Difference between revisions of "Mano a Mano:Character Points"
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− | Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players | + | Many things described in the [[Mano a Mano]] Role-Playing System - including [[Mano a Mano:Character CP|characters]], [[Mano a Mano:Equipment CP|equipment]], [[Mano a Mano:Template CP|templates]] and [[Mano a Mano:Abilities|abilities]] - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players often design new characters with a CP limit of about 2500 CP (not including equipment.) CP might also be used to compare the strength of the characters and equipment on opposing teams. |
Revision as of 14:37, 21 July 2007
Character Points
Many things described in the Mano a Mano Role-Playing System - including characters, equipment, templates and abilities - have a Character Point (CP) value. CP is a rough estimate of how valuable that thing is. For example, players often design new characters with a CP limit of about 2500 CP (not including equipment.) CP might also be used to compare the strength of the characters and equipment on opposing teams.