Difference between revisions of "S*** City Characters"

From RPGnet
Jump to: navigation, search
 
(28 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
== Thanks for visiting Shit City!  We hope you took a little something with you. ==
 
== Thanks for visiting Shit City!  We hope you took a little something with you. ==
  
'''Hammer the Chopper'''<br>
+
Starring, in no particular order:
''Stats and Basic Moves''<br>
+
 
Cool +1 (Do something under fire)<br>
+
===Hammer the Chopper===
Hard +2 (Go aggro, seize by force)<br>
+
'''''Stats and Basic Moves'''''<br>
 +
Cool +1* (Do something under fire)<br>
 +
Hard +2* (Go aggro, seize by force)<br>
 
Hot 0 (Seduce or manipulate)<br>
 
Hot 0 (Seduce or manipulate)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
 
Sharp +1 (Read a sitch, read a person)<br>
 
Weird -1 (Open yer brain)<br>
 
Weird -1 (Open yer brain)<br>
  
''Special Moves''<br>
+
'''''Special Moves'''''<br>
Pack Alpha<br>
+
Pack Alpha: Roll +Hard to impose will on gang.<br>
Fucking Thieves<br>
+
Fucking Thieves: Roll +Hard to shake out pockets and saddlebags for that thing you really, really need.<br>
 +
 
 +
'''''Crap'''''<br>
 +
1-armor<br>
 +
Sawed-off (3-harm close reload messy)<br>
 +
Machete (3-harm hand messy)<br>
 +
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions!  Starred ones have suffered hurt and aren't riding.<br>
 +
*Turk, Guzz, Spokes*, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby*, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla*, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff*
 +
 
 +
 
 +
 
 +
===Wakeman the Gunlugger===
 +
'''''Stats and Basic Moves'''''<br>
 +
Cool -1 (Do something under fire)<br>
 +
Hard +3* (Go aggro, seize by force)<br>
 +
Hot -2 (Seduce or manipulate)<br>
 +
Sharp +1* (Read a sitch, read a person)<br>
 +
Weird +2 (Open yer brain)<br>
 +
 
 +
'''''Special Moves'''''<br>
 +
Insano Like Drano: +1 Hard<br>
 +
NOT TO BE FUCKED WITH: Counts as a 3-Harm Small gang in battle, with appropriate armor.<br>
 +
Battle-Hardened: When ''Acting Under Fire'', roll +Hard instead of +Cool.<br>
 +
 
 +
'''''Crap'''''<br>
 +
2-armor<br>
 +
Silenced sniper rifle (3-harm ap far hi-tech)<br>
 +
SMG(2-harm ap close area loud)<br>
 +
Grenades (4-harm hand area reload messy)<br>
 +
Oddments worth 1-barter
 +
 
 +
===Hx Chart of Still Too Confusing===
 +
 
 +
{| border="1" class="wikitable" style="text-align:center"
 +
! Names! !! Wakeman !! Hammer
 +
|-
 +
! Wakeman
 +
| x || +1 
 +
|-
 +
! Hammer
 +
| +2 || x 
 +
|}
 +
 
 +
Horizontal is who's rolling the roll. Vertical is the name of the PC helped/hindered.
 +
 
 +
===Personages Not Noted Elsewhere===
 +
*Fianelly the Dirt Merchant
 +
*Thuy the Fake Market Angel
 +
*Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
 +
*Barnum, formerly a PC and now a dude in clown makeup who has a place.  Adieu, Danny_K.
 +
*Robinson, likewise.
 +
*Kreider, a hardholder to whom Barnum owes tribute
 +
*Rice, Mercer, East: Thugs in Kreider's employ.
 +
 
 +
 
  
'''Hammer's Gang, the 2-Harm Medium Obliged Scorpions!'''
+
[[S***_City_Main_Page| Return to Shit City]]
Turk, Guzz, Spokes, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff
 

Latest revision as of 08:41, 24 January 2011

Thanks for visiting Shit City! We hope you took a little something with you.[edit]

Starring, in no particular order:

Hammer the Chopper[edit]

Stats and Basic Moves
Cool +1* (Do something under fire)
Hard +2* (Go aggro, seize by force)
Hot 0 (Seduce or manipulate)
Sharp +1 (Read a sitch, read a person)
Weird -1 (Open yer brain)

Special Moves
Pack Alpha: Roll +Hard to impose will on gang.
Fucking Thieves: Roll +Hard to shake out pockets and saddlebags for that thing you really, really need.

Crap
1-armor
Sawed-off (3-harm close reload messy)
Machete (3-harm hand messy)
Hammer's Gang, the 2-Harm Medium Disciplined Obliged Scorpions! Starred ones have suffered hurt and aren't riding.

  • Turk, Guzz, Spokes*, Chum, Rust, Tucker, Newt, Koz, Lucky, No-Nose, Stump, Tubby*, Vix, Fork, Joker, Torch, Roadkill, Orly, 8-Ball, Therm, Tiny, Zilla*, Sark, Wino, Cap, Gutshot, Drip, Grinder, Zed, Scuff*


Wakeman the Gunlugger[edit]

Stats and Basic Moves
Cool -1 (Do something under fire)
Hard +3* (Go aggro, seize by force)
Hot -2 (Seduce or manipulate)
Sharp +1* (Read a sitch, read a person)
Weird +2 (Open yer brain)

Special Moves
Insano Like Drano: +1 Hard
NOT TO BE FUCKED WITH: Counts as a 3-Harm Small gang in battle, with appropriate armor.
Battle-Hardened: When Acting Under Fire, roll +Hard instead of +Cool.

Crap
2-armor
Silenced sniper rifle (3-harm ap far hi-tech)
SMG(2-harm ap close area loud)
Grenades (4-harm hand area reload messy)
Oddments worth 1-barter

Hx Chart of Still Too Confusing[edit]

Names! Wakeman Hammer
Wakeman x +1
Hammer +2 x

Horizontal is who's rolling the roll. Vertical is the name of the PC helped/hindered.

Personages Not Noted Elsewhere[edit]

  • Fianelly the Dirt Merchant
  • Thuy the Fake Market Angel
  • Dog Head, Purveyor of Fine Barbecued Dogs and Rats-on-a-Stick
  • Barnum, formerly a PC and now a dude in clown makeup who has a place. Adieu, Danny_K.
  • Robinson, likewise.
  • Kreider, a hardholder to whom Barnum owes tribute
  • Rice, Mercer, East: Thugs in Kreider's employ.


Return to Shit City