, head out, and hopefully clear the dungeon. Dungeon Sweepers gets a 10% cut of the dungeon's treasure box and a commission from the client. Individual sweepers get their cut and any treasure dropped by monsters in the dungeon.

The sweepers don't all come back, but there's an endless supply of young dreamers who think that they'll make it to the big time. Fallen nobles, street urchins, wandering priests, scholarly warlocks, tinkers, tailors, candlestick makers, you name it, there's someone out there trying to be a sweeper.

So how about it buddy, you want to try your hand at being a sweeper?

This is a PbP game on RPG.net, run by Alice Sara, using the Heroes Against Darkness rules.

Links

  • Get the rules here.
  • Roll dice here. Remember to log in and use DS as the campaign name!

Player Characters

House Rules

Encumbrance

  • Only worry about weapons and armor. If you're carrying a lot of extra stuff, it might count as one or more items, but generally normal adventuring supplies and sundries don't count.

World Notes

Places

  • The Desert Kingdom
  • The Barony of Everforth

Gods and Religion

  • The Divine
  • The Seven Who Eat Eyes
  • The Serpent That Dances On The Moon

NPCS

  • Green Teria, a Thief
  • The Desert King
  • Jade, a Djinn
  • An Adventurer
  • The Baron of Everforth
    • The Baron of Everforth's Son
  • An Orphanage full of Children