Difference between revisions of "S*** City Characters"

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Grenades (4-harm hand area reload messy)<br>
 
Grenades (4-harm hand area reload messy)<br>
 
Oddments worth 1-barter
 
Oddments worth 1-barter
 
 
===Barnum the Hardholder===
 
'''''Stats and Basic Moves'''''<br>
 
Cool +1 (Do something under fire)<br>
 
Hard +2 (Go aggro, seize by force)<br>
 
Hot +1* (Seduce or manipulate)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
 
Weird -2 (Open yer brain)<br>
 
 
'''''Special Moves'''''<br>
 
Leadership: Roll +Hard to command gang in a fight.<br>
 
Wealth: Roll +Hard at the beginning of the session to determine the Hold's state of surplus or want.<br>
 
 
'''''Crap'''''<br>
 
Shotgun (3-harm close messy)<br>
 
Silenced Sniper Rifle (3-harm far hi-tech)<br>
 
Oddments-a-plenty, including much delightful lucre: 2-barter<br>
 
Barnum's Gang, the 4-Harm Medium Unruly 1-armor Executors, aka The Firm, etc.!<br>
 
*Dustwich (Executive VP), Swiss Miss, Barker, various other peculiar suits
 
 
 
===Robinson the Savvyhead===
 
'''''Stats and Basic Moves'''''<br>
 
Cool +1* (Do something under fire)<br>
 
Hard -1 (Go aggro, seize by force)<br>
 
Hot 0 (Seduce or manipulate)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
 
Weird +2 (Open yer brain)<br>
 
 
'''''Special Moves'''''<br>
 
Oftener Right: +1 to others' rolls made when following your honest advice: mark experience when they do so.<br>
 
Bonefeel: Roll +Weird at the beginning of the session to establish hold for being in the right place at the right time.<br>
 
 
'''''Crap'''''<br>
 
A sprawling basement workspace with weird-ass electronica, machining tools, and a proving range.<br>
 
Various hi-tech and luxe oddments: 3-barter
 
<br>
 
<br>
 
  
 
===Personages Not Noted Elsewhere===
 
===Personages Not Noted Elsewhere===
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*Thuy the Fake Market Angel
 
*Thuy the Fake Market Angel
 
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
 
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
 +
*Barnum, formerly a PC and now a dude in clown makeup who has a place.  Adieu, Danny_K.
 +
*Robinson, likewise.
  
  
  
 
[[S***_City_Main_Page| Return to Shit City]]
 
[[S***_City_Main_Page| Return to Shit City]]

Revision as of 09:15, 10 January 2011

Thanks for visiting Shit City! We hope you took a little something with you.

Starring, in no particular order:

Hammer the Chopper

Stats and Basic Moves
Cool +1* (Do something under fire)
Hard +2* (Go aggro, seize by force)
Hot 0 (Seduce or manipulate)
Sharp +1 (Read a sitch, read a person)
Weird -1 (Open yer brain)

Special Moves
Pack Alpha: Roll +Hard to impose will on gang.
Fucking Thieves: Roll +Hard to shake out pockets and saddlebags for that thing you really, really need.

Crap
1-armor
Sawed-off (3-harm close reload messy)
Machete (3-harm hand messy)
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions!

  • Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff


Wakeman the Gunlugger

Stats and Basic Moves
Cool -1 (Do something under fire)
Hard +3* (Go aggro, seize by force)
Hot -2 (Seduce or manipulate)
Sharp +1* (Read a sitch, read a person)
Weird +2 (Open yer brain)

Special Moves
Insano Like Drano: +1 Hard
NOT TO BE FUCKED WITH: Counts as a 3-Harm Small gang in battle, with appropriate armor.
Battle-Hardened: When Acting Under Fire, roll +Hard instead of +Cool.

Crap
2-armor
Silenced sniper rifle (3-harm ap far hi-tech)
SMG(2-harm ap close area loud)
Grenades (4-harm hand area reload messy)
Oddments worth 1-barter

Personages Not Noted Elsewhere

  • Fianelly the Dirt Merchant
  • Thuy the Fake Market Angel
  • Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
  • Barnum, formerly a PC and now a dude in clown makeup who has a place. Adieu, Danny_K.
  • Robinson, likewise.


Return to Shit City