Difference between revisions of "Scion2e:StairwaytotheHeavens"
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==Locations== | ==Locations== | ||
==Combat Tracker== | ==Combat Tracker== | ||
+ | Mook 1 | ||
+ | Mook 2 | ||
+ | Mook 3 | ||
+ | Mook 4 | ||
+ | Mook 5 | ||
+ | |||
+ | MIB 1 | ||
+ | MIB 2 | ||
+ | |||
+ | Sorcerer | ||
+ | |||
==Links== | ==Links== | ||
[https://forum.rpg.net/index.php?threads/scion-2e-stairway-to-the-heavens.867904/ OOC Thread] | [https://forum.rpg.net/index.php?threads/scion-2e-stairway-to-the-heavens.867904/ OOC Thread] |
Revision as of 18:41, 6 September 2020
Contents
Stairway to the Heavens
Character Sheet Template (by drearyArchon)
Player Characters
Colleen Fitzcollin (Stormraven)
Momentum
Momentum Pool: 0/16
A resource shared by all Players. Each time a player fails a roll, they add 1 Momentum to the pool. If the failed roll used a Specialty, add +1 Momentum. If the failed roll resulted in a Botch, add +2 Momentum to the pool. A player can spend 1 Momentum per die to add a single die to a dice pool, before it is rolled. This dice pool can belong to any player, or even a Storyguide character. This is with the agreement of the table; if a player wants to spend Momentum, they must share their idea with the table. If every player agrees, the Momentum is spent. A player can spend 3 Momentum to add another interval to a complex action, giving the characters more time in which to work. If a player has a Knack that requires spending Momentum, they may spend it. They don’t need another player’s say-so. If the players spend more than half the Momentum pool in a single scene, all players gain 1 Experience.
NPCs
Tension
Tension Pool A SG resource that functions like Momentum but for the SG.
Locations
Combat Tracker
Mook 1 Mook 2 Mook 3 Mook 4 Mook 5
MIB 1 MIB 2
Sorcerer
Links
Orokos - To roll a dicepool of X, use [Xd10h8!]. If Y-again is involved use [Xd10oYh8!].