Difference between revisions of "TROS in the Hammer"

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The setting of this game is a post-apocalyptic milieu that the people who live in it call the World.  An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology.  Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years.
 
The setting of this game is a post-apocalyptic milieu that the people who live in it call the World.  An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology.  Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years.
  
[[TROS_in_the_Hammer:Setting_Political|Political Entities in the World]]
+
===[[TROS_in_the_Hammer:Setting_Political|Political Entities in the World]]===
 
+
===[[TROS_in_the_Hammer:Setting_Religion|Religons in the World]]===
[[TROS_in_the_Hammer:Setting_Religion|Religons in the World]]
 
  
 
==Magic==
 
==Magic==
 
There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited.  All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits.
 
There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited.  All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits.
  
[[TROS_in_the_Hammer:Magic_Spirits|Spirits and Spirit Magic]]
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===[[TROS_in_the_Hammer:Magic_Spirits|Spirits and Spirit Magic]]===
  
 
==Characters==
 
==Characters==
 
<em style="color:purple;font-style:normal">NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude.  For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.</em>
 
<em style="color:purple;font-style:normal">NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude.  For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.</em>
  
Justin's character: [[TROSHammerThundersRumble|Thunder's Rumble]]
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===Justin's character: [[TROSHammerThundersRumble|Thunder's Rumble]]===
 
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===Vic's character: [[TROSHammerNightHawk|Night Hawk]]===
Vic's character: [[TROSHammerNightHawk|Night Hawk]]
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===Pete's character: [[TROS_in_the_Hammer:Characters_Peregrine|Peregrine]]===
 
 
Pete's character: [[TROS_in_the_Hammer:Characters_Peregrine|Peregrine]]
 
  
 
Back to [[TROS]]
 
Back to [[TROS]]

Revision as of 13:27, 29 August 2006

Back to TROS

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Let me know if this all seems like a pain in the butt. I think it is cool, but YMMV. Skalchemist 12:40, 23 August 2006 (PDT)

TROS in the Hammer

This is a space set aside for the campaign of the Riddle of Steel taking place in Hamilton, Ontario. Seneschal = Hans. Players = Justin, Pete, Vic.

NOTE: Stuff in PURPLE is stuff that is still in doubt, requires input, etc.

NOTE: Instead of sending a lot of emails back and forth, I propose that we discuss this stuff through the discussion pages here.

Setting

The setting of this game is a post-apocalyptic milieu that the people who live in it call the World. An apocalypse of some variety, known only in legend now, brought the World to essentially a stone age level of technology. Some cultures of the World have now achieved a late medieval/early rennaissance level, after thousands of years.

Political Entities in the World

Religons in the World

Magic

There is magic in the world, incredibly powerful but compared to some fantasy milieus somewhat limited. All magic essentially arises from the contacting and commanding/befriending/imprisoning of spirits.

Spirits and Spirit Magic

Characters

NOTE: Each character can have an additional number of skills at their best packet rating, known languages, or -1 to other skills, based on their Mental Aptitude. For this game, I am also requiring that a person use one of these points to be literate, if you choose to be.

Justin's character: Thunder's Rumble

Vic's character: Night Hawk

Pete's character: Peregrine

Back to TROS