Difference between revisions of "Into the Wild Woods:Itzalaryn"

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[[Into the Wild Woods]]
 +
 
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== Rank ==
 +
*Human Bodyguard (Assassin) L7
 +
*XP: 65,000/120,000
 +
*Alignment: Neutral
 +
*Full PC
 +
 
 +
== Attributes ==
 +
*STR 13 (+1)
 +
*INT 14 (+1)
 +
*WIS 14 (+1)
 +
*DEX 14 (+1)
 +
*CON 13 (+1)
 +
*CHA 10 (--)
 +
 
 +
== Skills ==
 +
*Languages
 +
**Common
 +
**(Alabaster Principality - his homeland)
 +
**(Is there a Wild Woods region dominate language?)
 +
<br />
 +
*General Skills
 +
**Alchemy (proficient)(INT) 15+
 +
**Athletics (b)
 +
***Acrobatics (skilled) (DEX) 10+
 +
***Jumping (skilled) (STR) 10+
 +
**Deception (b)
 +
***Escape Artist (skilled) (DEX) 10+
 +
***Intimidation (skilled) (STR) 10+
 +
**Defensive Stance (taken twice) (expert) (INT) 5+
 +
***If successful, grants +2 to AC
 +
**Open Doors on a 3 in 6
 +
**Riding (proficient) (???)
 +
***cast spells, attack, do tricks on horseback
 +
**Survival (b)
 +
***Navigation (skilled) (INT) 10+
 +
***Wilderness Survival (skilled) (WIS) 10+
 +
<br />
 +
*Thief Abilities
 +
**Climb (9+)
 +
**Disable (8+)
 +
**Hear Noise (9+)
 +
**Read Languages (14+)
 +
**Sleight of Hand (14+)
 +
**Sneak (8+)
 +
**Spot (8+)
 +
<br />
 +
*Class Abilities
 +
**Bonus damage when attacking w/ surprise (+2D6)
 +
**Thief Abilities (All via Rogue Knack at lvl 1)
 +
**Wear any armor, use any weapons. (heavier than leather disables thief abilities)
 +
**Successful attacks deal minimum 1D6 damage (lvl 6)
 +
**Start with 2 skills (+1 for INT, +1 at lvl 3, lvl 5, lvl 7)
 +
**Start with 1 knack (+1 at lvl 4, lvl 7)
 +
**Start Proficient with Alchemy (lvl 1)
 +
** Combat Maneuver - Defensive Stance (Proficient) (lvl 2)
 +
**Cleave as a Fighter (up to 7 times)
 +
**Combat Styles:
 +
***Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
 +
***Ranged (lvl 6) (+1 to hit, fire freely into melee)
 +
<br />
 +
*Knacks
 +
**Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
 +
**Tough (lvl 4) (HD becomes D8)
 +
**Divine Champion (lvl 7) (cast as 2nd lvl Cleric, 2 lvl 1 spells)
 +
 
 +
== Combat ==
 +
*AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance
 +
*HP 36
 +
*HD: 7d8
 +
*Movement Rate 120 (40)
 +
*Initiative Modifier +1
 +
*THAC0 [BaB] 14 [+5]
 +
<br>
 +
*<u>ATTACKS</u>
 +
:*Melee Attacks:
 +
::-Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt
 +
::-Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4
 +
::-Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4
 +
:*Ranged Attacks:
 +
::-Short Bow 2h [50/100/150] (+1 DEX) +1 1d6
 +
::-Dagger 1h [10/20/30] (+1 DEX) +1 1d6
 +
<br>
 +
*<u>Saves:</u>
 +
**Petrification & Paralysis 9 [10 w/o ring]
 +
**Poison & Death 10 [11]
 +
**Blast & Breath 12 [13]
 +
**Staves & Wands 11 [12]
 +
**Spells 11 [12]
 +
 
 +
== Spells ==
 +
Per Devine Champion casts as 2nd level Cleric.
 +
Devoted to Andreatzanpona
 +
:-according to his family, the goddess of prosperity
 +
:-according to devotees he met in Kimrid, his family worship a heretical offshoot
 +
:-Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc
 +
:-One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering
 +
<br>
 +
*First Level: 2
 +
**Cure Light Wounds
 +
**Detect Magic
 +
**Darkness / Light
 +
**Cause Fear / Remove Fear
 +
 
 +
== Equipment ==
 +
*TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets)
 +
**Leather armor +1 (Enc: 100) : +1 to AC
 +
**Mace +1 (Enc: 15) : +1 to hit and damage
 +
**Sword (Enc: 60)
 +
**6x daggers (Enc: 60)
 +
**Short Bow (Enc: 30)
 +
::-Quiver: 20 silver tipped arrows
 +
**Shield (Enc: 100)
 +
**Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered
 +
**Ring of Protection +1 : +1 to AC and saves
 +
**<u>Adventuring Gear</u> (Enc: 80)
 +
::-Holy Symbol
 +
::-Backpack
 +
::-Bedroll
 +
::-Lantern
 +
::-2x Flasks of Oil
 +
::-Tinder Box
 +
::-Small steel mirror
 +
::-Small hammer
 +
::-24 iron spikes
 +
::-50' rope
 +
::-grappling hook
 +
::-7 days iron rations
 +
::-2 Waterskins
 +
<br>
 +
*WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes)
 +
**Saddle
 +
**Saddle bags
 +
**Tack & Harness
 +
**Suit of Plate for Itzalaryn (Enc: 500)
 +
<br>
 +
*Finances
 +
**3,370 gold remaining
 +
::-5,000 spent on armor
 +
::-630 spent on gear
 +
::-1,000 "tithed" to Andreatzanpona

Latest revision as of 21:09, 17 April 2023

Into the Wild Woods

Rank[edit]

  • Human Bodyguard (Assassin) L7
  • XP: 65,000/120,000
  • Alignment: Neutral
  • Full PC

Attributes[edit]

  • STR 13 (+1)
  • INT 14 (+1)
  • WIS 14 (+1)
  • DEX 14 (+1)
  • CON 13 (+1)
  • CHA 10 (--)

Skills[edit]

  • Languages
    • Common
    • (Alabaster Principality - his homeland)
    • (Is there a Wild Woods region dominate language?)


  • General Skills
    • Alchemy (proficient)(INT) 15+
    • Athletics (b)
      • Acrobatics (skilled) (DEX) 10+
      • Jumping (skilled) (STR) 10+
    • Deception (b)
      • Escape Artist (skilled) (DEX) 10+
      • Intimidation (skilled) (STR) 10+
    • Defensive Stance (taken twice) (expert) (INT) 5+
      • If successful, grants +2 to AC
    • Open Doors on a 3 in 6
    • Riding (proficient) (???)
      • cast spells, attack, do tricks on horseback
    • Survival (b)
      • Navigation (skilled) (INT) 10+
      • Wilderness Survival (skilled) (WIS) 10+


  • Thief Abilities
    • Climb (9+)
    • Disable (8+)
    • Hear Noise (9+)
    • Read Languages (14+)
    • Sleight of Hand (14+)
    • Sneak (8+)
    • Spot (8+)


  • Class Abilities
    • Bonus damage when attacking w/ surprise (+2D6)
    • Thief Abilities (All via Rogue Knack at lvl 1)
    • Wear any armor, use any weapons. (heavier than leather disables thief abilities)
    • Successful attacks deal minimum 1D6 damage (lvl 6)
    • Start with 2 skills (+1 for INT, +1 at lvl 3, lvl 5, lvl 7)
    • Start with 1 knack (+1 at lvl 4, lvl 7)
    • Start Proficient with Alchemy (lvl 1)
    • Combat Maneuver - Defensive Stance (Proficient) (lvl 2)
    • Cleave as a Fighter (up to 7 times)
    • Combat Styles:
      • Sword & Shield (lvl 1) (+1 AC for adjacent ally, or 2 allies immediately behind)
      • Ranged (lvl 6) (+1 to hit, fire freely into melee)


  • Knacks
    • Rogue (lvl 1) (has all thief skills, 4 points per lvl to improve)
    • Tough (lvl 4) (HD becomes D8)
    • Divine Champion (lvl 7) (cast as 2nd lvl Cleric, 2 lvl 1 spells)

Combat[edit]

  • AC 14 : 15 w/ shield : 16 w/ defensive stance : 17 w/ shield & stance
  • HP 36
  • HD: 7d8
  • Movement Rate 120 (40)
  • Initiative Modifier +1
  • THAC0 [BaB] 14 [+5]


  • ATTACKS
  • Melee Attacks:
-Mace 1h (+1 mace, +3 gauntlets, +1 STR) +5 1d6+5 Blunt
-Sword 1h (+3 gauntlets, +1 STR) +4 1d8+4
-Dagger 1h (+3 gauntlets, +1 STR) +4 1d6+4
  • Ranged Attacks:
-Short Bow 2h [50/100/150] (+1 DEX) +1 1d6
-Dagger 1h [10/20/30] (+1 DEX) +1 1d6


  • Saves:
    • Petrification & Paralysis 9 [10 w/o ring]
    • Poison & Death 10 [11]
    • Blast & Breath 12 [13]
    • Staves & Wands 11 [12]
    • Spells 11 [12]

Spells[edit]

Per Devine Champion casts as 2nd level Cleric. Devoted to Andreatzanpona

-according to his family, the goddess of prosperity
-according to devotees he met in Kimrid, his family worship a heretical offshoot
-Andreatzanpona is the goddess of luck, thieves, trickery, beggars, etc
-One tenet Itzalaryn always follows is to destroy / sacrifice 10% of any treasure as an offering


  • First Level: 2
    • Cure Light Wounds
    • Detect Magic
    • Darkness / Light
    • Cause Fear / Remove Fear

Equipment[edit]

  • TOTAL ENC CARRIED: 445 (unencumbered b/c of gauntlets)
    • Leather armor +1 (Enc: 100) : +1 to AC
    • Mace +1 (Enc: 15) : +1 to hit and damage
    • Sword (Enc: 60)
    • 6x daggers (Enc: 60)
    • Short Bow (Enc: 30)
-Quiver: 20 silver tipped arrows
    • Shield (Enc: 100)
    • Gauntlets of Ogre Power : +3 melee to hit and damage; unarmed damage d2+3; carry 1,000 additional weight before encumbered
    • Ring of Protection +1 : +1 to AC and saves
    • Adventuring Gear (Enc: 80)
-Holy Symbol
-Backpack
-Bedroll
-Lantern
-2x Flasks of Oil
-Tinder Box
-Small steel mirror
-Small hammer
-24 iron spikes
-50' rope
-grappling hook
-7 days iron rations
-2 Waterskins


  • WARHORSE TOTAL ENC CARRIED: 500 (Speckled grey, named Ashes)
    • Saddle
    • Saddle bags
    • Tack & Harness
    • Suit of Plate for Itzalaryn (Enc: 500)


  • Finances
    • 3,370 gold remaining
-5,000 spent on armor
-630 spent on gear
-1,000 "tithed" to Andreatzanpona