Difference between revisions of "Isil"

From RPGnet
Jump to: navigation, search
m (Feats)
m (Equipment)
Line 58: Line 58:
  
 
=== Equipment ===
 
=== Equipment ===
 +
 +
light armor, a melee weapon or two, a ranged weapon or two, and other mundane gear as suggested by their backgrounds.
 +
 +
Gold Pieces
 +
Rangers may start with either 25 gp or 1d6 x 10 gp.
 +
  
 
: Simple arming robes
 
: Simple arming robes

Revision as of 12:01, 8 July 2021

A character in the PbP game War of the Burning Sky (13th Age) played by Sam I Am.

Race: Droalesti (Dark_Elf)

Class: Ranger 1

Abilities

Strength 16 (+3)
Dexterity 16 (+3)
Constitution 15 (+2)
Intelligence 11 (+0)
Wisdom 12 (+1)
Charisma 9 (-1)

Backgrounds

One +4
Two +4

One Unique Thing

One

Icon Relationships

The Aquiline Cross 3

Powers and Talents

Dark Elf:
Dark Elf:
R: Lethal Hunter
R: Ranger ex Cathedral
R: Tracker

Feats

One

Combat

Basic melee: +5 attack, 1d8+4 damage (+6 attack, 1d8+1d6+4 damage when engaged solo)
Lay on Hands: 2/day, quick action, spend recovery to heal self or touched ally
Quick to Fight: 1/day, at the beginning of combat set the escalation die to +1
Smite Evil: 1/battle + 3/day, free action, +4 attack and +1d12 damage with half damage on miss
Path of Universal Righteous Endeavor: always on, nearby allies gain +1 to all saves
Initiative: +1
Armor Class: 20
Physical Defense: 13
Mental Defense: 14 (immune to fear effects)
Recoveries: 8 x 1d10+2
Hit Points: 30

Equipment

light armor, a melee weapon or two, a ranged weapon or two, and other mundane gear as suggested by their backgrounds.

Gold Pieces Rangers may start with either 25 gp or 1d6 x 10 gp.


Simple arming robes
Half plate armor (AC 16)
Shield (AC +1)
Firestar (heirloom morningstar of vanity: +1 attack, 1d8+1 damage, +1d6 damage when engaged solo)
Knife
Money pouch (~10gp)
An unflappably stoic donkey
Pack
  • Water skin
  • Road rations (5 days)
  • Feed for the donkey (5 days)
  • Sleeping roll
  • Wool blanket
  • Rain cloak
  • Flint and tinder box
  • Common lantern and oil (8 hrs)
  • Candles
  • Small mirror
  • Sewing kit
  • Writing kit
  • Travel journal and atlas (WIP)

Notes & To Do

Just so you know - Drow are very rare in this setting so you'll probably stand out. For that reason, you may know or be related to the few that do show up. Do you have any feelings about that one way or another?

Where did you come from and why did you leave?

Why are you at Gate Pass & why do you care about it's fate? (it may be your home)

Why do you need to leave Gate Pass now? (If you're a magic user, the Scourge is after you for some reason)

How do you know of the Resistance and who let you know about the meeting at the Poison Apple Pub?