Difference between revisions of "TROS in the Hammer"

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Vic's character: [[TROSHammerNightHawk|Night Hawk]]
 
Vic's character: [[TROSHammerNightHawk|Night Hawk]]
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Pete's character: [[TROS_in_the_Hammer:Characters_Peregrine|Peregrine]]

Revision as of 16:28, 22 August 2006

TROS in the Hammer

This is a space set aside for the campaign of the Riddle of Steel taking place in Hamilton, Ontario. Seneschal = Hans. Players = Justin, Pete, Vic.

NOTE: Stuff in PURPLE is stuff that is still in doubt, requires input, etc.

Setting

The setting of this game is a post-apocalyptic milieu that the people who live in it call the World. An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology. Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years.

Political Entities in the World

Magic

There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited. All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits.

Spirits and Spirit Magic

Characters

NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude. For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.

Justin's character: Thunder's Rumble

Vic's character: Night Hawk

Pete's character: Peregrine