Ogre:Main Page

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Ogre is a system that do not use classes or general levels and is loosely based on the OGC system. The rules are complex allowing players to create a wide variety of characters, but complex does not necessarily means complicated.

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Codex

The rules are separated in many books that focus on a particular aspect of the game. The main rulebook you need to start playing is the character codex. For now, it is the only book with content.


Character Codex

The main codex contains core rules to play the game. It have sufficient material to start playing with this book only, but a richer environment is available with other books.

  1. Introduction
  2. Character's attributes
  3. Movement
  4. Combat
  5. Equipment
  6. Skills
  7. Character Creation

Background Codex

Will describe a talents and flaws system.

Races Codex

This book contains all races that a player can choose as a character.

Equipment Codex

List of equipments a character can used during the games.

Magic Codex

Three magics system will be describe : dynamic magic, static magic and powers.

Campaign Codex

Rules and guideline to create campaign settings that use Ogre.