Difference between revisions of "Scum and Villainy - No Disintegrations - The Ship"

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(Special Abilities)
(Name)
Line 3: Line 3:
 
== Name ==
 
== Name ==
  
Designation:  
+
: Designation:  
Ship Size: Freighter
+
: Ship Size: Freighter
 
+
: Crew Reputation:
Crew: 0 / 3
+
: Crew: 0 / 3
  
 
=== Systems ===
 
=== Systems ===
Line 54: Line 54:
 
scrap, or skulk (up to a max of 3).
 
scrap, or skulk (up to a max of 3).
  
; ◇◇ Veteran
+
; ◇ ◇ Veteran
 
: Choose a special ability from another source.
 
: Choose a special ability from another source.
 +
 +
=== Crew / Ship Upgrades ===
 +
 +
; Auxiliary
 +
: ◇ AI Module
 +
: ◇ Armory
 +
: ◈ Brig
 +
: ◇ Galley
 +
: ◇ Medical Bay
 +
: ◇ Science Bay
 +
: ◇-◇ Shields
 +
 +
; Training
 +
: ◇ Insight
 +
: ◈ Prowess
 +
: ◇ Resolve
 +
: ◇ Playbook
 +
 +
; Ship Gear
 +
: ◇ Holo-Emitters
 +
: ◇ Intruder Alarm
 +
: ◇ Land Rover
 +
: ◇ Power Reserves
 +
: ◇ Shuttle
 +
: ◇ Stasis Pods
 +
: ◇ Vault
 +
 +
; Crew Gear
 +
: ◇ Alien Pet
 +
: ◇ Land Transport
 +
: ◇ Recon Drone
 +
: ◇ Survival Gear
 +
: ◇ Workshop
 +
 +
; Cerberus Upgrades
 +
: ◇ Tracers
 +
: ◇ Stun Weapons
 +
: ◇-◇ Personal Vehicles
 +
: ◇-◇ Hard Knocks
 +
: ◇-◇-◇ Smooth Criminals

Revision as of 20:50, 28 December 2020

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Name

Designation:
Ship Size: Freighter
Crew Reputation:
Crew: 0 / 3

Systems

Comms: 2 / 4

◈ Long-Range Scanner
◇ Nexus Link

Engines: 1 / 3

◈ Jump Drive

Weapons: 1 / 3

◈ Grappling Hooks
◇ Available: Particle Cannons

Hull: 0 / 2

Special Abilities

◇ Licensed
Take -2 heat on any legitimate bounty hunting job. Your ship

can carry particle weapons, and your crew can carry and legally use heavy blasters in the pursuit of a target.

◇ On the Trail
Your crew gains an extra downtime activity to work on

long-term projects, or acquire assets to track bounties.

◇ Light Touch
You gain potency when tailing a target, or when gathering

info at a target’s previous location.

◇ Snatch’N’Grab
When you use a deception, infiltration, or social plan

to execute a kidnapping or extraction, add +1d to the engagement roll.

◇ Loaded for Bear
Your crew can carry +1 load. They have distinctive

and high-quality armor. When you wear armor, it counts as heavy armor (two uses).

◇ Play Both Sides
When you release a bounty target, make them a

crew contact.

◇ Deadly
Each crew member may add 1 action rating to command,

scrap, or skulk (up to a max of 3).

◇ ◇ Veteran
Choose a special ability from another source.

Crew / Ship Upgrades

Auxiliary
◇ AI Module
◇ Armory
◈ Brig
◇ Galley
◇ Medical Bay
◇ Science Bay
◇-◇ Shields
Training
◇ Insight
◈ Prowess
◇ Resolve
◇ Playbook
Ship Gear
◇ Holo-Emitters
◇ Intruder Alarm
◇ Land Rover
◇ Power Reserves
◇ Shuttle
◇ Stasis Pods
◇ Vault
Crew Gear
◇ Alien Pet
◇ Land Transport
◇ Recon Drone
◇ Survival Gear
◇ Workshop
Cerberus Upgrades
◇ Tracers
◇ Stun Weapons
◇-◇ Personal Vehicles
◇-◇ Hard Knocks
◇-◇-◇ Smooth Criminals