Difference between revisions of "Into the Wild Woods:Itzalaryn"

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(Skills)
(Equipment)
 
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***Escape Artist (skilled) (DEX) 10+
 
***Escape Artist (skilled) (DEX) 10+
 
***Intimidation (skilled) (STR) 10+
 
***Intimidation (skilled) (STR) 10+
**Defensive Stance (skilled) (INT) 10+
+
**Defensive Stance (taken twice) (expert) (INT) 5+
 
***If successful, grants +2 to AC
 
***If successful, grants +2 to AC
 
**Open Doors on a 3 in 6
 
**Open Doors on a 3 in 6
**Riding (taken twice) (skilled) (???) 10+
+
**Riding (proficient) (???)  
 
***cast spells, attack, do tricks on horseback
 
***cast spells, attack, do tricks on horseback
 
**Survival (b)
 
**Survival (b)
Line 60: Line 60:
 
***Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
 
***Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
 
***Ranged (lvl 6) (+1 to hit, fire freely into melee)
 
***Ranged (lvl 6) (+1 to hit, fire freely into melee)
<br />.
+
<br />
 
*Knacks
 
*Knacks
 
**Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
 
**Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
Line 67: Line 67:
  
 
== Combat ==
 
== Combat ==
*AC
+
*AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance
*HP (just list the max here, list current HP on the front page.)
+
*HP 36
*Movement Rate
+
*HD: 7d8
*Initiative Modifier
+
*Movement Rate 120 (40)
*Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
+
*Initiative Modifier +1
**Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
+
*THAC0 [BaB] 14 [+5]
**Secondary Melee Attack:
+
<br>
**Primary Ranged Attack:
+
*<u>ATTACKS</u>
*Saves:
+
:*Melee Attacks:
**Petrification & Paralysis
+
::-Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt
**Poison & Death
+
::-Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4
**Blast & Breath
+
::-Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4
**Staves & Wands
+
:*Ranged Attacks:
**Spells
+
::-Short Bow 2h [50/100/150] (+1 DEX) +1 1d6
 +
::-Dagger 1h [10/20/30] (+1 DEX) +1 1d6
 +
<br>
 +
*<u>Saves:</u>
 +
**Petrification & Paralysis 9 [10 w/o ring]
 +
**Poison & Death 10 [11]
 +
**Blast & Breath 12 [13]
 +
**Staves & Wands 11 [12]
 +
**Spells 11 [12]
  
 
== Spells ==
 
== Spells ==
*First Level: Spells Per Day
+
Per Devine Champion casts as 2nd level Cleric.
**A first level spell in your repertoire
+
Devoted to Andreatzanpona
**Another first-level spell in your repertoire
+
:-according to his family, the goddess of prosperity
**Etc
+
:-according to devotees he met in Kimrid, his family worship a heretical offshoot
*Second Level: Spells Per Day
+
:-Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc
**One
+
:-One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering
**Two
+
<br>
**You-know-what-to-do
+
*First Level: 2
 +
**Cure Light Wounds
 +
**Detect Magic
 +
**Darkness / Light
 +
**Cause Fear / Remove Fear
  
 
== Equipment ==
 
== Equipment ==
*Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
+
*TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets)
**Then list
+
**Leather armor +1 (Enc: 100) : +1 to AC
**Those things
+
**Mace +1 (Enc: 15) : +1 to hit and damage
**Individually
+
**Sword (Enc: 60)
 +
**6x daggers (Enc: 60)
 +
**Short Bow (Enc: 30)
 +
::-Quiver: 20 silver tipped arrows
 +
**Shield (Enc: 100)
 +
**Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered
 +
**Ring of Protection +1 : +1 to AC and saves
 +
**<u>Adventuring Gear</u> (Enc: 80)
 +
::-Holy Symbol
 +
::-Backpack
 +
::-Bedroll
 +
::-Lantern
 +
::-2x Flasks of Oil
 +
::-Tinder Box
 +
::-Small steel mirror
 +
::-Small hammer
 +
::-24 iron spikes
 +
::-50' rope
 +
::-grappling hook
 +
::-7 days iron rations
 +
::-2 Waterskins
 +
<br>
 +
*WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes)
 +
**Saddle
 +
**Saddle bags
 +
**Tack & Harness
 +
**Suit of Plate for Itzalaryn (Enc: 500)
 +
<br>
 +
*Finances
 +
**3,370 gold remaining
 +
::-5,000 spent on armor
 +
::-630 spent on gear
 +
::-1,000 "tithed" to Andreatzanpona

Latest revision as of 21:09, 17 April 2023

Into the Wild Woods

Rank[edit]

  • Human Bodyguard (Assassin) L7
  • XP: 65,000/120,000
  • Alignment: Neutral
  • Full PC

Attributes[edit]

  • STR 13 (+1)
  • INT 14 (+1)
  • WIS 14 (+1)
  • DEX 14 (+1)
  • CON 13 (+1)
  • CHA 10 (--)

Skills[edit]

  • Languages
    • Common
    • (Alabaster Principality - his homeland)
    • (Is there a Wild Woods region dominate language?)


  • General Skills
    • Alchemy (proficient)(INT) 15+
    • Athletics (b)
      • Acrobatics (skilled) (DEX) 10+
      • Jumping (skilled) (STR) 10+
    • Deception (b)
      • Escape Artist (skilled) (DEX) 10+
      • Intimidation (skilled) (STR) 10+
    • Defensive Stance (taken twice) (expert) (INT) 5+
      • If successful, grants +2 to AC
    • Open Doors on a 3 in 6
    • Riding (proficient) (???)
      • cast spells, attack, do tricks on horseback
    • Survival (b)
      • Navigation (skilled) (INT) 10+
      • Wilderness Survival (skilled) (WIS) 10+


  • Thief Abilities
    • Climb (9+)
    • Disable (8+)
    • Hear Noise (9+)
    • Read Languages (14+)
    • Sleight of Hand (14+)
    • Sneak (8+)
    • Spot (8+)


  • Class Abilities
    • Bonus damage when attacking w/ surprise (+2D6)
    • Thief Abilities (All via Rogue Knack at lvl 1)
    • Wear any armor, use any weapons. (heavier than leather disables thief abilities)
    • Successful attacks deal minimum 1D6 damage (lvl 6)
    • Start with 2 skills (+1 for INT, +1 at lvl 3, lvl 5, lvl 7)
    • Start with 1 knack (+1 at lvl 4, lvl 7)
    • Start Proficient with Alchemy (lvl 1)
    • Combat Maneuver - Defensive Stance (Proficient) (lvl 2)
    • Cleave as a Fighter (up to 7 times)
    • Combat Styles:
      • Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
      • Ranged (lvl 6) (+1 to hit, fire freely into melee)


  • Knacks
    • Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
    • Tough (lvl 4) (HD becomes D8)
    • Divine Champion (lvl 7) (cast as 2nd lvl Cleric, 2 lvl 1 spells)

Combat[edit]

  • AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance
  • HP 36
  • HD: 7d8
  • Movement Rate 120 (40)
  • Initiative Modifier +1
  • THAC0 [BaB] 14 [+5]


  • ATTACKS
  • Melee Attacks:
-Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt
-Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4
-Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4
  • Ranged Attacks:
-Short Bow 2h [50/100/150] (+1 DEX) +1 1d6
-Dagger 1h [10/20/30] (+1 DEX) +1 1d6


  • Saves:
    • Petrification & Paralysis 9 [10 w/o ring]
    • Poison & Death 10 [11]
    • Blast & Breath 12 [13]
    • Staves & Wands 11 [12]
    • Spells 11 [12]

Spells[edit]

Per Devine Champion casts as 2nd level Cleric. Devoted to Andreatzanpona

-according to his family, the goddess of prosperity
-according to devotees he met in Kimrid, his family worship a heretical offshoot
-Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc
-One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering


  • First Level: 2
    • Cure Light Wounds
    • Detect Magic
    • Darkness / Light
    • Cause Fear / Remove Fear

Equipment[edit]

  • TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets)
    • Leather armor +1 (Enc: 100) : +1 to AC
    • Mace +1 (Enc: 15) : +1 to hit and damage
    • Sword (Enc: 60)
    • 6x daggers (Enc: 60)
    • Short Bow (Enc: 30)
-Quiver: 20 silver tipped arrows
    • Shield (Enc: 100)
    • Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered
    • Ring of Protection +1 : +1 to AC and saves
    • Adventuring Gear (Enc: 80)
-Holy Symbol
-Backpack
-Bedroll
-Lantern
-2x Flasks of Oil
-Tinder Box
-Small steel mirror
-Small hammer
-24 iron spikes
-50' rope
-grappling hook
-7 days iron rations
-2 Waterskins


  • WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes)
    • Saddle
    • Saddle bags
    • Tack & Harness
    • Suit of Plate for Itzalaryn (Enc: 500)


  • Finances
    • 3,370 gold remaining
-5,000 spent on armor
-630 spent on gear
-1,000 "tithed" to Andreatzanpona