Difference between revisions of "Kyuad"

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Kyuad's current skill with Safati: '''basic (2)'''
 
Kyuad's current skill with Safati: '''basic (2)'''
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= Arosonn, Dwarf Defender =
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Arosonn Abarakolor
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==Background==
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Born very small and given a name that means "worthless wet rubble." (Ossyllargh)  But, he has gigantism.  When this was discovered, he was cast out of his clan.  They see the condition as being a curse and call it "the curse of the mountain's disdain" (Thutel Dorsargh).
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He left his people, and while in the winderness, he saved a bear cub from a mountain puma.  The cub's mother was a talking bear (dire bear, or "Awakened" bear).  She taught him how to fight, and taught him of his own value to others.  She have him his new name, which means, "boulder of the wild's strength" (Arosonn Abarakolor)
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== 10 questions ==
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*  Describe what your hero's glorious death might be.
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** Standing guard in a narrow pass, his bulk filling the gap from side to side, facing a legion of orcs who suddenly feel small staring up at the face of a dwarf the size of a house.  The mounting piles of orcs at his feet after having fought for many hours, he eventually falls to exhaustion as his allies sieze the advantage they now enjoy, having lost but one against a decimated army of orc and legate.
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*  Describe what your hero's worst fated death at the hands of [the ENEMY] might be.
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** Enslaved by minions of the Shadow, he serves alongside trolls and ogres as a living machine, forever pushing a grinding stone.  His beard stubble never getting long enough to notice before it is burned off, and the sores under his heavy manacles perpetually bleeding, he eventually gives in the the despair that grips all who fall under the thumb of the Shadow and ends his own life under the weight of the grinding stone.
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*  What is the worst thing [the Shadow] could do to your hero?  ''(this could include things done to loved ones)''
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** Crush his spirit through enslavement.  Convince him somehow of the worthlessness that his own family instilled within him as a child.
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*  Describe a victory that your hero would like to have against [the Shadow].
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** To return one of the greatest mirrors to nature, or to know that the dwarven people's defenses will always hold against the Shadow.
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*  What action would your hero never do?  (meaning type of action "like burn a village down", NOT a general idea like "give in to the shadow")
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** Have sex with a man.
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** Crush the spirit of a child.
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*  What would cause your hero to break down to sadness or fear?
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** Enslavement and powerlessness.
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*  What do you hope your hero's honorific would be? 
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** "Irreplacable" or "the Grizzly-Father"
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*  What would it take for your hero to turn traitor?  (these can result from bribe or blackmail)
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** Most likely, trickery.  Or, if he was convinced that all those he trusted had betrayed him.
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*  PLAYER:  What's your favorite monster or NPCs to fight?!!
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** Anything intelligent enough to use tactics and have great swag.  Except vampires - they suck.  Goblins are always fun, since they're ''almost'' people, and not so monstrous that there are no laughs to be had. 
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*  PLAYER:  What do you most enjoy about RPGs & D&D? '' (meaning battling monsters, solving puzzles, political roleplaying, etc..?)''
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** Kevin :)  Okay, with less sucking up...  I love working toward having a great story to tell.  Building interesting twists in the history of the characters that comes together in the end to be really intriguing.  Many times, this comes through killing bad guys, which I love.  Especially if I get to keep their stuff and get rich.  Not so big on the puzzles.
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== 3x3 ==
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===Contacts===
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* '''Name''' -
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* '''Name''' -
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* '''Name''' -
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===Allies===
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* '''Name''' -
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* '''Name''' -
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* '''Name''' -
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===Enemies===
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* '''Name''' -
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* '''Name''' -
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* '''Name''' -
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== Covenant Items ==
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*''' Item '''-
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*''' Item '''-
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*''' Item '''-
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== Equipment ==
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===Carried wealth===
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30 vp worth of hides, tools, crude art, and food (6 days).
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===Arms===
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* farmer's ropes
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* a large bone club (1d8, range 10 ft., 6 lbs.)
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* 2 light hammers (used mainly for throwing)
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* a sling and 20 bullets
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* mostly dressed in crude leathers - he is used to living in the wilderness
  
 
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[[Midnight:_the_SHADOW_KILLERS]]
 
[[Midnight:_the_SHADOW_KILLERS]]

Revision as of 19:05, 13 October 2006

Kyuad's 3x3 and questions

Kyuad and Caffel have worked together to create a secret language, called Safati. They are busy working together on defining the structure and usage of the language, and will soon begin work on a writing system, alphabet, and lexicon.

Kyuad's current skill with Safati: basic (2)


Arosonn, Dwarf Defender

Arosonn Abarakolor

Background

Born very small and given a name that means "worthless wet rubble." (Ossyllargh) But, he has gigantism. When this was discovered, he was cast out of his clan. They see the condition as being a curse and call it "the curse of the mountain's disdain" (Thutel Dorsargh).

He left his people, and while in the winderness, he saved a bear cub from a mountain puma. The cub's mother was a talking bear (dire bear, or "Awakened" bear). She taught him how to fight, and taught him of his own value to others. She have him his new name, which means, "boulder of the wild's strength" (Arosonn Abarakolor)

10 questions

  • Describe what your hero's glorious death might be.
    • Standing guard in a narrow pass, his bulk filling the gap from side to side, facing a legion of orcs who suddenly feel small staring up at the face of a dwarf the size of a house. The mounting piles of orcs at his feet after having fought for many hours, he eventually falls to exhaustion as his allies sieze the advantage they now enjoy, having lost but one against a decimated army of orc and legate.
  • Describe what your hero's worst fated death at the hands of [the ENEMY] might be.
    • Enslaved by minions of the Shadow, he serves alongside trolls and ogres as a living machine, forever pushing a grinding stone. His beard stubble never getting long enough to notice before it is burned off, and the sores under his heavy manacles perpetually bleeding, he eventually gives in the the despair that grips all who fall under the thumb of the Shadow and ends his own life under the weight of the grinding stone.
  • What is the worst thing [the Shadow] could do to your hero? (this could include things done to loved ones)
    • Crush his spirit through enslavement. Convince him somehow of the worthlessness that his own family instilled within him as a child.
  • Describe a victory that your hero would like to have against [the Shadow].
    • To return one of the greatest mirrors to nature, or to know that the dwarven people's defenses will always hold against the Shadow.
  • What action would your hero never do? (meaning type of action "like burn a village down", NOT a general idea like "give in to the shadow")
    • Have sex with a man.
    • Crush the spirit of a child.
  • What would cause your hero to break down to sadness or fear?
    • Enslavement and powerlessness.
  • What do you hope your hero's honorific would be?
    • "Irreplacable" or "the Grizzly-Father"
  • What would it take for your hero to turn traitor? (these can result from bribe or blackmail)
    • Most likely, trickery. Or, if he was convinced that all those he trusted had betrayed him.
  • PLAYER: What's your favorite monster or NPCs to fight?!!
    • Anything intelligent enough to use tactics and have great swag. Except vampires - they suck. Goblins are always fun, since they're almost people, and not so monstrous that there are no laughs to be had.
  • PLAYER: What do you most enjoy about RPGs & D&D? (meaning battling monsters, solving puzzles, political roleplaying, etc..?)
    • Kevin :) Okay, with less sucking up... I love working toward having a great story to tell. Building interesting twists in the history of the characters that comes together in the end to be really intriguing. Many times, this comes through killing bad guys, which I love. Especially if I get to keep their stuff and get rich. Not so big on the puzzles.

3x3

Contacts

  • Name -
  • Name -
  • Name -

Allies

  • Name -
  • Name -
  • Name -

Enemies

  • Name -
  • Name -
  • Name -

Covenant Items

  • Item -
  • Item -
  • Item -

Equipment

Carried wealth

30 vp worth of hides, tools, crude art, and food (6 days).

Arms

  • farmer's ropes
  • a large bone club (1d8, range 10 ft., 6 lbs.)
  • 2 light hammers (used mainly for throwing)
  • a sling and 20 bullets
  • mostly dressed in crude leathers - he is used to living in the wilderness

Midnight:_the_SHADOW_KILLERS