Difference between revisions of "Savage Lands"

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(House Rules)
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==House Rules==
 
==House Rules==
  
The rules for converting Savage Worlds to the Dark Sun setting can be found here:  
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*'''Bennies and XP''': Given the nature of PbPs I'll be handing out both Bennies and XP in a slightly simpler manner. Instead of trying to track "sessions" everyone will get 1 Benny back at the end of a significant scene. So, after a big fight or a prolonged period of out-of-combat events you'll get back a benny up to your normal maximum of 3. XP will be handled in a similar way: all but the biggest scenes will be worth only 1 XP but you will be getting XP rewards more often.
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 +
*The rules for converting Savage Worlds to the Dark Sun setting can be found here:  
 
https://drive.google.com/file/d/0B5dkSHCjlC_3aU91Y3ZhY09HSnM/view
 
https://drive.google.com/file/d/0B5dkSHCjlC_3aU91Y3ZhY09HSnM/view
  
[[Prototype Savage Worlds Character Sheet]]
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*[[Prototype Savage Worlds Character Sheet]]

Revision as of 04:04, 25 May 2015

A Savage Worlds game set in Dark Sun by Beyond Reality

Threads

Player Characters

Karik Thunder-knuckle played by VampGuy

Kacht-ta played my insomniac

Gur Hanrarden played by ChalkLine

Kov, son of Jor'Osh played by Geijhan

Non Player Characters

House Rules

  • Bennies and XP: Given the nature of PbPs I'll be handing out both Bennies and XP in a slightly simpler manner. Instead of trying to track "sessions" everyone will get 1 Benny back at the end of a significant scene. So, after a big fight or a prolonged period of out-of-combat events you'll get back a benny up to your normal maximum of 3. XP will be handled in a similar way: all but the biggest scenes will be worth only 1 XP but you will be getting XP rewards more often.
  • The rules for converting Savage Worlds to the Dark Sun setting can be found here:

https://drive.google.com/file/d/0B5dkSHCjlC_3aU91Y3ZhY09HSnM/view