Difference between revisions of "Scum and Villainy - No Disintegrations - The Ship"

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[[Scum_and_Villainy_-_No_Disintegrations|Back to Main Page]]
 
[[Scum_and_Villainy_-_No_Disintegrations|Back to Main Page]]
 +
[[File:last-chance-2.jpg|thumb]]
  
== Name ==
+
The Last-Chance-2 is a Kuat Systems Iridium-Class Asteroid Mining Freighter, refitted by the crew into a quick-yet-sturdy bounty hunting vessel.
 +
== The Ship ==
  
Designation:  
+
: '''Designation''': Kuat Systems Iridium-Class Asteroid Mining Freighter
Ship Size: Freighter
+
: '''Ship Size''': Freighter
 
+
: '''Crew Reputation''': Honorable
Crew: 0 / 3
+
: '''Crew''': 0 / 3
  
 
=== Systems ===
 
=== Systems ===
Comms: 2 / 4
+
{| style="border: none; width: 100%"
 +
|- style="vertical-align:top;"
 +
|
 +
'''Comms: 2 / 4'''
 
: ◈ Long-Range Scanner
 
: ◈ Long-Range Scanner
 
: ◇ Nexus Link
 
: ◇ Nexus Link
 
+
|
Engines: 1 / 3
+
'''Engines: 2 / 3'''
 
: ◈ Jump Drive
 
: ◈ Jump Drive
 
+
|
Weapons: 1 / 3
+
'''Weapons: 1 / 3'''
 
: ◈ Grappling Hooks
 
: ◈ Grappling Hooks
: ◇ Available: Particle Cannons
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: Particle Cannons
 
+
|
Hull: 0 / 2
+
'''Hull: 1 / 2'''
 +
|}
  
 
=== Special Abilities ===
 
=== Special Abilities ===
 
+
{| style="border: none; width: 100%"
Licensed: Take -2 heat on any legitimate bounty hunting job. Your ship
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|- style="vertical-align:top;"
can carry particle weapons, and your crew can carry and legally use
+
|
heavy blasters in the pursuit of a target.
+
; ◈ Licensed
 
+
: Take -2 heat on any legitimate bounty hunting job. Your ship can carry particle weapons, and your crew can carry and legally use heavy blasters in the pursuit of a target.
 +
|
 
; ◇ On the Trail
 
; ◇ On the Trail
: Your crew gains an extra downtime activity to work on
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: Your crew gains an extra downtime activity to work on long-term projects, or acquire assets to track bounties.
long-term projects, or acquire assets to track bounties.
+
|
 
 
 
; ◇ Light Touch
 
; ◇ Light Touch
: You gain potency when tailing a target, or when gathering
+
: You gain potency when tailing a target, or when gathering info at a target’s previous location.
info at a target’s previous location.
+
|- style="vertical-align:top;"
 
+
|
 
; ◇ Snatch’N’Grab
 
; ◇ Snatch’N’Grab
: When you use a deception, infiltration, or social plan
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: When you use a deception, infiltration, or social plan to execute a kidnapping or extraction, add +1d to the engagement roll.
to execute a kidnapping or extraction, add +1d to the engagement roll.
+
|
 
 
 
; ◇ Loaded for Bear
 
; ◇ Loaded for Bear
: Your crew can carry +1 load. They have distinctive
+
: Your crew can carry +1 load. They have distinctive and high-quality armor. When you wear armor, it counts as heavy armor (two uses).
and high-quality armor. When you wear armor, it counts as heavy
+
|
armor (two uses).
 
 
 
 
; ◇ Play Both Sides
 
; ◇ Play Both Sides
: When you release a bounty target, make them a
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: When you release a bounty target, make them a crew contact.
crew contact.
+
|- style="vertical-align:top;"
 
+
|
 
; ◇ Deadly
 
; ◇ Deadly
: Each crew member may add 1 action rating to command,
+
: Each crew member may add 1 action rating to command, scrap, or skulk (up to a max of 3).
scrap, or skulk (up to a max of 3).
+
|
 +
; ◇ ◇ Veteran
 +
: Choose a special ability from another source.
 +
|}
  
; ◇◇ Veteran
+
=== Crew / Ship Upgrades ===
: Choose a special ability from another source.
+
{| style="border: none; width: 100%"
 +
|- style="vertical-align:top;"
 +
|
 +
; Auxiliary
 +
: ◇ AI Module
 +
: ◇ Armory
 +
: ◈ Brig
 +
: ◇ Galley
 +
: ◇ Medical Bay
 +
: ◇ Science Bay
 +
: ◇-◇ Shields
 +
|
 +
; Training
 +
: ◇ Insight
 +
: ◈ Prowess
 +
: ◇ Resolve
 +
: ◇ Playbook
 +
|
 +
; Ship Gear
 +
: ◇ Holo-Emitters
 +
: ◇ Intruder Alarm
 +
: ◇ Land Rover
 +
: ◇ Power Reserves
 +
: ◇ Shuttle
 +
: ◇ Stasis Pods
 +
: ◇ Vault
 +
|- style="vertical-align:top;"
 +
|
 +
; Crew Gear
 +
: ◇ Alien Pet
 +
: ◇ Land Transport
 +
: ◇ Recon Drone
 +
: ◇ Survival Gear
 +
: ◇ Workshop
 +
|
 +
; Cerberus Upgrades
 +
: ◇ Tracers
 +
: ◈ Stun Weapons
 +
: ◇-◇ Personal Vehicles
 +
: ◇-◇ Hard Knocks
 +
: ◇-◇-◇ Smooth Criminals
 +
|}

Latest revision as of 21:47, 13 January 2021

Back to Main Page

Last-chance-2.jpg

The Last-Chance-2 is a Kuat Systems Iridium-Class Asteroid Mining Freighter, refitted by the crew into a quick-yet-sturdy bounty hunting vessel.

The Ship[edit]

Designation: Kuat Systems Iridium-Class Asteroid Mining Freighter
Ship Size: Freighter
Crew Reputation: Honorable
Crew: 0 / 3

Systems[edit]

Comms: 2 / 4

◈ Long-Range Scanner
◇ Nexus Link

Engines: 2 / 3

◈ Jump Drive

Weapons: 1 / 3

◈ Grappling Hooks
◈ Particle Cannons

Hull: 1 / 2

Special Abilities[edit]

◈ Licensed
Take -2 heat on any legitimate bounty hunting job. Your ship can carry particle weapons, and your crew can carry and legally use heavy blasters in the pursuit of a target.
◇ On the Trail
Your crew gains an extra downtime activity to work on long-term projects, or acquire assets to track bounties.
◇ Light Touch
You gain potency when tailing a target, or when gathering info at a target’s previous location.
◇ Snatch’N’Grab
When you use a deception, infiltration, or social plan to execute a kidnapping or extraction, add +1d to the engagement roll.
◇ Loaded for Bear
Your crew can carry +1 load. They have distinctive and high-quality armor. When you wear armor, it counts as heavy armor (two uses).
◇ Play Both Sides
When you release a bounty target, make them a crew contact.
◇ Deadly
Each crew member may add 1 action rating to command, scrap, or skulk (up to a max of 3).
◇ ◇ Veteran
Choose a special ability from another source.

Crew / Ship Upgrades[edit]

Auxiliary
◇ AI Module
◇ Armory
◈ Brig
◇ Galley
◇ Medical Bay
◇ Science Bay
◇-◇ Shields
Training
◇ Insight
◈ Prowess
◇ Resolve
◇ Playbook
Ship Gear
◇ Holo-Emitters
◇ Intruder Alarm
◇ Land Rover
◇ Power Reserves
◇ Shuttle
◇ Stasis Pods
◇ Vault
Crew Gear
◇ Alien Pet
◇ Land Transport
◇ Recon Drone
◇ Survival Gear
◇ Workshop
Cerberus Upgrades
◇ Tracers
◈ Stun Weapons
◇-◇ Personal Vehicles
◇-◇ Hard Knocks
◇-◇-◇ Smooth Criminals