Difference between revisions of "Scum and Villainy - No Disintegrations - The Ship"

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[[Scum_and_Villainy_-_No_Disintegrations|Back to Main Page]]
 
[[Scum_and_Villainy_-_No_Disintegrations|Back to Main Page]]
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[[File:last-chance-2.jpg|thumb]]
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The Last-Chance-2 is a Kuat Systems Iridium-Class Asteroid Mining Freighter, refitted by the crew into a quick-yet-sturdy bounty hunting vessel.
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== The Ship ==
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: '''Designation''': Kuat Systems Iridium-Class Asteroid Mining Freighter
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: '''Ship Size''': Freighter
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: '''Crew Reputation''': Honorable
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: '''Crew''': 0 / 3
 +
 +
=== Systems ===
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{| style="border: none; width: 100%"
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|- style="vertical-align:top;"
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|
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'''Comms: 2 / 4'''
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: ◈ Long-Range Scanner
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: ◇ Nexus Link
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|
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'''Engines: 2 / 3'''
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: ◈ Jump Drive
 +
|
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'''Weapons: 1 / 3'''
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: ◈ Grappling Hooks
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: ◈ Particle Cannons
 +
|
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'''Hull: 1 / 2'''
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|}
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 +
=== Special Abilities ===
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{| style="border: none; width: 100%"
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|- style="vertical-align:top;"
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|
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; ◈ Licensed
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: Take -2 heat on any legitimate bounty hunting job. Your ship can carry particle weapons, and your crew can carry and legally use heavy blasters in the pursuit of a target.
 +
|
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; ◇ On the Trail
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: Your crew gains an extra downtime activity to work on long-term projects, or acquire assets to track bounties.
 +
|
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; ◇ Light Touch
 +
: You gain potency when tailing a target, or when gathering info at a target’s previous location.
 +
|- style="vertical-align:top;"
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|
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; ◇ Snatch’N’Grab
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: When you use a deception, infiltration, or social plan to execute a kidnapping or extraction, add +1d to the engagement roll.
 +
|
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; ◇ Loaded for Bear
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: Your crew can carry +1 load. They have distinctive and high-quality armor. When you wear armor, it counts as heavy armor (two uses).
 +
|
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; ◇ Play Both Sides
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: When you release a bounty target, make them a crew contact.
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|- style="vertical-align:top;"
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|
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; ◇ Deadly
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: Each crew member may add 1 action rating to command, scrap, or skulk (up to a max of 3).
 +
|
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; ◇ ◇ Veteran
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: Choose a special ability from another source.
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|}
 +
 +
=== Crew / Ship Upgrades ===
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{| style="border: none; width: 100%"
 +
|- style="vertical-align:top;"
 +
|
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; Auxiliary
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: ◇ AI Module
 +
: ◇ Armory
 +
: ◈ Brig
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: ◇ Galley
 +
: ◇ Medical Bay
 +
: ◇ Science Bay
 +
: ◇-◇ Shields
 +
|
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; Training
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: ◇ Insight
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: ◈ Prowess
 +
: ◇ Resolve
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: ◇ Playbook
 +
|
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; Ship Gear
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: ◇ Holo-Emitters
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: ◇ Intruder Alarm
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: ◇ Land Rover
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: ◇ Power Reserves
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: ◇ Shuttle
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: ◇ Stasis Pods
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: ◇ Vault
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|- style="vertical-align:top;"
 +
|
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; Crew Gear
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: ◇ Alien Pet
 +
: ◇ Land Transport
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: ◇ Recon Drone
 +
: ◇ Survival Gear
 +
: ◇ Workshop
 +
|
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; Cerberus Upgrades
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: ◇ Tracers
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: ◈ Stun Weapons
 +
: ◇-◇ Personal Vehicles
 +
: ◇-◇ Hard Knocks
 +
: ◇-◇-◇ Smooth Criminals
 +
|}

Latest revision as of 21:47, 13 January 2021

Back to Main Page

Last-chance-2.jpg

The Last-Chance-2 is a Kuat Systems Iridium-Class Asteroid Mining Freighter, refitted by the crew into a quick-yet-sturdy bounty hunting vessel.

The Ship[edit]

Designation: Kuat Systems Iridium-Class Asteroid Mining Freighter
Ship Size: Freighter
Crew Reputation: Honorable
Crew: 0 / 3

Systems[edit]

Comms: 2 / 4

◈ Long-Range Scanner
◇ Nexus Link

Engines: 2 / 3

◈ Jump Drive

Weapons: 1 / 3

◈ Grappling Hooks
◈ Particle Cannons

Hull: 1 / 2

Special Abilities[edit]

◈ Licensed
Take -2 heat on any legitimate bounty hunting job. Your ship can carry particle weapons, and your crew can carry and legally use heavy blasters in the pursuit of a target.
◇ On the Trail
Your crew gains an extra downtime activity to work on long-term projects, or acquire assets to track bounties.
◇ Light Touch
You gain potency when tailing a target, or when gathering info at a target’s previous location.
◇ Snatch’N’Grab
When you use a deception, infiltration, or social plan to execute a kidnapping or extraction, add +1d to the engagement roll.
◇ Loaded for Bear
Your crew can carry +1 load. They have distinctive and high-quality armor. When you wear armor, it counts as heavy armor (two uses).
◇ Play Both Sides
When you release a bounty target, make them a crew contact.
◇ Deadly
Each crew member may add 1 action rating to command, scrap, or skulk (up to a max of 3).
◇ ◇ Veteran
Choose a special ability from another source.

Crew / Ship Upgrades[edit]

Auxiliary
◇ AI Module
◇ Armory
◈ Brig
◇ Galley
◇ Medical Bay
◇ Science Bay
◇-◇ Shields
Training
◇ Insight
◈ Prowess
◇ Resolve
◇ Playbook
Ship Gear
◇ Holo-Emitters
◇ Intruder Alarm
◇ Land Rover
◇ Power Reserves
◇ Shuttle
◇ Stasis Pods
◇ Vault
Crew Gear
◇ Alien Pet
◇ Land Transport
◇ Recon Drone
◇ Survival Gear
◇ Workshop
Cerberus Upgrades
◇ Tracers
◈ Stun Weapons
◇-◇ Personal Vehicles
◇-◇ Hard Knocks
◇-◇-◇ Smooth Criminals