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[[Landsoftheblacksea:Main_Page/religion/elven_pantheon | '''<< Back to Elven Pantheon''' ]]
 
[[Landsoftheblacksea:Main_Page/religion/elven_pantheon | '''<< Back to Elven Pantheon''' ]]
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= Amumé Othi’än =
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''God of Knowledge; God of Kings and Leaders; Patron of the Grey Elves''
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[[File:Othian.jpg | 300px | right]]
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''' Aliases: '''
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''' Superiors: ''' None
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''' Allies: '''
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''' Foes: '''
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''' Symbol: ''' An Elvish Lantern casting rays of light in all directions
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''' Worshippers Alignment: ''' Any
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''' Manifestations: '''
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* ''King of the Gods'' – in this form, Othi’än appears as an incredibly beautiful male grey elf, with pale skin, platinum white hair, and golden eyes.  He bears an elven longswordin one hand and a scepter of lordship in the other.
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* ''The Light of Knowledge'' – in this form, Othi’än appears as a ball of brilliant yellow-white light. 
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''' Clergy: ''' Clerics; Monks;
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''' Clergy Alignment: ''' Any non-evil
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''' Turn Undead: ''' Yes
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''' Command Undead: ''' No
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''' Weapons: ''' Any; Elven Longsword required
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''' Armor: ''' Any
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''' Spheres: ''' Major access to ''All; Divination; Healing; Protection; Summoning; Thought''; Minor access to all others.
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''' Required NWP: ''' None
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''' Bonus NWP: ''' One from following: ''Ancient History, Animal Lore, Astronomy, Cartography, Heraldry, Herbalism, Languages (Ancient), Languages (Modern), Local History, Reading/Writing, Religion, Bookbinding, Law, Sage Knowledge, Scribe.''
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''' Dogma: ''' The discovery of knowledge, both new and old, and the preservation of it for the benefit of Elvenkind; respect for the authority of rightful rulers, as well as holding them to account for the well-being of those they lead; and the investigation of mysteries to discover and reveal truth, whatever the impacts of that might be.
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''' Day-to-Day Activities: '''
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''' Holy Days/Celebrations: '''
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* ''Alióth’a-Othi’än'' - a tenday period where the vassals to the Elf-King visited the city to demonstrate their loyalty and renew their pledge of service to him. 
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''' Holy Sites: '''
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''' Military Orders: '''
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''' Priestly Vestments: ''' Robes of White and Gold fabric for ceremonies
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''' Adventuring Garb: ''' Surcoats of White adorned with the symbol of the lantern are worn over armor; shields are adorned with the symbol as well.  A white and golden sash is worn over normal clothing. 
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''' Notes: ''' Members of the clergy always carry a blessed ''Lantern of Othi’än'' with them on missions of the church.
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<blockquote>
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'''Lantern of Othi’än''' – an elvish lantern that has been blessed by the priests of the church; functions as a normal lantern but has the following special abilities, each of which can be used once per day, all as if cast by a 6th-level spellcaster:
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* ''Detect Magic''
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* ''Comprehend Languages'' (written only)
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* ''Read Magic''
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* ''Light'' (on lantern, even if no oil)
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</blockquote>

Latest revision as of 08:23, 20 April 2024

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<< Back to Elven Pantheon

Amumé Othi’än[edit]

God of Knowledge; God of Kings and Leaders; Patron of the Grey Elves

Othian.jpg

Aliases:

Superiors: None

Allies:

Foes:

Symbol: An Elvish Lantern casting rays of light in all directions

Worshippers Alignment: Any

Manifestations:

  • King of the Gods – in this form, Othi’än appears as an incredibly beautiful male grey elf, with pale skin, platinum white hair, and golden eyes. He bears an elven longswordin one hand and a scepter of lordship in the other.
  • The Light of Knowledge – in this form, Othi’än appears as a ball of brilliant yellow-white light.

Clergy: Clerics; Monks;

Clergy Alignment: Any non-evil

Turn Undead: Yes

Command Undead: No

Weapons: Any; Elven Longsword required

Armor: Any

Spheres: Major access to All; Divination; Healing; Protection; Summoning; Thought; Minor access to all others.

Required NWP: None

Bonus NWP: One from following: Ancient History, Animal Lore, Astronomy, Cartography, Heraldry, Herbalism, Languages (Ancient), Languages (Modern), Local History, Reading/Writing, Religion, Bookbinding, Law, Sage Knowledge, Scribe.

Dogma: The discovery of knowledge, both new and old, and the preservation of it for the benefit of Elvenkind; respect for the authority of rightful rulers, as well as holding them to account for the well-being of those they lead; and the investigation of mysteries to discover and reveal truth, whatever the impacts of that might be.

Day-to-Day Activities:

Holy Days/Celebrations:

  • Alióth’a-Othi’än - a tenday period where the vassals to the Elf-King visited the city to demonstrate their loyalty and renew their pledge of service to him.

Holy Sites:

Military Orders:

Priestly Vestments: Robes of White and Gold fabric for ceremonies

Adventuring Garb: Surcoats of White adorned with the symbol of the lantern are worn over armor; shields are adorned with the symbol as well. A white and golden sash is worn over normal clothing.

Notes: Members of the clergy always carry a blessed Lantern of Othi’än with them on missions of the church.

Lantern of Othi’än – an elvish lantern that has been blessed by the priests of the church; functions as a normal lantern but has the following special abilities, each of which can be used once per day, all as if cast by a 6th-level spellcaster:

  • Detect Magic
  • Comprehend Languages (written only)
  • Read Magic
  • Light (on lantern, even if no oil)