Difference between revisions of "Firefly: 2UW - Ship Distinctions & SFX"

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(Kingfisher Class)
(Kingfisher Class)
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==Distinctions [[file:d8a.png|32px|d8]]==
 
==Distinctions [[file:d8a.png|32px|d8]]==
 
===Kingfisher Class===  
 
===Kingfisher Class===  
''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship built entirely to independent specs using exclusively independent tech. Ain't nothing of the Alliance about her. This has the double edged effect of making it harder for the alliance t0 properly guess the function of all her systems, but sometimes making it harder to affect repairs, especially in the core worlds.
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''A surprisingly agile vessel with more than one trick up her proverbial sleeve.'' The Kingfisher is a long range scout ship built entirely to independent specs using exclusively independent tech. Ain't nothing of the Alliance about her. This has the double edged effect of making it harder for the alliance to properly guess the function of all her systems, but sometimes making it harder to affect repairs, especially in the core worlds.
  
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]
 
:[[File:Check002.png|24px]] '''Hinder:''' ''Sometimes your distinction works against you.'' Gain 1 plot point when you roll a [[File:d4a.png|24px]] instead of a [[File:d8a.png|24px]]

Revision as of 15:13, 14 August 2021

Distinctions d8

Kingfisher Class

A surprisingly agile vessel with more than one trick up her proverbial sleeve. The Kingfisher is a long range scout ship built entirely to independent specs using exclusively independent tech. Ain't nothing of the Alliance about her. This has the double edged effect of making it harder for the alliance to properly guess the function of all her systems, but sometimes making it harder to affect repairs, especially in the core worlds.

Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
Unfamiliar Design Hide in plain sight. Spend 1 PP to reroll a pool containing Systems against any attempt to identify the ship or any of its individual design functions
Quadratic Stabilizers: Nobody expects a ship to perform like this. While attempting to evade another ship, spend 1 PP to create a d10 Slipstream Asset. Each time you include Slipstream in a dice pool, step it back one after you roll.

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Ghost Ship

You didn’t come by your vessel entirely legal like. Its last known port gutted by Reaver attack, your boat has been reported Destroyed/All Hands Lost by the previous owner, a tong boss and member of the Triads in some standing, who is still quietly keeping an eye out for his missing craft.


Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
☐ Flagged: Even when they're not actively looking for you, there's those as have their eye out for a boat as infamous as yours. Take or step up a complication related to your boat's questionable legal status to reroll a die when dealing with the Law.
☑ Spoofed Systems: You can hide in plain sight. Spend 1 PP to reroll a pool containing Systems against any attempt to find the ship.


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Interdiction Mods

Lots of ships get pressed into service in war - yours was specially outfitted for it. Your ship has been equipped with EMP weapons, specialized gravity drive maneuvering compensators, and tractor beams. These modifications allow your ship to be more maneuverable in capturing smaller, more agile ships. However, the armor plating on your ship had to be pared back.


Check002.png Hinder: Sometimes your distinction works against you. Gain 1 plot point when you roll a D4a.png instead of a D8a.png
☐ Gannosuke Clutch: Alliance don't classify this gear as weapons, but it's military grade from the height of the war, and it's no joke. The ship’s pilot may spend 1 PP to automatically Take Out a ship that is inflicted with a d12 Complication associated with being grabbed by a tractor beam.
☐ Thin Skinned: Your ship's physical defenses are most kindly described as low density. The pilot may step back the ship’s Hull for the rest of the scene to step up Engines for one Action.

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